ryujinx-mirror/Ryujinx.Graphics.Gpu/Engine
gdkchan fbb4019ed5
Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel

* Move physical memory instance to the memory manager, and the caches to the physical memory

* PR feedback
2021-06-29 19:32:02 +02:00
..
GPFifo Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
MME Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473) 2020-08-13 12:08:48 -03:00
Compute.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ComputeQmd.cs Use correct shader local memory size instead of a hardcoded size (#914) 2020-02-02 14:25:52 +11:00
ConditionalRenderEnabled.cs Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 2020-09-24 09:48:34 +10:00
IbStreamer.cs Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 2020-09-24 09:48:34 +10:00
Inline2Memory.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
MethodClear.cs Initial support for GPU channels (#2372) 2021-06-24 01:51:41 +02:00
MethodConditionalRendering.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
MethodCopyBuffer.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
MethodCopyTexture.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
MethodDraw.cs Initial support for GPU channels (#2372) 2021-06-24 01:51:41 +02:00
MethodFirmware.cs Ignore exit flag on branch delay slot (#899) 2020-01-22 02:11:43 +01:00
MethodIncrementSyncpoint.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 2021-01-17 17:08:06 -03:00
MethodReport.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
MethodResetCounter.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Methods.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
MethodUniformBufferBind.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
MethodUniformBufferUpdate.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ShaderTexture.cs Fix image binding format (#1625) 2020-10-20 19:03:20 -03:00