mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-24 02:55:11 +00:00
63b24b4af2
* Use savedata FS commands from LibHac * Add EnsureSaveData. Use ApplicationControlProperty struct * Add a function to migrate to the new directory layout * LibHac update * Change backup structure * Don't create UI files in the save path * Update RyuFs paths * Add GetProgramIndexForAccessLog Ryujinx only runs one program at a time, so always return values reflecting that * Load control NCA when loading from an NSP * Skip over UI stats when exiting * Set TitleName and TitleId in more cases. Fix TitleID naming style * Completely comment out GUI play stats code * rebase * Update LibHac * Update LibHac * Revert UI changes * Do migration automatically at startup * Rename RyuFs directory to Ryujinx * Update RyuFs text * Store savedata paths in the GUI * Make "Open Save Directory" work * Use a dummy NACP in EnsureSaveData if one is not loaded * Remove manual migration button * Respond to feedback * Don't read the installer config to get a version string * Delete nuget.config * Exclude 'sdcard' and 'bis' during migration Co-authored-by: Thog <thog@protonmail.com>
218 lines
6.4 KiB
C#
218 lines
6.4 KiB
C#
using LibHac;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Shim;
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using LibHac.FsSystem;
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using LibHac.FsSystem.Save;
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using LibHac.Ncm;
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.Ui
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{
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internal class SaveImporter
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{
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private FileSystemClient FsClient { get; }
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private string ImportPath { get; }
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public SaveImporter(string importPath, FileSystemClient destFsClient)
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{
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ImportPath = importPath;
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FsClient = destFsClient;
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}
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// Returns the number of saves imported
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public int Import()
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{
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return ImportSaves(FsClient, ImportPath);
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}
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private static int ImportSaves(FileSystemClient fsClient, string rootSaveDir)
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{
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if (!Directory.Exists(rootSaveDir))
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{
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return 0;
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}
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SaveFinder finder = new SaveFinder();
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finder.FindSaves(rootSaveDir);
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foreach (SaveToImport save in finder.Saves)
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{
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Result importResult = ImportSave(fsClient, save);
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if (importResult.IsFailure())
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{
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throw new HorizonResultException(importResult, $"Error importing save {save.Path}");
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}
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}
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return finder.Saves.Count;
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}
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private static Result ImportSave(FileSystemClient fs, SaveToImport save)
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{
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SaveDataAttribute key = save.Attribute;
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Result result = fs.CreateSaveData(key.TitleId, key.UserId, key.TitleId, 0, 0, 0);
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if (result.IsFailure()) return result;
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bool isOldMounted = false;
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bool isNewMounted = false;
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try
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{
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result = fs.Register("OldSave".ToU8Span(), new LocalFileSystem(save.Path));
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if (result.IsFailure()) return result;
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isOldMounted = true;
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result = fs.MountSaveData("NewSave".ToU8Span(), key.TitleId, key.UserId);
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if (result.IsFailure()) return result;
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isNewMounted = true;
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result = fs.CopyDirectory("OldSave:/", "NewSave:/");
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if (result.IsFailure()) return result;
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result = fs.Commit("NewSave");
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}
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finally
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{
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if (isOldMounted)
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{
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fs.Unmount("OldSave");
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}
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if (isNewMounted)
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{
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fs.Unmount("NewSave");
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}
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}
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return result;
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}
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private class SaveFinder
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{
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public List<SaveToImport> Saves { get; } = new List<SaveToImport>();
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public void FindSaves(string rootPath)
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{
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foreach (string subDir in Directory.EnumerateDirectories(rootPath))
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{
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if (TryGetUInt64(subDir, out ulong saveDataId))
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{
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SearchSaveId(subDir, saveDataId);
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}
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}
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}
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private void SearchSaveId(string path, ulong saveDataId)
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{
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foreach (string subDir in Directory.EnumerateDirectories(path))
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{
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if (TryGetUserId(subDir, out UserId userId))
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{
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SearchUser(subDir, saveDataId, userId);
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}
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}
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}
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private void SearchUser(string path, ulong saveDataId, UserId userId)
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{
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foreach (string subDir in Directory.EnumerateDirectories(path))
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{
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if (TryGetUInt64(subDir, out ulong titleId) && TryGetDataPath(subDir, out string dataPath))
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{
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SaveDataAttribute attribute = new SaveDataAttribute
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{
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Type = SaveDataType.SaveData,
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UserId = userId,
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TitleId = new TitleId(titleId)
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};
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SaveToImport save = new SaveToImport(dataPath, attribute);
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Saves.Add(save);
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}
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}
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}
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private static bool TryGetDataPath(string path, out string dataPath)
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{
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string committedPath = Path.Combine(path, "0");
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string workingPath = Path.Combine(path, "1");
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if (Directory.Exists(committedPath) && Directory.EnumerateFileSystemEntries(committedPath).Any())
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{
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dataPath = committedPath;
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return true;
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}
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if (Directory.Exists(workingPath) && Directory.EnumerateFileSystemEntries(workingPath).Any())
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{
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dataPath = workingPath;
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return true;
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}
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dataPath = default;
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return false;
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}
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private static bool TryGetUInt64(string path, out ulong converted)
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{
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string name = Path.GetFileName(path);
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if (name.Length == 16)
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{
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try
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{
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converted = Convert.ToUInt64(name, 16);
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return true;
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}
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catch { }
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}
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converted = default;
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return false;
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}
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private static bool TryGetUserId(string path, out UserId userId)
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{
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string name = Path.GetFileName(path);
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if (name.Length == 32)
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{
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try
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{
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UInt128 id = new UInt128(name);
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userId = Unsafe.As<UInt128, UserId>(ref id);
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return true;
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}
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catch { }
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}
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userId = default;
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return false;
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}
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}
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private class SaveToImport
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{
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public string Path { get; }
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public SaveDataAttribute Attribute { get; }
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public SaveToImport(string path, SaveDataAttribute attribute)
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{
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Path = path;
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Attribute = attribute;
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}
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}
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}
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}
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