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PrntStub: Add a way to print arrays (#711)
* PrntStub: Add a way to print arrays This commit adds support for printing arrays in stubs (useful for IPC InBuffer/InPointer). This also add an util to parse an array of structure from a BinaryReader * Fix missing space Co-Authored-By: Ac_K <Acoustik666@gmail.com>
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3db9daa3bd
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2 changed files with 39 additions and 2 deletions
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@ -19,6 +19,26 @@ namespace Ryujinx.Common
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}
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}
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public unsafe static T[] ReadStructArray<T>(this BinaryReader reader, int count)
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where T : struct
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{
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int size = Marshal.SizeOf<T>();
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T[] result = new T[count];
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for (int i = 0; i < count; i++)
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{
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byte[] data = reader.ReadBytes(size);
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fixed (byte* ptr = data)
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{
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result[i] = Marshal.PtrToStructure<T>((IntPtr)ptr);
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}
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}
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return result;
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}
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public unsafe static void WriteStruct<T>(this BinaryWriter writer, T value)
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where T : struct
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{
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@ -1,4 +1,5 @@
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using System.Reflection;
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using System;
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using System.Reflection;
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using System.Text;
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namespace Ryujinx.Common.Logging
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@ -31,7 +32,23 @@ namespace Ryujinx.Common.Logging
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{
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sb.Append(prop.Name);
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sb.Append(": ");
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sb.Append(prop.GetValue(args.Data));
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if (typeof(Array).IsAssignableFrom(prop.PropertyType))
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{
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Array enumerable = (Array)prop.GetValue(args.Data);
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foreach (var item in enumerable)
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{
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sb.Append(item.ToString());
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sb.Append(", ");
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}
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sb.Remove(sb.Length - 2, 2);
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}
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else
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{
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sb.Append(prop.GetValue(args.Data));
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}
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sb.Append(" - ");
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}
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