mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-29 21:43:01 +00:00
40 lines
No EOL
1,005 B
C#
40 lines
No EOL
1,005 B
C#
using Ryujinx.Common.Memory;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Server.Voice
|
|
{
|
|
/// <summary>
|
|
/// Server state for a voice channel resource.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Size = 0xD0, Pack = Alignment)]
|
|
public struct VoiceChannelResource
|
|
{
|
|
public const int Alignment = 0x10;
|
|
|
|
/// <summary>
|
|
/// Mix volumes for the resource.
|
|
/// </summary>
|
|
public Array24<float> Mix;
|
|
|
|
/// <summary>
|
|
/// Previous mix volumes for resource.
|
|
/// </summary>
|
|
public Array24<float> PreviousMix;
|
|
|
|
/// <summary>
|
|
/// The id of the resource.
|
|
/// </summary>
|
|
public uint Id;
|
|
|
|
/// <summary>
|
|
/// Indicate if the resource is used.
|
|
/// </summary>
|
|
[MarshalAs(UnmanagedType.I1)]
|
|
public bool IsUsed;
|
|
|
|
public void UpdateState()
|
|
{
|
|
Mix.AsSpan().CopyTo(PreviousMix.AsSpan());
|
|
}
|
|
}
|
|
} |