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2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
29 lines
No EOL
810 B
C#
29 lines
No EOL
810 B
C#
namespace ARMeilleure.Decoders
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{
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class OpCodeAluRs : OpCodeAlu, IOpCodeAluRs
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{
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public int Shift { get; }
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public int Rm { get; }
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public ShiftType ShiftType { get; }
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeAluRs(inst, address, opCode);
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public OpCodeAluRs(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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int shift = (opCode >> 10) & 0x3f;
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if (shift >= GetBitsCount())
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{
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Instruction = InstDescriptor.Undefined;
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return;
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}
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Shift = shift;
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Rm = (opCode >> 16) & 0x1f;
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ShiftType = (ShiftType)((opCode >> 22) & 0x3);
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}
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}
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} |