mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-28 13:03:00 +00:00
b9f2a96595
Avalonia seems to not like when the artifact doesns't match the root namespace... Address that by moving the binary to "Ryujinx" like we do on macOS build.
175 lines
8.1 KiB
XML
175 lines
8.1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>1.0.0-dirty</Version>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<RootNamespace>Ryujinx.Ava</RootNamespace>
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<ApplicationIcon>Ryujinx.ico</ApplicationIcon>
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<TieredPGO>true</TieredPGO>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
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<PublishSingleFile>true</PublishSingleFile>
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<PublishTrimmed>true</PublishTrimmed>
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<TrimMode>partial</TrimMode>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" />
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<PackageReference Include="Avalonia.Desktop" />
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<PackageReference Include="Avalonia.Diagnostics" />
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<PackageReference Include="Avalonia.Controls.DataGrid" />
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<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
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<PackageReference Include="Avalonia.Svg" />
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<PackageReference Include="Avalonia.Svg.Skia" />
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<PackageReference Include="jp2masa.Avalonia.Flexbox" />
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<PackageReference Include="DynamicData" />
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<PackageReference Include="FluentAvaloniaUI" />
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<PackageReference Include="XamlNameReferenceGenerator" />
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<PackageReference Include="OpenTK.Core" />
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<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
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<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'" />
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<PackageReference Include="Silk.NET.Vulkan" />
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<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
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<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
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<PackageReference Include="SPB" />
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<PackageReference Include="SharpZipLib" />
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<PackageReference Include="SixLabors.ImageSharp" />
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<!--NOTE: DO NOT REMOVE, THIS IS REQUIRED AS A RESULT OF A TRIMMING ISSUE IN AVALONIA -->
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<PackageReference Include="System.Drawing.Common" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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<ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.Ui.LocaleGenerator\Ryujinx.Ui.LocaleGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>alsoft.ini</TargetPath>
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</Content>
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<Content Include="..\distribution\legal\THIRDPARTY.md">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>THIRDPARTY.md</TargetPath>
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</Content>
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<Content Include="..\LICENSE.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>LICENSE.txt</TargetPath>
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</Content>
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</ItemGroup>
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<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
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<Content Include="..\distribution\linux\Ryujinx.sh">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="..\distribution\linux\mime\Ryujinx.xml">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>mime\Ryujinx.xml</TargetPath>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<AvaloniaResource Include="Ui\**\*.xaml">
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<SubType>Designer</SubType>
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</AvaloniaResource>
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<AvaloniaResource Include="Assets\Fonts\SegoeFluentIcons.ttf" />
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<AvaloniaResource Include="Assets\Styles\BaseLight.xaml">
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<Generator>MSBuild:Compile</Generator>
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</AvaloniaResource>
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<AvaloniaResource Include="Assets\Styles\BaseDark.xaml">
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<Generator>MSBuild:Compile</Generator>
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</AvaloniaResource>
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<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
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<Compile Update="App.axaml.cs">
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<DependentUpon>App.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Windows\MainWindow.axaml.cs">
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<DependentUpon>MainWindow.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Windows\AboutWindow.axaml.cs">
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<DependentUpon>AboutWindow.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Applet\ErrorAppletWindow.axaml.cs">
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<DependentUpon>ProfileWindow.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Applet\SwkbdAppletWindow.axaml.cs">
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<DependentUpon>ProfileWindow.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Controls\InputDialog.axaml.cs">
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<DependentUpon>InputDialog.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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<Compile Update="Ui\Windows\ContentDialogOverlay.xaml.cs">
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<DependentUpon>ContentDialogOverlay.xaml</DependentUpon>
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</Compile>
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<Compile Update="Ui\Controls\GameListView.axaml.cs">
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<DependentUpon>GameListView.axaml</DependentUpon>
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<None Remove="Assets\Locales\el_GR.json" />
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<None Remove="Assets\Locales\en_US.json" />
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<None Remove="Assets\Locales\es_ES.json" />
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<None Remove="Assets\Locales\fr_FR.json" />
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<None Remove="Assets\Locales\de_DE.json" />
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<None Remove="Assets\Locales\it_IT.json" />
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<None Remove="Assets\Locales\ja_JP.json" />
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<None Remove="Assets\Locales\ko_KR.json" />
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<None Remove="Assets\Locales\pl_PL.json" />
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<None Remove="Assets\Locales\pt_BR.json" />
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<None Remove="Assets\Locales\ru_RU.json" />
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<None Remove="Assets\Locales\tr_TR.json" />
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<None Remove="Assets\Locales\zh_CN.json" />
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<None Remove="Assets\Locales\zh_TW.json" />
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<None Remove="Assets\Styles\Styles.xaml" />
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<None Remove="Assets\Styles\BaseDark.xaml" />
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<None Remove="Assets\Styles\BaseLight.xaml" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Assets\Locales\el_GR.json" />
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<EmbeddedResource Include="Assets\Locales\en_US.json" />
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<EmbeddedResource Include="Assets\Locales\es_ES.json" />
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<EmbeddedResource Include="Assets\Locales\fr_FR.json" />
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<EmbeddedResource Include="Assets\Locales\de_DE.json" />
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<EmbeddedResource Include="Assets\Locales\it_IT.json" />
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<EmbeddedResource Include="Assets\Locales\ja_JP.json" />
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<EmbeddedResource Include="Assets\Locales\ko_KR.json" />
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<EmbeddedResource Include="Assets\Locales\pl_PL.json" />
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<EmbeddedResource Include="Assets\Locales\pt_BR.json" />
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<EmbeddedResource Include="Assets\Locales\ru_RU.json" />
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<EmbeddedResource Include="Assets\Locales\tr_TR.json" />
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<EmbeddedResource Include="Assets\Locales\zh_CN.json" />
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<EmbeddedResource Include="Assets\Locales\zh_TW.json" />
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<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
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</ItemGroup>
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<ItemGroup>
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<AdditionalFiles Include="Assets\Locales\en_US.json" />
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</ItemGroup>
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</Project>
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