mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-02 06:47:25 +00:00
60f2198a1e
* Attempt to support deswizzle of sparse tiled textures * Use correct frame buffer and viewport sizes, started to clean up the copy engine * Correct texture width alignment * Use Scale/Translate registers to calculate viewport rect * Allow texture copy between frame buffers |
||
---|---|---|
.. | ||
DeleteValueCallback.cs | ||
FbFragShader.glsl | ||
FbVtxShader.glsl | ||
OGLBlend.cs | ||
OGLCachedResource.cs | ||
OGLEnumConverter.cs | ||
OGLFrameBuffer.cs | ||
OGLRasterizer.cs | ||
OGLRenderer.cs | ||
OGLShader.cs | ||
OGLStreamBuffer.cs | ||
OGLTexture.cs |