ryujinx-mirror/Ryujinx.Graphics.Texture
riperiperi 470be03c2f
GPU: Add fallback when 16-bit formats are not supported (#4108)
* Add conversion for 16 bit RGBA formats (not supported in Rosetta)

* Rebase fix

Rebase fix

* Forgot to remove this

* Fix RGBA16 format conversion

* Add RGBA4 -> RGBA8 conversion

* Handle host stride alignment

* Address Feedback Part 1

* Can't count

* Don't zero out rgb when alpha is 0

* Separate RGBA4 and 5-bit component formats

Not sure of a better way to name them...

* Add A1B5G5R5 conversion

* Put this in the right place.

* Make format naming consistent for capabilities

* Change method names
2022-12-26 15:50:27 -03:00
..
Astc Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Encoders Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Utils Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BC6Decoder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BC7Decoder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BCnDecoder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BCnEncoder.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
BlockLinearConstants.cs Initial work 2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs Use BitOperations methods and delete now unused BitUtils methods (#3134) 2022-02-18 02:35:23 +01:00
Bpp12Pixel.cs Optimize texture format conversion, and MethodCopyBuffer (#1274) 2020-06-13 19:31:06 -03:00
ETC2Decoder.cs Implement a software ETC2 texture decoder (#4121) 2022-12-21 20:39:58 -03:00
LayoutConverter.cs GPU: Add fallback when 16-bit formats are not supported (#4108) 2022-12-26 15:50:27 -03:00
OffsetCalculator.cs Account for negative strides on DMA copy (#2623) 2021-09-11 22:54:18 +02:00
PixelConverter.cs GPU: Add fallback when 16-bit formats are not supported (#4108) 2022-12-26 15:50:27 -03:00
Region.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Ryujinx.Graphics.Texture.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
Size.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
SizeCalculator.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
SizeInfo.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00