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380b95bc59
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces |
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.. | ||
OpenGL | ||
HeadlessDynamicTextInputHandler.cs | ||
HeadlessHostUiTheme.cs | ||
Options.cs | ||
Program.cs | ||
Ryujinx.Headless.SDL2.csproj | ||
SDL2Mouse.cs | ||
SDL2MouseDriver.cs | ||
StatusUpdatedEventArgs.cs | ||
WindowBase.cs |