mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-25 11:35:12 +00:00
4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
19 lines
496 B
C#
19 lines
496 B
C#
using Ryujinx.Graphics.Shader.Translation;
|
|
using Spv.Generator;
|
|
|
|
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|
{
|
|
readonly struct OperationResult
|
|
{
|
|
public static OperationResult Invalid => new OperationResult(AggregateType.Invalid, null);
|
|
|
|
public AggregateType Type { get; }
|
|
public Instruction Value { get; }
|
|
|
|
public OperationResult(AggregateType type, Instruction value)
|
|
{
|
|
Type = type;
|
|
Value = value;
|
|
}
|
|
}
|
|
}
|