mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-23 02:25:12 +00:00
49745cfa37
* Move shader resource descriptor creation out of the backend * Remove now unused code, and other nits * Shader cache version bump * Nits * Set format for bindless image load/store * Fix buffer write flag
22 lines
No EOL
566 B
C#
22 lines
No EOL
566 B
C#
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.Graphics.Shader.StructuredIr
|
|
{
|
|
class StructuredProgramInfo
|
|
{
|
|
public List<StructuredFunction> Functions { get; }
|
|
|
|
public HashSet<int> IAttributes { get; }
|
|
public HashSet<int> OAttributes { get; }
|
|
|
|
public HelperFunctionsMask HelperFunctionsMask { get; set; }
|
|
|
|
public StructuredProgramInfo()
|
|
{
|
|
Functions = new List<StructuredFunction>();
|
|
|
|
IAttributes = new HashSet<int>();
|
|
OAttributes = new HashSet<int>();
|
|
}
|
|
}
|
|
} |