mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-02 06:47:25 +00:00
4c2ab880ef
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
52 lines
1.8 KiB
C#
52 lines
1.8 KiB
C#
using Ryujinx.Audio.Renderer.Common;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Server.Performance
|
|
{
|
|
/// <summary>
|
|
/// Represents a detailed entry in a performance frame.
|
|
/// </summary>
|
|
public interface IPerformanceDetailEntry
|
|
{
|
|
/// <summary>
|
|
/// Get the start time of this entry event (in microseconds).
|
|
/// </summary>
|
|
/// <returns>The start time of this entry event (in microseconds).</returns>
|
|
int GetStartTime();
|
|
|
|
/// <summary>
|
|
/// Get the start time offset in this structure.
|
|
/// </summary>
|
|
/// <returns>The start time offset in this structure.</returns>
|
|
int GetStartTimeOffset();
|
|
|
|
/// <summary>
|
|
/// Get the processing time of this entry event (in microseconds).
|
|
/// </summary>
|
|
/// <returns>The processing time of this entry event (in microseconds).</returns>
|
|
int GetProcessingTime();
|
|
|
|
/// <summary>
|
|
/// Get the processing time offset in this structure.
|
|
/// </summary>
|
|
/// <returns>The processing time offset in this structure.</returns>
|
|
int GetProcessingTimeOffset();
|
|
|
|
/// <summary>
|
|
/// Set the <paramref name="nodeId"/> of this entry.
|
|
/// </summary>
|
|
/// <param name="nodeId">The node id of this entry.</param>
|
|
void SetNodeId(int nodeId);
|
|
|
|
/// <summary>
|
|
/// Set the <see cref="PerformanceEntryType"/> of this entry.
|
|
/// </summary>
|
|
/// <param name="type">The type to use.</param>
|
|
void SetEntryType(PerformanceEntryType type);
|
|
|
|
/// <summary>
|
|
/// Set the <see cref="PerformanceDetailType"/> of this entry.
|
|
/// </summary>
|
|
/// <param name="detailType">The type to use.</param>
|
|
void SetDetailType(PerformanceDetailType detailType);
|
|
}
|
|
}
|