mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-27 12:33:00 +00:00
5c44c9600f
This fix audio slowdown on Unix based platforms where soundio will try to switch to mono because of the invalid data written.
254 lines
8.3 KiB
C#
254 lines
8.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace SoundIOSharp
|
|
{
|
|
public class SoundIOOutStream : IDisposable
|
|
{
|
|
internal SoundIOOutStream (Pointer<SoundIoOutStream> handle)
|
|
{
|
|
this.handle = handle;
|
|
}
|
|
|
|
Pointer<SoundIoOutStream> handle;
|
|
|
|
public void Dispose ()
|
|
{
|
|
Natives.soundio_outstream_destroy (handle);
|
|
}
|
|
// Equality (based on handle)
|
|
|
|
public override bool Equals (object other)
|
|
{
|
|
var d = other as SoundIOOutStream;
|
|
return d != null && (this.handle == d.handle);
|
|
}
|
|
|
|
public override int GetHashCode ()
|
|
{
|
|
return (int)(IntPtr)handle;
|
|
}
|
|
|
|
public static bool operator == (SoundIOOutStream obj1, SoundIOOutStream obj2)
|
|
{
|
|
return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2);
|
|
}
|
|
|
|
public static bool operator != (SoundIOOutStream obj1, SoundIOOutStream obj2)
|
|
{
|
|
return (object)obj1 == null ? (object)obj2 != null : !obj1.Equals (obj2);
|
|
}
|
|
|
|
// fields
|
|
|
|
public SoundIODevice Device {
|
|
get { return new SoundIODevice (Marshal.ReadIntPtr (handle, device_offset)); }
|
|
}
|
|
static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("device");
|
|
|
|
public SoundIOFormat Format {
|
|
get { return (SoundIOFormat) Marshal.ReadInt32 (handle, format_offset); }
|
|
set { Marshal.WriteInt32 (handle, format_offset, (int) value); }
|
|
}
|
|
static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("format");
|
|
|
|
public int SampleRate {
|
|
get { return Marshal.ReadInt32 (handle, sample_rate_offset); }
|
|
set { Marshal.WriteInt32 (handle, sample_rate_offset, value); }
|
|
}
|
|
static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("sample_rate");
|
|
|
|
|
|
public SoundIOChannelLayout Layout {
|
|
get { unsafe { return new SoundIOChannelLayout ((IntPtr) ((void*) ((IntPtr) handle + layout_offset))); } }
|
|
set {
|
|
unsafe {
|
|
Buffer.MemoryCopy ((void*)value.Handle, (void*)((IntPtr)handle + layout_offset),
|
|
Marshal.SizeOf<SoundIoChannelLayout> (), Marshal.SizeOf<SoundIoChannelLayout> ());
|
|
}
|
|
}
|
|
}
|
|
static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("layout");
|
|
|
|
public double SoftwareLatency {
|
|
get { return MarshalEx.ReadDouble (handle, software_latency_offset); }
|
|
set { MarshalEx.WriteDouble (handle, software_latency_offset, value); }
|
|
}
|
|
static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("software_latency");
|
|
|
|
public float Volume {
|
|
get { return MarshalEx.ReadFloat (handle, volume_offset); }
|
|
set { MarshalEx.WriteFloat (handle, volume_offset, value); }
|
|
}
|
|
static readonly int volume_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("volume");
|
|
|
|
// error_callback
|
|
public Action ErrorCallback {
|
|
get { return error_callback; }
|
|
set {
|
|
error_callback = value;
|
|
if (value == null)
|
|
error_callback_native = null;
|
|
else
|
|
error_callback_native = stream => error_callback ();
|
|
var ptr = Marshal.GetFunctionPointerForDelegate (error_callback_native);
|
|
Marshal.WriteIntPtr (handle, error_callback_offset, ptr);
|
|
}
|
|
}
|
|
static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("error_callback");
|
|
Action error_callback;
|
|
delegate void error_callback_delegate (IntPtr handle);
|
|
error_callback_delegate error_callback_native;
|
|
|
|
// write_callback
|
|
public Action<int, int> WriteCallback {
|
|
get { return write_callback; }
|
|
set {
|
|
write_callback = value;
|
|
if (value == null)
|
|
write_callback_native = null;
|
|
else
|
|
write_callback_native = (h, frame_count_min, frame_count_max) => write_callback (frame_count_min, frame_count_max);
|
|
var ptr = Marshal.GetFunctionPointerForDelegate (write_callback_native);
|
|
Marshal.WriteIntPtr (handle, write_callback_offset, ptr);
|
|
}
|
|
}
|
|
static readonly int write_callback_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("write_callback");
|
|
Action<int, int> write_callback;
|
|
delegate void write_callback_delegate (IntPtr handle, int min, int max);
|
|
write_callback_delegate write_callback_native;
|
|
|
|
// underflow_callback
|
|
public Action UnderflowCallback {
|
|
get { return underflow_callback; }
|
|
set {
|
|
underflow_callback = value;
|
|
if (value == null)
|
|
underflow_callback_native = null;
|
|
else
|
|
underflow_callback_native = h => underflow_callback ();
|
|
var ptr = Marshal.GetFunctionPointerForDelegate (underflow_callback_native);
|
|
Marshal.WriteIntPtr (handle, underflow_callback_offset, ptr);
|
|
}
|
|
}
|
|
static readonly int underflow_callback_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("underflow_callback");
|
|
Action underflow_callback;
|
|
delegate void underflow_callback_delegate (IntPtr handle);
|
|
underflow_callback_delegate underflow_callback_native;
|
|
|
|
// FIXME: this should be taken care in more centralized/decent manner... we don't want to write
|
|
// this kind of code anywhere we need string marshaling.
|
|
List<IntPtr> allocated_hglobals = new List<IntPtr> ();
|
|
|
|
public string Name {
|
|
get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, name_offset)); }
|
|
set {
|
|
unsafe {
|
|
var existing = Marshal.ReadIntPtr (handle, name_offset);
|
|
if (allocated_hglobals.Contains (existing)) {
|
|
allocated_hglobals.Remove (existing);
|
|
Marshal.FreeHGlobal (existing);
|
|
}
|
|
var ptr = Marshal.StringToHGlobalAnsi (value);
|
|
Marshal.WriteIntPtr (handle, name_offset, ptr);
|
|
allocated_hglobals.Add (ptr);
|
|
}
|
|
}
|
|
}
|
|
static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("name");
|
|
|
|
public bool NonTerminalHint {
|
|
get { return Marshal.ReadInt32 (handle, non_terminal_hint_offset) != 0; }
|
|
}
|
|
static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("non_terminal_hint");
|
|
|
|
public int BytesPerFrame {
|
|
get { return Marshal.ReadInt32 (handle, bytes_per_frame_offset); }
|
|
}
|
|
static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("bytes_per_frame");
|
|
|
|
public int BytesPerSample {
|
|
get { return Marshal.ReadInt32 (handle, bytes_per_sample_offset); }
|
|
}
|
|
static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("bytes_per_sample");
|
|
|
|
public string LayoutErrorMessage {
|
|
get {
|
|
var code = (SoundIoError) Marshal.ReadInt32 (handle, layout_error_offset);
|
|
return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi (Natives.soundio_strerror ((int) code));
|
|
}
|
|
}
|
|
static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoOutStream> ("layout_error");
|
|
|
|
// functions
|
|
|
|
public void Open ()
|
|
{
|
|
var ret = (SoundIoError) Natives.soundio_outstream_open (handle);
|
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|
throw new SoundIOException (ret);
|
|
}
|
|
|
|
public void Start ()
|
|
{
|
|
var ret = (SoundIoError)Natives.soundio_outstream_start (handle);
|
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|
throw new SoundIOException (ret);
|
|
}
|
|
|
|
public SoundIOChannelAreas BeginWrite (ref int frameCount)
|
|
{
|
|
IntPtr ptrs = default (IntPtr);
|
|
int nativeFrameCount = frameCount;
|
|
unsafe {
|
|
var frameCountPtr = &nativeFrameCount;
|
|
var ptrptr = &ptrs;
|
|
var ret = (SoundIoError)Natives.soundio_outstream_begin_write (handle, (IntPtr) ptrptr, (IntPtr) frameCountPtr);
|
|
frameCount = *frameCountPtr;
|
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|
throw new SoundIOException (ret);
|
|
return new SoundIOChannelAreas (ptrs, Layout.ChannelCount, frameCount);
|
|
}
|
|
}
|
|
|
|
public void EndWrite ()
|
|
{
|
|
var ret = (SoundIoError) Natives.soundio_outstream_end_write (handle);
|
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|
throw new SoundIOException (ret);
|
|
}
|
|
|
|
public void ClearBuffer ()
|
|
{
|
|
Natives.soundio_outstream_clear_buffer (handle);
|
|
}
|
|
|
|
public void Pause (bool pause)
|
|
{
|
|
var ret = (SoundIoError) Natives.soundio_outstream_pause (handle, pause);
|
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|
throw new SoundIOException (ret);
|
|
}
|
|
|
|
public double GetLatency ()
|
|
{
|
|
unsafe {
|
|
double* dptr = null;
|
|
IntPtr p = new IntPtr (dptr);
|
|
var ret = (SoundIoError) Natives.soundio_outstream_get_latency (handle, p);
|
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|
throw new SoundIOException (ret);
|
|
dptr = (double*) p;
|
|
return *dptr;
|
|
}
|
|
}
|
|
|
|
public void SetVolume (double volume)
|
|
{
|
|
var ret = (SoundIoError) Natives.soundio_outstream_set_volume (handle, volume);
|
|
if (ret != SoundIoError.SoundIoErrorNone)
|
|
throw new SoundIOException (ret);
|
|
}
|
|
}
|
|
}
|