mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-23 10:35:10 +00:00
32be8caa9d
* caps: Implement SaveScreenShot calls and cleanup This PR implement: - caps:u IAlbumApplicationService (32) SetShimLibraryVersion - caps:c IAlbumControlService (33) SetShimLibraryVersion - caps:su IScreenShotApplicationService (32) SetShimLibraryVersion - caps:su IScreenShotApplicationService (203/205/210) SaveScreenShotEx0/SaveScreenShotEx1/SaveScreenShotEx2 ImageSharp is used to save the raw screenshot data as a JPG file following what the service does. All screenshots are save in: `%AppData%\Ryujinx\sdcard\Nintendo\Album` folder. (as example a screenshot file path will be `%AppData%\Ryujinx\sdcard\Nintendo\Album\2021\03\26\2021032601020300-0123456789ABCDEF0123456789ABCDEF.jpg` This is needed by Animal Crossing: New Horizon where screenshots looks like this: And this is needed in Monster Hunter Rise but screenshots are currently empty due to another issue. * remove useless comment * Addresses gdkchan feedback * Addresses gdkchan feedback 2 * remove useless comment 2 * Fix nits
17 lines
No EOL
608 B
C#
17 lines
No EOL
608 B
C#
namespace Ryujinx.HLE.HOS.Services.Caps
|
|
{
|
|
enum ResultCode
|
|
{
|
|
ModuleId = 206,
|
|
ErrorCodeShift = 9,
|
|
|
|
Success = 0,
|
|
|
|
InvalidArgument = (2 << ErrorCodeShift) | ModuleId,
|
|
ShimLibraryVersionAlreadySet = (7 << ErrorCodeShift) | ModuleId,
|
|
OutOfRange = (8 << ErrorCodeShift) | ModuleId,
|
|
NullOutputBuffer = (141 << ErrorCodeShift) | ModuleId,
|
|
NullInputBuffer = (142 << ErrorCodeShift) | ModuleId,
|
|
BlacklistedPid = (822 << ErrorCodeShift) | ModuleId
|
|
}
|
|
} |