mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-27 04:23:01 +00:00
2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
28 lines
No EOL
900 B
C#
28 lines
No EOL
900 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeSet : OpCodeAlu
|
|
{
|
|
public Register Predicate0 { get; }
|
|
public Register Predicate3 { get; }
|
|
|
|
public bool NegateP { get; }
|
|
|
|
public LogicalOperation LogicalOp { get; }
|
|
|
|
public bool FlushToZero { get; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeSet(emitter, address, opCode);
|
|
|
|
public OpCodeSet(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
Predicate0 = new Register(opCode.Extract(0, 3), RegisterType.Predicate);
|
|
Predicate3 = new Register(opCode.Extract(3, 3), RegisterType.Predicate);
|
|
|
|
LogicalOp = (LogicalOperation)opCode.Extract(45, 2);
|
|
|
|
FlushToZero = opCode.Extract(47);
|
|
}
|
|
}
|
|
} |