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https://github.com/ryujinx-mirror/ryujinx.git
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33 lines
1,004 B
XML
33 lines
1,004 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="OpenTK.NetStandard" Version="1.0.4" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\ChocolArm64\ChocolArm64.csproj" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Gal\OpenGL\FbVtxShader.glsl">
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<LogicalName>GlFbVtxShader</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Gal\OpenGL\FbFragShader.glsl">
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<LogicalName>GlFbFragShader</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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