mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-23 02:25:12 +00:00
851f56b08a
* Support Array/3D depth-stencil render target, and single layer clears * Alignment
26 lines
1,007 B
C#
26 lines
1,007 B
C#
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|
{
|
|
struct ClearRenderTargetDepthStencilCommand : IGALCommand
|
|
{
|
|
public CommandType CommandType => CommandType.ClearRenderTargetDepthStencil;
|
|
private int _layer;
|
|
private float _depthValue;
|
|
private bool _depthMask;
|
|
private int _stencilValue;
|
|
private int _stencilMask;
|
|
|
|
public void Set(int layer, float depthValue, bool depthMask, int stencilValue, int stencilMask)
|
|
{
|
|
_layer = layer;
|
|
_depthValue = depthValue;
|
|
_depthMask = depthMask;
|
|
_stencilValue = stencilValue;
|
|
_stencilMask = stencilMask;
|
|
}
|
|
|
|
public static void Run(ref ClearRenderTargetDepthStencilCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
renderer.Pipeline.ClearRenderTargetDepthStencil(command._layer, command._depthValue, command._depthMask, command._stencilValue, command._stencilMask);
|
|
}
|
|
}
|
|
}
|