mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-29 21:43:01 +00:00
39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
using System.Runtime.Intrinsics;
|
|
using System.Runtime.Intrinsics.X86;
|
|
|
|
namespace Ryujinx.Graphics.Texture
|
|
{
|
|
public static class PixelConverter
|
|
{
|
|
public unsafe static byte[] ConvertR4G4ToR4G4B4A4(ReadOnlySpan<byte> data)
|
|
{
|
|
byte[] output = new byte[data.Length * 2];
|
|
int start = 0;
|
|
|
|
if (Sse41.IsSupported)
|
|
{
|
|
int sizeTrunc = data.Length & ~7;
|
|
start = sizeTrunc;
|
|
|
|
fixed (byte* inputPtr = data, outputPtr = output)
|
|
{
|
|
for (ulong offset = 0; offset < (ulong)sizeTrunc; offset += 8)
|
|
{
|
|
Sse2.Store(outputPtr + offset * 2, Sse41.ConvertToVector128Int16(inputPtr + offset).AsByte());
|
|
}
|
|
}
|
|
}
|
|
|
|
Span<ushort> outputSpan = MemoryMarshal.Cast<byte, ushort>(output);
|
|
|
|
for (int i = start; i < data.Length; i++)
|
|
{
|
|
outputSpan[i] = (ushort)data[i];
|
|
}
|
|
|
|
return output;
|
|
}
|
|
}
|
|
}
|