mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-26 20:13:01 +00:00
868919e101
Update GtkSharp.Dependencies to fix between menu flickering and enable the SkipInstallGtk in csproj to avoid downloading unused GTK3 install locally.
120 lines
6.2 KiB
XML
120 lines
6.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>1.0.0-dirty</Version>
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<TieredCompilation>false</TieredCompilation>
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<TieredCompilationQuickJit>false</TieredCompilationQuickJit>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<!-- As we already provide GTK3 on Windows via GtkSharp.Dependencies this is redundant. -->
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<SkipGtkInstall>true</SkipGtkInstall>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
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<PublishSingleFile>true</PublishSingleFile>
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<PublishTrimmed>true</PublishTrimmed>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
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<PackageReference Include="GtkSharp" Version="3.22.25.128" />
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<PackageReference Include="GtkSharp.Dependencies" Version="1.1.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="4.4.0-build9" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
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<PackageReference Include="OpenTK.Graphics" Version="4.5.0" />
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<PackageReference Include="SPB" Version="0.0.4-build17" />
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<PackageReference Include="SharpZipLib" Version="1.3.3" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Update="alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="THIRDPARTY.md">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<ContentWithTargetPath Include="..\Ryujinx.Audio\LICENSE.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>LICENSE-Ryujinx.Audio.txt</TargetPath>
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</ContentWithTargetPath>
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</ItemGroup>
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<!-- Due to .net core 3.1 embedded resource loading -->
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<PropertyGroup>
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<EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
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<ApplicationIcon>Ryujinx.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RuntimeIdentifier)' == 'osx-x64'">
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<DefineConstants>$(DefineConstants);MACOS_BUILD</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Ui\MainWindow.glade" />
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<None Remove="Ui\Resources\Controller_JoyConLeft.svg" />
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<None Remove="Ui\Resources\Controller_JoyConPair.svg" />
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<None Remove="Ui\Resources\Controller_JoyConRight.svg" />
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<None Remove="Ui\Resources\Controller_ProCon.svg" />
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<None Remove="Ui\Resources\Icon_NCA.png" />
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<None Remove="Ui\Resources\Icon_NRO.png" />
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<None Remove="Ui\Resources\Icon_NSO.png" />
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<None Remove="Ui\Resources\Icon_NSP.png" />
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<None Remove="Ui\Resources\Icon_XCI.png" />
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<None Remove="Ui\Resources\Logo_Amiibo.png" />
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<None Remove="Ui\Resources\Logo_Discord.png" />
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<None Remove="Ui\Resources\Logo_GitHub.png" />
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<None Remove="Ui\Resources\Logo_Patreon.png" />
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<None Remove="Ui\Resources\Logo_Ryujinx.png" />
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<None Remove="Ui\Resources\Logo_Twitter.png" />
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<None Remove="Ui\Widgets\ProfileDialog.glade" />
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<None Remove="Ui\Windows\CheatWindow.glade" />
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<None Remove="Ui\Windows\ControllerWindow.glade" />
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<None Remove="Ui\Windows\DlcWindow.glade" />
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<None Remove="Ui\Windows\SettingsWindow.glade" />
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<None Remove="Ui\Windows\TitleUpdateWindow.glade" />
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<None Remove="Modules\Updater\UpdateDialog.glade" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Ui\MainWindow.glade" />
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<EmbeddedResource Include="Ui\Resources\Controller_JoyConLeft.svg" />
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<EmbeddedResource Include="Ui\Resources\Controller_JoyConPair.svg" />
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<EmbeddedResource Include="Ui\Resources\Controller_JoyConRight.svg" />
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<EmbeddedResource Include="Ui\Resources\Controller_ProCon.svg" />
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<EmbeddedResource Include="Ui\Resources\Icon_NCA.png" />
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<EmbeddedResource Include="Ui\Resources\Icon_NRO.png" />
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<EmbeddedResource Include="Ui\Resources\Icon_NSO.png" />
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<EmbeddedResource Include="Ui\Resources\Icon_NSP.png" />
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<EmbeddedResource Include="Ui\Resources\Icon_XCI.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_Amiibo.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_Discord.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_GitHub.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_Patreon.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_Ryujinx.png" />
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<EmbeddedResource Include="Ui\Resources\Logo_Twitter.png" />
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<EmbeddedResource Include="Ui\Widgets\ProfileDialog.glade" />
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<EmbeddedResource Include="Ui\Windows\CheatWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\ControllerWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\DlcWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\SettingsWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\TitleUpdateWindow.glade" />
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<EmbeddedResource Include="Modules\Updater\UpdateDialog.glade" />
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</ItemGroup>
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</Project>
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