mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-23 10:35:10 +00:00
521751795a
* Some style fixes and nits on ITimeZoneService * Remove some unneeded usings * Remove the Ryujinx.HLE.OsHle.Handles namespace * Remove hbmenu automatic load on process exit * Rename Ns to Device, rename Os to System, rename SystemState to State * Move Exceptions and Utilities out of OsHle * Rename OsHle to HOS * Rename OsHle folder to HOS * IManagerDisplayService and ISystemDisplayService style fixes * BsdError shouldn't be public * Add a empty new line before using static * Remove unused file * Some style fixes on NPDM * Exit gracefully when the application is closed * Code style fixes on IGeneralService * Add 0x prefix on values printed as hex * Small improvements on finalization code * Move ProcessId and ThreadId out of AThreadState * Rename VFs to FileSystem * FsAccessHeader shouldn't be public. Also fix file names casing * More case changes on NPDM * Remove unused files * Move using to the correct place on NPDM * Use properties on KernelAccessControlMmio * Address PR feedback
73 lines
No EOL
1.5 KiB
C#
73 lines
No EOL
1.5 KiB
C#
using System;
|
|
using System.Collections.Concurrent;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.HLE.HOS
|
|
{
|
|
class IdDictionary
|
|
{
|
|
private ConcurrentDictionary<int, object> Objs;
|
|
|
|
public IdDictionary()
|
|
{
|
|
Objs = new ConcurrentDictionary<int, object>();
|
|
}
|
|
|
|
public bool Add(int Id, object Data)
|
|
{
|
|
return Objs.TryAdd(Id, Data);
|
|
}
|
|
|
|
public int Add(object Data)
|
|
{
|
|
for (int Id = 1; Id < int.MaxValue; Id++)
|
|
{
|
|
if (Objs.TryAdd(Id, Data))
|
|
{
|
|
return Id;
|
|
}
|
|
}
|
|
|
|
throw new InvalidOperationException();
|
|
}
|
|
|
|
public object GetData(int Id)
|
|
{
|
|
if (Objs.TryGetValue(Id, out object Data))
|
|
{
|
|
return Data;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public T GetData<T>(int Id)
|
|
{
|
|
if (Objs.TryGetValue(Id, out object Data) && Data is T)
|
|
{
|
|
return (T)Data;
|
|
}
|
|
|
|
return default(T);
|
|
}
|
|
|
|
public object Delete(int Id)
|
|
{
|
|
if (Objs.TryRemove(Id, out object Obj))
|
|
{
|
|
return Obj;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public ICollection<object> Clear()
|
|
{
|
|
ICollection<object> Values = Objs.Values;
|
|
|
|
Objs.Clear();
|
|
|
|
return Values;
|
|
}
|
|
}
|
|
} |