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8406ec6272
* Refactor Ryujinx.Common and HLE Stub Logging * Resolve review comments * Rename missed loop variable * Optimize PrintStub logging function * Pass the call-sites Thread ID through to the logger * Remove superfluous lock from ConsoleLog * Process logged data objects in the logger target Pass the data object all the way to the output logger targets, to allow them to "serialize" this in whatever appropriate format they're logging in. * Use existing StringBuilder to build the properties string * Add a ServiceNotImplemented Exception Useful for printing debug information about unimplemented service calls * Resolve Style Nits * Resolve Merge Issues * Fix typo and align declarations
117 lines
3.3 KiB
C#
117 lines
3.3 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class IApplicationFunctions : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IApplicationFunctions()
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 1, PopLaunchParameter },
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{ 20, EnsureSaveData },
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{ 21, GetDesiredLanguage },
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{ 22, SetTerminateResult },
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{ 23, GetDisplayVersion },
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{ 40, NotifyRunning },
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{ 50, GetPseudoDeviceId },
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{ 66, InitializeGamePlayRecording },
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{ 67, SetGamePlayRecordingState }
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};
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}
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public long PopLaunchParameter(ServiceCtx context)
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{
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//Only the first 0x18 bytes of the Data seems to be actually used.
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MakeObject(context, new IStorage(StorageHelper.MakeLaunchParams()));
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return 0;
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}
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public long EnsureSaveData(ServiceCtx context)
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{
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long uIdLow = context.RequestData.ReadInt64();
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long uIdHigh = context.RequestData.ReadInt64();
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Logger.PrintStub(LogClass.ServiceAm);
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context.ResponseData.Write(0L);
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return 0;
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}
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public long GetDesiredLanguage(ServiceCtx context)
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{
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context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
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return 0;
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}
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public long SetTerminateResult(ServiceCtx context)
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{
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int errorCode = context.RequestData.ReadInt32();
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string result = GetFormattedErrorCode(errorCode);
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Logger.PrintInfo(LogClass.ServiceAm, $"Result = 0x{errorCode:x8} ({result}).");
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return 0;
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}
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private string GetFormattedErrorCode(int errorCode)
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{
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int module = (errorCode >> 0) & 0x1ff;
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int description = (errorCode >> 9) & 0x1fff;
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return $"{(2000 + module):d4}-{description:d4}";
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}
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public long GetDisplayVersion(ServiceCtx context)
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{
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//FIXME: Need to check correct version on a switch.
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context.ResponseData.Write(1L);
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context.ResponseData.Write(0L);
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return 0;
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}
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public long NotifyRunning(ServiceCtx context)
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{
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context.ResponseData.Write(1);
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return 0;
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}
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public long GetPseudoDeviceId(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAm);
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context.ResponseData.Write(0L);
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context.ResponseData.Write(0L);
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return 0;
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}
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public long InitializeGamePlayRecording(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAm);
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return 0;
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}
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public long SetGamePlayRecordingState(ServiceCtx context)
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{
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int state = context.RequestData.ReadInt32();
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Logger.PrintStub(LogClass.ServiceAm);
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return 0;
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}
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}
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}
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