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https://github.com/ryujinx-mirror/ryujinx.git
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efb135b74c
* Clear CPU side data on GPU buffer clears * Implement tracked fill operation that can signal other resource types except buffer * Fix tests, add missing XML doc * PR feedback
509 lines
19 KiB
C#
509 lines
19 KiB
C#
using NUnit.Framework;
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using Ryujinx.Memory.Tracking;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Threading;
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namespace Ryujinx.Memory.Tests
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{
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public class TrackingTests
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{
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private const int RndCnt = 3;
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private const ulong MemorySize = 0x8000;
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private const int PageSize = 4096;
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private MemoryBlock _memoryBlock;
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private MemoryTracking _tracking;
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private MockVirtualMemoryManager _memoryManager;
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[SetUp]
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public void Setup()
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{
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_memoryBlock = new MemoryBlock(MemorySize);
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_memoryManager = new MockVirtualMemoryManager(MemorySize, PageSize);
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_tracking = new MemoryTracking(_memoryManager, PageSize);
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}
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[TearDown]
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public void Teardown()
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{
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_memoryBlock.Dispose();
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}
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private bool TestSingleWrite(RegionHandle handle, ulong address, ulong size)
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{
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handle.Reprotect();
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_tracking.VirtualMemoryEvent(address, size, true);
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return handle.Dirty;
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}
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[Test]
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public void SingleRegion()
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{
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RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
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(ulong address, ulong size)? readTrackingTriggered = null;
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handle.RegisterAction((address, size) =>
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{
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readTrackingTriggered = (address, size);
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});
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bool dirtyInitial = handle.Dirty;
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Assert.True(dirtyInitial); // Handle starts dirty.
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handle.Reprotect();
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bool dirtyAfterReprotect = handle.Dirty;
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Assert.False(dirtyAfterReprotect); // Handle is no longer dirty.
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_tracking.VirtualMemoryEvent(PageSize * 2, 4, true);
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_tracking.VirtualMemoryEvent(PageSize * 2, 4, false);
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bool dirtyAfterUnrelatedReadWrite = handle.Dirty;
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Assert.False(dirtyAfterUnrelatedReadWrite); // Not dirtied, as the write was to an unrelated address.
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Assert.IsNull(readTrackingTriggered); // Hasn't been triggered yet
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_tracking.VirtualMemoryEvent(0, 4, false);
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bool dirtyAfterRelatedRead = handle.Dirty;
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Assert.False(dirtyAfterRelatedRead); // Only triggers on write.
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Assert.AreEqual(readTrackingTriggered, (0UL, 4UL)); // Read action was triggered.
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readTrackingTriggered = null;
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_tracking.VirtualMemoryEvent(0, 4, true);
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bool dirtyAfterRelatedWrite = handle.Dirty;
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Assert.True(dirtyAfterRelatedWrite); // Dirty flag should now be set.
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_tracking.VirtualMemoryEvent(4, 4, true);
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bool dirtyAfterRelatedWrite2 = handle.Dirty;
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Assert.True(dirtyAfterRelatedWrite2); // Dirty flag should still be set.
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handle.Reprotect();
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bool dirtyAfterReprotect2 = handle.Dirty;
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Assert.False(dirtyAfterReprotect2); // Handle is no longer dirty.
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handle.Dispose();
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bool dirtyAfterDispose = TestSingleWrite(handle, 0, 4);
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Assert.False(dirtyAfterDispose); // Handle cannot be triggered when disposed
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}
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[Test]
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public void OverlappingRegions()
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{
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RegionHandle allHandle = _tracking.BeginTracking(0, PageSize * 16, 0);
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allHandle.Reprotect();
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(ulong address, ulong size)? readTrackingTriggeredAll = null;
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Action registerReadAction = () =>
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{
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readTrackingTriggeredAll = null;
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allHandle.RegisterAction((address, size) =>
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{
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readTrackingTriggeredAll = (address, size);
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});
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};
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registerReadAction();
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// Create 16 page sized handles contained within the allHandle.
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RegionHandle[] containedHandles = new RegionHandle[16];
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for (int i = 0; i < 16; i++)
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{
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containedHandles[i] = _tracking.BeginTracking((ulong)i * PageSize, PageSize, 0);
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containedHandles[i].Reprotect();
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}
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for (int i = 0; i < 16; i++)
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{
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// No handles are dirty.
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Assert.False(allHandle.Dirty);
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Assert.IsNull(readTrackingTriggeredAll);
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for (int j = 0; j < 16; j++)
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{
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Assert.False(containedHandles[j].Dirty);
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}
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_tracking.VirtualMemoryEvent((ulong)i * PageSize, 1, true);
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// Only the handle covering the entire range and the relevant contained handle are dirty.
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Assert.True(allHandle.Dirty);
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Assert.AreEqual(readTrackingTriggeredAll, ((ulong)i * PageSize, 1UL)); // Triggered read tracking
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for (int j = 0; j < 16; j++)
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{
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if (j == i)
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{
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Assert.True(containedHandles[j].Dirty);
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}
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else
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{
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Assert.False(containedHandles[j].Dirty);
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}
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}
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// Clear flags and reset read action.
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registerReadAction();
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allHandle.Reprotect();
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containedHandles[i].Reprotect();
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}
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}
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[Test]
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public void PageAlignment(
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[Values(1ul, 512ul, 2048ul, 4096ul, 65536ul)] [Random(1ul, 65536ul, RndCnt)] ulong address,
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[Values(1ul, 4ul, 1024ul, 4096ul, 65536ul)] [Random(1ul, 65536ul, RndCnt)] ulong size)
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{
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ulong alignedStart = (address / PageSize) * PageSize;
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ulong alignedEnd = ((address + size + PageSize - 1) / PageSize) * PageSize;
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ulong alignedSize = alignedEnd - alignedStart;
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RegionHandle handle = _tracking.BeginTracking(address, size, 0);
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// Anywhere inside the pages the region is contained on should trigger.
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bool originalRangeTriggers = TestSingleWrite(handle, address, size);
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Assert.True(originalRangeTriggers);
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bool alignedRangeTriggers = TestSingleWrite(handle, alignedStart, alignedSize);
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Assert.True(alignedRangeTriggers);
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bool alignedStartTriggers = TestSingleWrite(handle, alignedStart, 1);
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Assert.True(alignedStartTriggers);
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bool alignedEndTriggers = TestSingleWrite(handle, alignedEnd - 1, 1);
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Assert.True(alignedEndTriggers);
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// Outside the tracked range should not trigger.
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bool alignedBeforeTriggers = TestSingleWrite(handle, alignedStart - 1, 1);
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Assert.False(alignedBeforeTriggers);
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bool alignedAfterTriggers = TestSingleWrite(handle, alignedEnd, 1);
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Assert.False(alignedAfterTriggers);
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}
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[Test, Explicit, Timeout(1000)]
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public void Multithreading()
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{
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// Multithreading sanity test
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// Multiple threads can easily read/write memory regions from any existing handle.
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// Handles can also be owned by different threads, though they should have one owner thread.
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// Handles can be created and disposed at any time, by any thread.
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// This test should not throw or deadlock due to invalid state.
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const int threadCount = 1;
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const int handlesPerThread = 16;
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long finishedTime = 0;
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RegionHandle[] handles = new RegionHandle[threadCount * handlesPerThread];
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Random globalRand = new Random();
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for (int i = 0; i < handles.Length; i++)
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{
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handles[i] = _tracking.BeginTracking((ulong)i * PageSize, PageSize, 0);
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handles[i].Reprotect();
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}
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List<Thread> testThreads = new List<Thread>();
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// Dirty flag consumer threads
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int dirtyFlagReprotects = 0;
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for (int i = 0; i < threadCount; i++)
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{
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int randSeed = i;
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testThreads.Add(new Thread(() =>
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{
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int handleBase = randSeed * handlesPerThread;
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while (Stopwatch.GetTimestamp() < finishedTime)
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{
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Random random = new Random(randSeed);
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RegionHandle handle = handles[handleBase + random.Next(handlesPerThread)];
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if (handle.Dirty)
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{
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handle.Reprotect();
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Interlocked.Increment(ref dirtyFlagReprotects);
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}
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}
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}));
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}
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// Write trigger threads
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int writeTriggers = 0;
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for (int i = 0; i < threadCount; i++)
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{
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int randSeed = i;
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testThreads.Add(new Thread(() =>
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{
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Random random = new Random(randSeed);
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ulong handleBase = (ulong)(randSeed * handlesPerThread * PageSize);
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while (Stopwatch.GetTimestamp() < finishedTime)
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{
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_tracking.VirtualMemoryEvent(handleBase + (ulong)random.Next(PageSize * handlesPerThread), PageSize / 2, true);
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Interlocked.Increment(ref writeTriggers);
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}
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}));
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}
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// Handle create/delete threads
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int handleLifecycles = 0;
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for (int i = 0; i < threadCount; i++)
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{
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int randSeed = i;
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testThreads.Add(new Thread(() =>
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{
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int maxAddress = threadCount * handlesPerThread * PageSize;
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Random random = new Random(randSeed + 512);
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while (Stopwatch.GetTimestamp() < finishedTime)
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{
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RegionHandle handle = _tracking.BeginTracking((ulong)random.Next(maxAddress), (ulong)random.Next(65536), 0);
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handle.Dispose();
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Interlocked.Increment(ref handleLifecycles);
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}
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}));
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}
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finishedTime = Stopwatch.GetTimestamp() + Stopwatch.Frequency / 2; // Run for 500ms;
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foreach (Thread thread in testThreads)
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{
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thread.Start();
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}
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foreach (Thread thread in testThreads)
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{
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thread.Join();
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}
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Assert.Greater(dirtyFlagReprotects, 10);
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Assert.Greater(writeTriggers, 10);
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Assert.Greater(handleLifecycles, 10);
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}
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[Test]
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public void ReadActionThreadConsumption()
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{
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// Read actions should only be triggered once for each registration.
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// The implementation should use an interlocked exchange to make sure other threads can't get the action.
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RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
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int triggeredCount = 0;
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int registeredCount = 0;
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int signalThreadsDone = 0;
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bool isRegistered = false;
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Action registerReadAction = () =>
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{
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registeredCount++;
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handle.RegisterAction((address, size) =>
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{
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isRegistered = false;
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Interlocked.Increment(ref triggeredCount);
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});
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};
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const int threadCount = 16;
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const int iterationCount = 10000;
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Thread[] signalThreads = new Thread[threadCount];
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for (int i = 0; i < threadCount; i++)
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{
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int randSeed = i;
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signalThreads[i] = new Thread(() =>
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{
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Random random = new Random(randSeed);
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for (int j = 0; j < iterationCount; j++)
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{
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_tracking.VirtualMemoryEvent((ulong)random.Next(PageSize), 4, false);
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}
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Interlocked.Increment(ref signalThreadsDone);
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});
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}
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for (int i = 0; i < threadCount; i++)
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{
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signalThreads[i].Start();
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}
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while (signalThreadsDone != -1)
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{
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if (signalThreadsDone == threadCount)
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{
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signalThreadsDone = -1;
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}
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if (!isRegistered)
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{
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isRegistered = true;
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registerReadAction();
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}
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}
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// The action should trigger exactly once for every registration,
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// then we register once after all the threads signalling it cease.
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Assert.AreEqual(registeredCount, triggeredCount + 1);
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}
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[Test]
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public void DisposeHandles()
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{
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// Ensure that disposed handles correctly remove their virtual and physical regions.
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RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
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handle.Reprotect();
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Assert.AreEqual(1, _tracking.GetRegionCount());
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handle.Dispose();
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Assert.AreEqual(0, _tracking.GetRegionCount());
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// Two handles, small entirely contains big.
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// We expect there to be three regions after creating both, one for the small region and two covering the big one around it.
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// Regions are always split to avoid overlapping, which is why there are three instead of two.
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RegionHandle handleSmall = _tracking.BeginTracking(PageSize, PageSize, 0);
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RegionHandle handleBig = _tracking.BeginTracking(0, PageSize * 4, 0);
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Assert.AreEqual(3, _tracking.GetRegionCount());
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// After disposing the big region, only the small one will remain.
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handleBig.Dispose();
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Assert.AreEqual(1, _tracking.GetRegionCount());
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handleSmall.Dispose();
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Assert.AreEqual(0, _tracking.GetRegionCount());
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}
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[Test]
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public void ReadAndWriteProtection()
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{
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MemoryPermission protection = MemoryPermission.ReadAndWrite;
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_memoryManager.OnProtect += (va, size, newProtection) =>
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{
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Assert.AreEqual((0, PageSize), (va, size)); // Should protect the exact region all the operations use.
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protection = newProtection;
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};
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RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
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// After creating the handle, there is no protection yet.
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Assert.AreEqual(MemoryPermission.ReadAndWrite, protection);
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bool dirtyInitial = handle.Dirty;
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Assert.True(dirtyInitial); // Handle starts dirty.
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handle.Reprotect();
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// After a reprotect, there is write protection, which will set a dirty flag when any write happens.
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Assert.AreEqual(MemoryPermission.Read, protection);
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(ulong address, ulong size)? readTrackingTriggered = null;
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handle.RegisterAction((address, size) =>
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{
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readTrackingTriggered = (address, size);
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});
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// Registering an action adds read/write protection.
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Assert.AreEqual(MemoryPermission.None, protection);
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bool dirtyAfterReprotect = handle.Dirty;
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Assert.False(dirtyAfterReprotect); // Handle is no longer dirty.
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// First we should read, which will trigger the action. This _should not_ remove write protection on the memory.
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_tracking.VirtualMemoryEvent(0, 4, false);
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bool dirtyAfterRead = handle.Dirty;
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Assert.False(dirtyAfterRead); // Not dirtied, as this was a read.
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Assert.AreEqual(readTrackingTriggered, (0UL, 4UL)); // Read action was triggered.
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Assert.AreEqual(MemoryPermission.Read, protection); // Write protection is still present.
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readTrackingTriggered = null;
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// Now, perform a write.
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_tracking.VirtualMemoryEvent(0, 4, true);
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bool dirtyAfterWriteAfterRead = handle.Dirty;
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Assert.True(dirtyAfterWriteAfterRead); // Should be dirty.
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Assert.AreEqual(MemoryPermission.ReadAndWrite, protection); // All protection is now be removed from the memory.
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Assert.IsNull(readTrackingTriggered); // Read tracking was removed when the action fired, as it can only fire once.
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handle.Dispose();
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}
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[Test]
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public void PreciseAction()
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{
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RegionHandle handle = _tracking.BeginTracking(0, PageSize, 0);
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(ulong address, ulong size, bool write)? preciseTriggered = null;
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handle.RegisterPreciseAction((address, size, write) =>
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{
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preciseTriggered = (address, size, write);
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return true;
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});
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(ulong address, ulong size)? readTrackingTriggered = null;
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handle.RegisterAction((address, size) =>
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{
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readTrackingTriggered = (address, size);
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});
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handle.Reprotect();
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_tracking.VirtualMemoryEvent(0, 4, false, precise: true);
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Assert.IsNull(readTrackingTriggered); // Hasn't been triggered - precise action returned true.
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Assert.AreEqual(preciseTriggered, (0UL, 4UL, false)); // Precise action was triggered.
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_tracking.VirtualMemoryEvent(0, 4, true, precise: true);
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Assert.IsNull(readTrackingTriggered); // Still hasn't been triggered.
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bool dirtyAfterPreciseActionTrue = handle.Dirty;
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Assert.False(dirtyAfterPreciseActionTrue); // Not dirtied - precise action returned true.
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Assert.AreEqual(preciseTriggered, (0UL, 4UL, true)); // Precise action was triggered.
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// Handle is now dirty.
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handle.Reprotect(true);
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preciseTriggered = null;
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_tracking.VirtualMemoryEvent(4, 4, true, precise: true);
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Assert.AreEqual(preciseTriggered, (4UL, 4UL, true)); // Precise action was triggered even though handle was dirty.
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handle.Reprotect();
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handle.RegisterPreciseAction((address, size, write) =>
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{
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preciseTriggered = (address, size, write);
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return false; // Now, we return false, which indicates that the regular read/write behaviours should trigger.
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});
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_tracking.VirtualMemoryEvent(8, 4, true, precise: true);
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Assert.AreEqual(readTrackingTriggered, (8UL, 4UL)); // Read action triggered, as precise action returned false.
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bool dirtyAfterPreciseActionFalse = handle.Dirty;
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Assert.True(dirtyAfterPreciseActionFalse); // Dirtied, as precise action returned false.
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Assert.AreEqual(preciseTriggered, (8UL, 4UL, true)); // Precise action was triggered.
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}
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}
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}
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