diff --git a/Ryujinx.Graphics.Gpu/State/GpuState.cs b/Ryujinx.Graphics.Gpu/State/GpuState.cs index 4b81029c..9e0e50a0 100644 --- a/Ryujinx.Graphics.Gpu/State/GpuState.cs +++ b/Ryujinx.Graphics.Gpu/State/GpuState.cs @@ -121,7 +121,7 @@ namespace Ryujinx.Graphics.Gpu.State _backingMemory[(int)MethodOffset.RasterizeEnable] = 1; // Depth ranges. - for (int index = 0; index < 8; index++) + for (int index = 0; index < Constants.TotalViewports; index++) { _backingMemory[(int)MethodOffset.ViewportExtents + index * 4 + 2] = 0; _backingMemory[(int)MethodOffset.ViewportExtents + index * 4 + 3] = 0x3F800000;