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2382717600
Because of that PR, TimeZoneRule was bigger than 0x4000 thanks to a misuse of a constant. This commit address this issue and add a new unit test to ensure the size of TimeZoneRule is 0x4000 bytes. Also address suggestions that were lost on the original PR.
37 lines
1.7 KiB
XML
37 lines
1.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">windows</TargetOS>
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<TargetOS Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">osx</TargetOS>
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</PropertyGroup>
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<PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
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<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
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<ProjectReference Include="..\Ryujinx.Memory\Ryujinx.Memory.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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<Target Name="CopyUnicorn" AfterTargets="Build">
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