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assets
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Improvements to input and input configuration in the GUI. (#849)
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2020-05-03 04:00:53 +02:00 |
Diagnostic
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ui diag: Add missing error message for ApplicationNotFound (#1693)
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2020-11-15 21:26:49 +01:00 |
AboutWindow.cs
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ui: Initial better user error reporting (#1503)
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2020-09-01 11:09:42 +02:00 |
AboutWindow.glade
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Add features to GUI (#757)
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2019-11-29 15:32:51 +11:00 |
ApplicationAddedEventArgs.cs
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Fix application list (#891)
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2020-01-31 19:21:46 +01:00 |
ApplicationCountUpdatedEventArgs.cs
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Fix application list (#891)
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2020-01-31 19:21:46 +01:00 |
ApplicationData.cs
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Remember GUI column sort and separate hotkey settings from emulated input settings (#1223)
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2020-06-26 12:30:16 +02:00 |
ApplicationLibrary.cs
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ui: Check last played datetime validity against current culture (#1730)
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2020-11-27 19:05:36 +01:00 |
ApplicationMetadata.cs
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Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872)
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2020-01-12 04:01:04 +01:00 |
ControllerWindow.cs
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Motion Fixes (#1589)
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2020-10-28 20:52:07 +01:00 |
ControllerWindow.glade
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Motion Fixes (#1589)
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2020-10-28 20:52:07 +01:00 |
DlcWindow.cs
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Add a "Remove All" button to the DLC and Update windows (#1579)
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2020-12-01 23:51:49 +01:00 |
DlcWindow.glade
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Add a "Remove All" button to the DLC and Update windows (#1579)
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2020-12-01 23:51:49 +01:00 |
ErrorAppletDialog.cs
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Basic impl of Error Applet (#1551)
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2020-09-28 00:00:38 +02:00 |
GameTableContextMenu.cs
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Salieri: shader cache (#1701)
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2020-11-13 00:15:34 +01:00 |
GLRenderer.cs
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GLRenderer: Change between docked and handheld mode using a keybinding (#1685)
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2020-11-19 00:15:44 +01:00 |
GtkDialog.cs
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Rollback the CreateExitDialog function that was lost with auto updater
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2020-10-10 01:22:25 +02:00 |
GtkHostUiHandler.cs
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Basic impl of Error Applet (#1551)
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2020-09-28 00:00:38 +02:00 |
InputDialog.cs
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Implement Software Keyboard GTK frontend (#1434)
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2020-08-03 03:30:58 +02:00 |
JoystickController.cs
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system: Make index 0 of keyboards in configuration 'all keyboards'
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2020-05-03 15:00:29 +02:00 |
KeyboardController.cs
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Remember GUI column sort and separate hotkey settings from emulated input settings (#1223)
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2020-06-26 12:30:16 +02:00 |
MainWindow.cs
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Add option to start games in fullscreen mode (#1580)
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2020-12-01 23:02:27 +01:00 |
MainWindow.glade
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Add option to start games in fullscreen mode (#1580)
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2020-12-01 23:02:27 +01:00 |
Migration.cs
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Allow launching with custom data directories (#1505)
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2020-08-30 18:51:53 +02:00 |
ProfileDialog.cs
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Improvements to input and input configuration in the GUI. (#849)
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2020-05-03 04:00:53 +02:00 |
ProfileDialog.glade
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Improvements to input and input configuration in the GUI. (#849)
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2020-05-03 04:00:53 +02:00 |
SaveImporter.cs
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Update to LibHac 0.12.0 (#1485)
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2020-09-01 17:08:59 -03:00 |
SettingsWindow.cs
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config: Fix MaxAnisotropy value parsing (#1764)
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2020-12-01 21:44:04 +01:00 |
SettingsWindow.glade
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Standardize to camel-case: option to check for updates on launch (#1698)
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2020-11-15 21:11:23 +01:00 |
StatusUpdatedEventArgs.cs
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Replace Host FPS with GPU command queue load ("Fifo %") (#1585)
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2020-10-14 07:54:42 +11:00 |
TitleUpdateWindow.cs
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Add a "Remove All" button to the DLC and Update windows (#1579)
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2020-12-01 23:51:49 +01:00 |
TitleUpdateWindow.glade
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Add a "Remove All" button to the DLC and Update windows (#1579)
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2020-12-01 23:51:49 +01:00 |
UrlHelper.cs
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ui: Initial better user error reporting (#1503)
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2020-09-01 11:09:42 +02:00 |