mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-30 14:03:02 +00:00
380b95bc59
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces
17 lines
358 B
C#
17 lines
358 B
C#
using System;
|
|
|
|
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
|
|
{
|
|
/// <summary>
|
|
/// Identifies prohibited buttons.
|
|
/// </summary>
|
|
[Flags]
|
|
enum InvalidButtonFlags : uint
|
|
{
|
|
None = 0,
|
|
AnalogStickL = 1 << 1,
|
|
AnalogStickR = 1 << 2,
|
|
ZL = 1 << 3,
|
|
ZR = 1 << 4,
|
|
}
|
|
}
|