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fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
60 lines
3.4 KiB
C#
60 lines
3.4 KiB
C#
namespace Ryujinx.HLE.Input
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{
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public partial class Hid
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{
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/*
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* Reference:
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* https://github.com/reswitched/libtransistor/blob/development/lib/hid.c
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* https://github.com/reswitched/libtransistor/blob/development/include/libtransistor/hid.h
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* https://github.com/switchbrew/libnx/blob/master/nx/source/services/hid.c
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* https://github.com/switchbrew/libnx/blob/master/nx/include/switch/services/hid.h
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*/
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internal const int HidHeaderSize = 0x400;
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internal const int HidTouchScreenSize = 0x3000;
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internal const int HidMouseSize = 0x400;
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internal const int HidKeyboardSize = 0x400;
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internal const int HidUnkSection1Size = 0x400;
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internal const int HidUnkSection2Size = 0x400;
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internal const int HidUnkSection3Size = 0x400;
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internal const int HidUnkSection4Size = 0x400;
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internal const int HidUnkSection5Size = 0x200;
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internal const int HidUnkSection6Size = 0x200;
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internal const int HidUnkSection7Size = 0x200;
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internal const int HidUnkSection8Size = 0x800;
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internal const int HidControllerSerialsSize = 0x4000;
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internal const int HidControllersSize = 0x32000;
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internal const int HidUnkSection9Size = 0x800;
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internal const int HidTouchHeaderSize = 0x28;
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internal const int HidTouchEntrySize = 0x298;
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internal const int HidTouchEntryHeaderSize = 0x10;
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internal const int HidTouchEntryTouchSize = 0x28;
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internal const int HidControllerSize = 0x5000;
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internal const int HidControllerHeaderSize = 0x28;
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internal const int HidControllerLayoutsSize = 0x350;
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internal const int HidControllersLayoutHeaderSize = 0x20;
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internal const int HidControllersInputEntrySize = 0x30;
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internal const int HidHeaderOffset = 0;
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internal const int HidTouchScreenOffset = HidHeaderOffset + HidHeaderSize;
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internal const int HidMouseOffset = HidTouchScreenOffset + HidTouchScreenSize;
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internal const int HidKeyboardOffset = HidMouseOffset + HidMouseSize;
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internal const int HidUnkSection1Offset = HidKeyboardOffset + HidKeyboardSize;
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internal const int HidUnkSection2Offset = HidUnkSection1Offset + HidUnkSection1Size;
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internal const int HidUnkSection3Offset = HidUnkSection2Offset + HidUnkSection2Size;
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internal const int HidUnkSection4Offset = HidUnkSection3Offset + HidUnkSection3Size;
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internal const int HidUnkSection5Offset = HidUnkSection4Offset + HidUnkSection4Size;
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internal const int HidUnkSection6Offset = HidUnkSection5Offset + HidUnkSection5Size;
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internal const int HidUnkSection7Offset = HidUnkSection6Offset + HidUnkSection6Size;
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internal const int HidUnkSection8Offset = HidUnkSection7Offset + HidUnkSection7Size;
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internal const int HidControllerSerialsOffset = HidUnkSection8Offset + HidUnkSection8Size;
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internal const int HidControllersOffset = HidControllerSerialsOffset + HidControllerSerialsSize;
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internal const int HidUnkSection9Offset = HidControllersOffset + HidControllersSize;
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internal const int HidEntryCount = 17;
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}
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}
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