ryujinx-mirror/Ryujinx.HLE/Input/Hid.cs
Alex Barney 85dbb9559a Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Remove unneeded property setters
2018-12-04 18:23:37 -02:00

140 lines
4.7 KiB
C#

using Ryujinx.Common;
using Ryujinx.HLE.HOS;
namespace Ryujinx.HLE.Input
{
public partial class Hid
{
private Switch _device;
public HidControllerBase PrimaryController { get; private set; }
internal long HidPosition;
public Hid(Switch device, long hidPosition)
{
_device = device;
HidPosition = hidPosition;
device.Memory.FillWithZeros(hidPosition, Horizon.HidSize);
}
public void InitilizePrimaryController(HidControllerType controllerType)
{
HidControllerId controllerId = controllerType == HidControllerType.Handheld ?
HidControllerId.ControllerHandheld : HidControllerId.ControllerPlayer1;
if (controllerType == HidControllerType.ProController)
{
PrimaryController = new HidProController(_device);
}
else
{
PrimaryController = new HidNpadController(controllerType,
_device,
(NpadColor.BodyNeonRed, NpadColor.BodyNeonRed),
(NpadColor.ButtonsNeonBlue, NpadColor.ButtonsNeonBlue));
}
PrimaryController.Connect(controllerId);
}
private HidControllerButtons UpdateStickButtons(
HidJoystickPosition leftStick,
HidJoystickPosition rightStick)
{
HidControllerButtons result = 0;
if (rightStick.Dx < 0)
{
result |= HidControllerButtons.RStickLeft;
}
if (rightStick.Dx > 0)
{
result |= HidControllerButtons.RStickRight;
}
if (rightStick.Dy < 0)
{
result |= HidControllerButtons.RStickDown;
}
if (rightStick.Dy > 0)
{
result |= HidControllerButtons.RStickUp;
}
if (leftStick.Dx < 0)
{
result |= HidControllerButtons.LStickLeft;
}
if (leftStick.Dx > 0)
{
result |= HidControllerButtons.LStickRight;
}
if (leftStick.Dy < 0)
{
result |= HidControllerButtons.LStickDown;
}
if (leftStick.Dy > 0)
{
result |= HidControllerButtons.LStickUp;
}
return result;
}
public void SetTouchPoints(params HidTouchPoint[] points)
{
long touchScreenOffset = HidPosition + HidTouchScreenOffset;
long lastEntry = _device.Memory.ReadInt64(touchScreenOffset + 0x10);
long currEntry = (lastEntry + 1) % HidEntryCount;
long timestamp = GetTimestamp();
_device.Memory.WriteInt64(touchScreenOffset + 0x00, timestamp);
_device.Memory.WriteInt64(touchScreenOffset + 0x08, HidEntryCount);
_device.Memory.WriteInt64(touchScreenOffset + 0x10, currEntry);
_device.Memory.WriteInt64(touchScreenOffset + 0x18, HidEntryCount - 1);
_device.Memory.WriteInt64(touchScreenOffset + 0x20, timestamp);
long touchEntryOffset = touchScreenOffset + HidTouchHeaderSize;
long lastEntryOffset = touchEntryOffset + lastEntry * HidTouchEntrySize;
long sampleCounter = _device.Memory.ReadInt64(lastEntryOffset) + 1;
touchEntryOffset += currEntry * HidTouchEntrySize;
_device.Memory.WriteInt64(touchEntryOffset + 0x00, sampleCounter);
_device.Memory.WriteInt64(touchEntryOffset + 0x08, points.Length);
touchEntryOffset += HidTouchEntryHeaderSize;
const int padding = 0;
int index = 0;
foreach (HidTouchPoint point in points)
{
_device.Memory.WriteInt64(touchEntryOffset + 0x00, sampleCounter);
_device.Memory.WriteInt32(touchEntryOffset + 0x08, padding);
_device.Memory.WriteInt32(touchEntryOffset + 0x0c, index++);
_device.Memory.WriteInt32(touchEntryOffset + 0x10, point.X);
_device.Memory.WriteInt32(touchEntryOffset + 0x14, point.Y);
_device.Memory.WriteInt32(touchEntryOffset + 0x18, point.DiameterX);
_device.Memory.WriteInt32(touchEntryOffset + 0x1c, point.DiameterY);
_device.Memory.WriteInt32(touchEntryOffset + 0x20, point.Angle);
_device.Memory.WriteInt32(touchEntryOffset + 0x24, padding);
touchEntryOffset += HidTouchEntryTouchSize;
}
}
internal static long GetTimestamp()
{
return PerformanceCounter.ElapsedMilliseconds * 19200;
}
}
}