mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-25 19:45:13 +00:00
c6d05301aa
* Update readme to mention .NET 7 * infra: Migrate to .NET 7 .NET 7 is still in preview but this prepare for the release coming up next month. * Use Random.Shared in CreateRandom * Move UInt128Utils.cs to Ryujinx.Common project * Fix inverted parameters in System.UInt128 constructor * Fix Visual Studio complains on Ryujinx.Graphics.Vic * time: Fix missing alignment enforcement in SystemClockContext Fixes at least Smash * time: Fix missing alignment enforcement in SteadyClockContext Fix games (like recent version of Smash) using time shared memory * Switch to .NET 7.0.100 release * Enable Tiered PGO * Ensure CreateId validity requirements are meet when doing random generation Also enforce correct packing layout for other Mii structures. This fix a Mario Kart 8 crashes related to the default Miis. |
||
---|---|---|
.. | ||
Range | ||
Tracking | ||
WindowsShared | ||
AddressSpaceManager.cs | ||
InvalidAccessHandler.cs | ||
InvalidMemoryRegionException.cs | ||
IRefCounted.cs | ||
IVirtualMemoryManager.cs | ||
IWritableBlock.cs | ||
MemoryAllocationFlags.cs | ||
MemoryBlock.cs | ||
MemoryConstants.cs | ||
MemoryManagement.cs | ||
MemoryManagementUnix.cs | ||
MemoryManagementWindows.cs | ||
MemoryManagerUnixHelper.cs | ||
MemoryNotContiguousException.cs | ||
MemoryPermission.cs | ||
MemoryProtectionException.cs | ||
NativeMemoryManager.cs | ||
PageTable.cs | ||
Ryujinx.Memory.csproj | ||
WritableRegion.cs |