ryujinx-mirror/Ryujinx/Ryujinx.csproj
Thog 12399b8aea
Update GLWidget to 1.0.2 (#1191)
This should fix OpenGL context creation on OSX (using Cocoa).

NOTE: As macOS doesn't support OpenGL 4.3, the emulator will probably not work but this fix the hardcrash when starting any games.
2020-05-04 08:58:59 +10:00

104 lines
4.6 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Configurations>Debug;Release;Profile Debug;Profile Release</Configurations>
<Version>1.0.0-dirty</Version>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Release|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile Debug|AnyCPU'">
<DefineConstants>TRACE;USE_DEBUGGING</DefineConstants>
<Optimize>false</Optimize>
</PropertyGroup>
<!-- Due to .net core 3.1 embedded resource loading -->
<PropertyGroup>
<EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
<ApplicationIcon>Ryujinx.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(RuntimeIdentifier)' == 'osx-x64'">
<DefineConstants>MACOS_BUILD</DefineConstants>
</PropertyGroup>
<ItemGroup>
<None Remove="Ui\AboutWindow.glade" />
<None Remove="Ui\assets\JoyConLeft.svg" />
<None Remove="Ui\assets\JoyConPair.svg" />
<None Remove="Ui\assets\JoyConRight.svg" />
<None Remove="Ui\assets\ProCon.svg" />
<None Remove="Ui\assets\NCAIcon.png" />
<None Remove="Ui\assets\NROIcon.png" />
<None Remove="Ui\assets\NSOIcon.png" />
<None Remove="Ui\assets\NSPIcon.png" />
<None Remove="Ui\assets\XCIIcon.png" />
<None Remove="Ui\assets\DiscordLogo.png" />
<None Remove="Ui\assets\GitHubLogo.png" />
<None Remove="Ui\assets\PatreonLogo.png" />
<None Remove="Ui\assets\Icon.png" />
<None Remove="Ui\assets\TwitterLogo.png" />
<None Remove="Ui\ControllerWindow.glade" />
<None Remove="Ui\GameTableContextMenu.glade" />
<None Remove="Ui\MainWindow.glade" />
<None Remove="Ui\ProfileDialog.glade" />
<None Remove="Ui\SettingsWindow.glade" />
<None Remove="Ui\TitleUpdateWindow.glade" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Ui\AboutWindow.glade" />
<EmbeddedResource Include="Ui\assets\JoyConLeft.svg" />
<EmbeddedResource Include="Ui\assets\JoyConPair.svg" />
<EmbeddedResource Include="Ui\assets\JoyConRight.svg" />
<EmbeddedResource Include="Ui\assets\ProCon.svg" />
<EmbeddedResource Include="Ui\assets\NCAIcon.png" />
<EmbeddedResource Include="Ui\assets\NROIcon.png" />
<EmbeddedResource Include="Ui\assets\NSOIcon.png" />
<EmbeddedResource Include="Ui\assets\NSPIcon.png" />
<EmbeddedResource Include="Ui\assets\XCIIcon.png" />
<EmbeddedResource Include="Ui\assets\DiscordLogo.png" />
<EmbeddedResource Include="Ui\assets\GitHubLogo.png" />
<EmbeddedResource Include="Ui\assets\PatreonLogo.png" />
<EmbeddedResource Include="Ui\assets\Icon.png" />
<EmbeddedResource Include="Ui\assets\TwitterLogo.png" />
<EmbeddedResource Include="Ui\ControllerWindow.glade" />
<EmbeddedResource Include="Ui\GameTableContextMenu.glade" />
<EmbeddedResource Include="Ui\MainWindow.glade" />
<EmbeddedResource Include="Ui\ProfileDialog.glade" />
<EmbeddedResource Include="Ui\SettingsWindow.glade" />
<EmbeddedResource Include="Ui\TitleUpdateWindow.glade" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="DiscordRichPresence" Version="1.0.150" />
<PackageReference Include="GLWidget" Version="1.0.2" />
<PackageReference Include="GtkSharp" Version="3.22.25.56" />
<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="OpenTK.NetStandard" Version="1.0.5.12" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Audio\Ryujinx.Audio.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Debugger\Ryujinx.Debugger.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
</ItemGroup>
<ItemGroup>
<None Update="Config.json" Condition="'$(Configuration)' == 'Debug' OR '$(Configuration)' == 'Profile Debug'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>