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https://github.com/ryujinx-mirror/ryujinx.git
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932224f051
* Implement ARM exclusive load/store with compare exchange insts, and enable multicore by default * Fix comment typo * Support Linux and OSX on MemoryAlloc and CompareExchange128, some cleanup * Use intel syntax on assembly code * Adjust identation * Add CPUID check and fix exclusive reservation granule size * Update schema multicore scheduling default value * Make the cpu id check code lower case aswell
66 lines
No EOL
1.4 KiB
C#
66 lines
No EOL
1.4 KiB
C#
using ChocolArm64.Memory;
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using ChocolArm64.State;
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using ChocolArm64.Translation;
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using System;
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using System.Threading;
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namespace ChocolArm64
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{
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public class CpuThread
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{
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public CpuThreadState ThreadState { get; private set; }
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public MemoryManager Memory { get; private set; }
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private Translator _translator;
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public Thread Work;
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public event EventHandler WorkFinished;
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private int _isExecuting;
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public CpuThread(Translator translator, MemoryManager memory, long entrypoint)
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{
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_translator = translator;
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Memory = memory;
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ThreadState = new CpuThreadState();
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ThreadState.Running = true;
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Work = new Thread(delegate()
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{
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translator.ExecuteSubroutine(this, entrypoint);
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WorkFinished?.Invoke(this, EventArgs.Empty);
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});
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}
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public bool Execute()
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{
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if (Interlocked.Exchange(ref _isExecuting, 1) == 1)
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{
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return false;
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}
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Work.Start();
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return true;
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}
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public void StopExecution()
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{
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ThreadState.Running = false;
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}
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public void RequestInterrupt()
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{
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ThreadState.RequestInterrupt();
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}
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public bool IsCurrentThread()
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{
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return Thread.CurrentThread == Work;
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}
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}
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} |