mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-26 20:13:01 +00:00
99445dd0a6
* Support coherent images * Add support for fragment shader interlock * Change to tree based match approach * Refactor + check for branch targets and external registers * Make detection more robust * Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available * Remove unused field
32 lines
No EOL
763 B
C#
32 lines
No EOL
763 B
C#
using System;
|
|
|
|
namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
|
{
|
|
[Flags]
|
|
enum TextureFlags
|
|
{
|
|
None = 0,
|
|
Bindless = 1 << 0,
|
|
Gather = 1 << 1,
|
|
Derivatives = 1 << 2,
|
|
IntCoords = 1 << 3,
|
|
LodBias = 1 << 4,
|
|
LodLevel = 1 << 5,
|
|
Offset = 1 << 6,
|
|
Offsets = 1 << 7,
|
|
Coherent = 1 << 8,
|
|
|
|
AtomicMask = 15 << 16,
|
|
|
|
Add = 0 << 16,
|
|
Minimum = 1 << 16,
|
|
Maximum = 2 << 16,
|
|
Increment = 3 << 16,
|
|
Decrement = 4 << 16,
|
|
BitwiseAnd = 5 << 16,
|
|
BitwiseOr = 6 << 16,
|
|
BitwiseXor = 7 << 16,
|
|
Swap = 8 << 16,
|
|
CAS = 9 << 16
|
|
}
|
|
} |