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https://github.com/ryujinx-mirror/ryujinx.git
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a731ab3a2a
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
310 lines
No EOL
8.9 KiB
C#
310 lines
No EOL
8.9 KiB
C#
using ARMeilleure.Memory;
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using ARMeilleure.State;
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using Ryujinx.HLE.HOS.Diagnostics.Demangler;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.Loaders.Elf;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Kernel.Process
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{
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class HleProcessDebugger
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{
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private const int Mod0 = 'M' << 0 | 'O' << 8 | 'D' << 16 | '0' << 24;
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private KProcess _owner;
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private class Image
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{
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public long BaseAddress { get; private set; }
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public ElfSymbol[] Symbols { get; private set; }
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public Image(long baseAddress, ElfSymbol[] symbols)
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{
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BaseAddress = baseAddress;
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Symbols = symbols;
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}
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}
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private List<Image> _images;
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private int _loaded;
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public HleProcessDebugger(KProcess owner)
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{
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_owner = owner;
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_images = new List<Image>();
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}
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public string GetGuestStackTrace(IExecutionContext context)
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{
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EnsureLoaded();
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StringBuilder trace = new StringBuilder();
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void AppendTrace(long address)
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{
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Image image = GetImage(address, out int imageIndex);
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if (image == null || !TryGetSubName(image, address, out string subName))
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{
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subName = $"Sub{address:x16}";
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}
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else if (subName.StartsWith("_Z"))
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{
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subName = Demangler.Parse(subName);
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}
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if (image != null)
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{
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long offset = address - image.BaseAddress;
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string imageName = GetGuessedNsoNameFromIndex(imageIndex);
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trace.AppendLine($" {imageName}:0x{offset:x8} {subName}");
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}
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else
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{
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trace.AppendLine($" ??? {subName}");
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}
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}
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// TODO: ARM32.
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long framePointer = (long)context.GetX(29);
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trace.AppendLine($"Process: {_owner.Name}, PID: {_owner.Pid}");
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while (framePointer != 0)
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{
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if ((framePointer & 7) != 0 ||
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!_owner.CpuMemory.IsMapped(framePointer) ||
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!_owner.CpuMemory.IsMapped(framePointer + 8))
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{
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break;
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}
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// Note: This is the return address, we need to subtract one instruction
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// worth of bytes to get the branch instruction address.
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AppendTrace(_owner.CpuMemory.ReadInt64(framePointer + 8) - 4);
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framePointer = _owner.CpuMemory.ReadInt64(framePointer);
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}
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return trace.ToString();
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}
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private bool TryGetSubName(Image image, long address, out string name)
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{
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address -= image.BaseAddress;
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int left = 0;
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int right = image.Symbols.Length - 1;
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while (left <= right)
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{
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int size = right - left;
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int middle = left + (size >> 1);
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ElfSymbol symbol = image.Symbols[middle];
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long endAddr = symbol.Value + symbol.Size;
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if ((ulong)address >= (ulong)symbol.Value && (ulong)address < (ulong)endAddr)
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{
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name = symbol.Name;
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return true;
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}
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if ((ulong)address < (ulong)symbol.Value)
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{
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right = middle - 1;
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}
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else
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{
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left = middle + 1;
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}
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}
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name = null;
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return false;
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}
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private Image GetImage(long address, out int index)
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{
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lock (_images)
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{
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for (index = _images.Count - 1; index >= 0; index--)
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{
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if ((ulong)address >= (ulong)_images[index].BaseAddress)
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{
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return _images[index];
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}
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}
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}
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return null;
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}
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private string GetGuessedNsoNameFromIndex(int index)
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{
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if ((uint)index > 11)
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{
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return "???";
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}
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if (index == 0)
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{
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return "rtld";
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}
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else if (index == 1)
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{
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return "main";
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}
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else if (index == GetImagesCount() - 1)
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{
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return "sdk";
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}
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else
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{
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return "subsdk" + (index - 2);
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}
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}
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private int GetImagesCount()
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{
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lock (_images)
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{
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return _images.Count;
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}
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}
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private void EnsureLoaded()
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{
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if (Interlocked.CompareExchange(ref _loaded, 1, 0) == 0)
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{
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ScanMemoryForTextSegments();
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}
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}
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private void ScanMemoryForTextSegments()
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{
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ulong oldAddress = 0;
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ulong address = 0;
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while (address >= oldAddress)
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{
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KMemoryInfo info = _owner.MemoryManager.QueryMemory(address);
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if (info.State == MemoryState.Reserved)
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{
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break;
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}
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if (info.State == MemoryState.CodeStatic && info.Permission == MemoryPermission.ReadAndExecute)
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{
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LoadMod0Symbols(_owner.CpuMemory, (long)info.Address);
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}
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oldAddress = address;
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address = info.Address + info.Size;
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}
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}
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private void LoadMod0Symbols(IMemoryManager memory, long textOffset)
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{
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long mod0Offset = textOffset + memory.ReadUInt32(textOffset + 4);
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if (mod0Offset < textOffset || !memory.IsMapped(mod0Offset) || (mod0Offset & 3) != 0)
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{
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return;
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}
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Dictionary<ElfDynamicTag, long> dynamic = new Dictionary<ElfDynamicTag, long>();
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int mod0Magic = memory.ReadInt32(mod0Offset + 0x0);
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if (mod0Magic != Mod0)
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{
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return;
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}
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long dynamicOffset = memory.ReadInt32(mod0Offset + 0x4) + mod0Offset;
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long bssStartOffset = memory.ReadInt32(mod0Offset + 0x8) + mod0Offset;
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long bssEndOffset = memory.ReadInt32(mod0Offset + 0xc) + mod0Offset;
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long ehHdrStartOffset = memory.ReadInt32(mod0Offset + 0x10) + mod0Offset;
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long ehHdrEndOffset = memory.ReadInt32(mod0Offset + 0x14) + mod0Offset;
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long modObjOffset = memory.ReadInt32(mod0Offset + 0x18) + mod0Offset;
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// TODO: Elf32.
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while (true)
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{
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long tagVal = memory.ReadInt64(dynamicOffset + 0);
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long value = memory.ReadInt64(dynamicOffset + 8);
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dynamicOffset += 0x10;
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ElfDynamicTag tag = (ElfDynamicTag)tagVal;
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if (tag == ElfDynamicTag.DT_NULL)
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{
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break;
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}
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dynamic[tag] = value;
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}
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if (!dynamic.TryGetValue(ElfDynamicTag.DT_STRTAB, out long strTab) ||
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!dynamic.TryGetValue(ElfDynamicTag.DT_SYMTAB, out long symTab) ||
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!dynamic.TryGetValue(ElfDynamicTag.DT_SYMENT, out long symEntSize))
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{
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return;
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}
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long strTblAddr = textOffset + strTab;
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long symTblAddr = textOffset + symTab;
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List<ElfSymbol> symbols = new List<ElfSymbol>();
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while ((ulong)symTblAddr < (ulong)strTblAddr)
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{
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ElfSymbol sym = GetSymbol(memory, symTblAddr, strTblAddr);
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symbols.Add(sym);
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symTblAddr += symEntSize;
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}
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lock (_images)
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{
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_images.Add(new Image(textOffset, symbols.OrderBy(x => x.Value).ToArray()));
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}
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}
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private ElfSymbol GetSymbol(IMemoryManager memory, long address, long strTblAddr)
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{
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int nameIndex = memory.ReadInt32(address + 0);
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int info = memory.ReadByte (address + 4);
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int other = memory.ReadByte (address + 5);
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int shIdx = memory.ReadInt16(address + 6);
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long value = memory.ReadInt64(address + 8);
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long size = memory.ReadInt64(address + 16);
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string name = string.Empty;
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for (int chr; (chr = memory.ReadByte(strTblAddr + nameIndex++)) != 0;)
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{
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name += (char)chr;
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}
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return new ElfSymbol(name, info, other, shIdx, value, size);
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}
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}
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} |