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b4d91402c6
* Initial fixes for last release of libnx For now, the framebuffer aren't okay but it will not crash/ * Improve code reaadability in NvFlinger parsing * Make surfaces access more userfriendly * Add ColorFormat * Fix code style in ColorFormat.cs * Add multiple framebuffer support in nvnflinger This fix libnx console rendering * Move ReadStruct/WriteStruct to Ryujinx.Common * fix the last nit * Fix inverted color for R5G6B5 Also add some other format that libnx might uses. * Remove hardcoded BlockHeight in nvflinger |
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DeleteValueCallback.cs | ||
ImageHandler.cs | ||
OGLCachedResource.cs | ||
OGLConstBuffer.cs | ||
OGLEnumConverter.cs | ||
OGLExtension.cs | ||
OGLLimit.cs | ||
OGLPipeline.cs | ||
OGLRasterizer.cs | ||
OGLRenderer.cs | ||
OGLRenderTarget.cs | ||
OGLShader.cs | ||
OGLShaderProgram.cs | ||
OGLStreamBuffer.cs | ||
OGLTexture.cs |