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https://github.com/ryujinx-mirror/ryujinx.git
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36e8e074c9
* Fix and simplify TranslatorCache * Fix some assignment alignments, remove some unused usings * Changes to ILEmitter, separate it from ILEmitterCtx * Rename ILEmitter to ILMethodBuilder * Rename LdrLit and *_Fix opcodes * Revert TranslatorCache impl to the more performant one, fix a few issues with it * Allow EmitOpCode to be called even after everything has been emitted * Make Emit and AdvanceOpCode private, simplify it a bit now that it starts emiting from the entry point * Remove unneeded temp use * Add missing exit call on TestExclusive * Use better hash * Implement the == and != operators
30 lines
No EOL
754 B
C#
30 lines
No EOL
754 B
C#
using ChocolArm64.Instructions;
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namespace ChocolArm64.Decoders
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{
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class OpCodeSimdCvt64 : OpCodeSimd64
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{
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public int FBits { get; private set; }
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public OpCodeSimdCvt64(Inst inst, long position, int opCode) : base(inst, position, opCode)
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{
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//TODO:
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//Und of Fixed Point variants.
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int scale = (opCode >> 10) & 0x3f;
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int sf = (opCode >> 31) & 0x1;
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/*if (Type != SF && !(Type == 2 && SF == 1))
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{
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Emitter = AInstEmit.Und;
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return;
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}*/
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FBits = 64 - scale;
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RegisterSize = sf != 0
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? State.RegisterSize.Int64
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: State.RegisterSize.Int32;
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}
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}
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} |