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1df6c07f78
* Pass MultiRange to BufferManager * Implement support for multi-range buffers using Vulkan sparse mappings * Use multi-range for remaining buffers, delete old methods * Assume that more buffers are contiguous * Dispose multi-range buffers after they are removed from the list * Properly init BufferBounds for constant and storage buffers * Do not try reading zero bytes data from an unmapped address on the shader cache + PR feedback * Fix misaligned sparse buffer offsets * Null check can be simplified * PR feedback |
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Tracking | ||
WindowsShared | ||
AddressSpaceManager.cs | ||
InvalidAccessHandler.cs | ||
InvalidMemoryRegionException.cs | ||
IRefCounted.cs | ||
IVirtualMemoryManager.cs | ||
IWritableBlock.cs | ||
MemoryAllocationFlags.cs | ||
MemoryBlock.cs | ||
MemoryConstants.cs | ||
MemoryManagement.cs | ||
MemoryManagementUnix.cs | ||
MemoryManagementWindows.cs | ||
MemoryManagerUnixHelper.cs | ||
MemoryMapFlags.cs | ||
MemoryNotContiguousException.cs | ||
MemoryPermission.cs | ||
MemoryProtectionException.cs | ||
NativeMemoryManager.cs | ||
PageTable.cs | ||
Ryujinx.Memory.csproj | ||
WritableRegion.cs |