mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-26 20:13:01 +00:00
14ce9e1567
* Initial commit with a lot of testing stuff. * Partial Unmap Cleanup Part 1 * Fix some minor issues, hopefully windows tests. * Disable partial unmap tests on macos for now Weird issue. * Goodbye magic number * Add COMPlus_EnableAlternateStackCheck for tests `COMPlus_EnableAlternateStackCheck` is needed for NullReferenceException handling to work on linux after registering the signal handler, due to how dotnet registers its own signal handler. * Address some feedback * Force retry when memory is mapped in memory tracking This case existed before, but returning `false` no longer retries, so it would crash immediately after unprotecting the memory... Now, we return `true` to deliberately retry. This case existed before (was just broken by this change) and I don't really want to look into fixing the issue right now. Technically, this means that on guest code partial unmaps will retry _due to this_ rather than hitting the handler. I don't expect this to cause any issues. This should fix random crashes in Xenoblade Chronicles 2. * Use IsRangeMapped * Suppress MockMemoryManager.UnmapEvent warning This event is not signalled by the mock memory manager. * Remove 4kb mapping
96 lines
No EOL
3.6 KiB
C#
96 lines
No EOL
3.6 KiB
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Memory.WindowsShared
|
|
{
|
|
static class WindowsApi
|
|
{
|
|
public static readonly IntPtr InvalidHandleValue = new IntPtr(-1);
|
|
public static readonly IntPtr CurrentProcessHandle = new IntPtr(-1);
|
|
|
|
[DllImport("kernel32.dll", SetLastError = true)]
|
|
public static extern IntPtr VirtualAlloc(
|
|
IntPtr lpAddress,
|
|
IntPtr dwSize,
|
|
AllocationType flAllocationType,
|
|
MemoryProtection flProtect);
|
|
|
|
[DllImport("KernelBase.dll", SetLastError = true)]
|
|
public static extern IntPtr VirtualAlloc2(
|
|
IntPtr process,
|
|
IntPtr lpAddress,
|
|
IntPtr dwSize,
|
|
AllocationType flAllocationType,
|
|
MemoryProtection flProtect,
|
|
IntPtr extendedParameters,
|
|
ulong parameterCount);
|
|
|
|
[DllImport("kernel32.dll", SetLastError = true)]
|
|
public static extern bool VirtualProtect(
|
|
IntPtr lpAddress,
|
|
IntPtr dwSize,
|
|
MemoryProtection flNewProtect,
|
|
out MemoryProtection lpflOldProtect);
|
|
|
|
[DllImport("kernel32.dll", SetLastError = true)]
|
|
public static extern bool VirtualFree(IntPtr lpAddress, IntPtr dwSize, AllocationType dwFreeType);
|
|
|
|
[DllImport("kernel32.dll", SetLastError = true)]
|
|
public static extern IntPtr CreateFileMapping(
|
|
IntPtr hFile,
|
|
IntPtr lpFileMappingAttributes,
|
|
FileMapProtection flProtect,
|
|
uint dwMaximumSizeHigh,
|
|
uint dwMaximumSizeLow,
|
|
[MarshalAs(UnmanagedType.LPWStr)] string lpName);
|
|
|
|
[DllImport("kernel32.dll", SetLastError = true)]
|
|
public static extern bool CloseHandle(IntPtr hObject);
|
|
|
|
[DllImport("kernel32.dll", SetLastError = true)]
|
|
public static extern IntPtr MapViewOfFile(
|
|
IntPtr hFileMappingObject,
|
|
uint dwDesiredAccess,
|
|
uint dwFileOffsetHigh,
|
|
uint dwFileOffsetLow,
|
|
IntPtr dwNumberOfBytesToMap);
|
|
|
|
[DllImport("KernelBase.dll", SetLastError = true)]
|
|
public static extern IntPtr MapViewOfFile3(
|
|
IntPtr hFileMappingObject,
|
|
IntPtr process,
|
|
IntPtr baseAddress,
|
|
ulong offset,
|
|
IntPtr dwNumberOfBytesToMap,
|
|
ulong allocationType,
|
|
MemoryProtection dwDesiredAccess,
|
|
IntPtr extendedParameters,
|
|
ulong parameterCount);
|
|
|
|
[DllImport("kernel32.dll", SetLastError = true)]
|
|
public static extern bool UnmapViewOfFile(IntPtr lpBaseAddress);
|
|
|
|
[DllImport("KernelBase.dll", SetLastError = true)]
|
|
public static extern bool UnmapViewOfFile2(IntPtr process, IntPtr lpBaseAddress, ulong unmapFlags);
|
|
|
|
[DllImport("kernel32.dll")]
|
|
public static extern uint GetLastError();
|
|
|
|
[DllImport("kernel32.dll")]
|
|
public static extern int GetCurrentThreadId();
|
|
|
|
public static MemoryProtection GetProtection(MemoryPermission permission)
|
|
{
|
|
return permission switch
|
|
{
|
|
MemoryPermission.None => MemoryProtection.NoAccess,
|
|
MemoryPermission.Read => MemoryProtection.ReadOnly,
|
|
MemoryPermission.ReadAndWrite => MemoryProtection.ReadWrite,
|
|
MemoryPermission.ReadAndExecute => MemoryProtection.ExecuteRead,
|
|
MemoryPermission.ReadWriteExecute => MemoryProtection.ExecuteReadWrite,
|
|
MemoryPermission.Execute => MemoryProtection.Execute,
|
|
_ => throw new MemoryProtectionException(permission)
|
|
};
|
|
}
|
|
}
|
|
} |