mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-25 19:45:13 +00:00
input: Fixes TouchPoint wrong attribute (#2390)
This commit is contained in:
parent
c71ae9c85c
commit
d6b2ac33aa
6 changed files with 71 additions and 32 deletions
|
@ -31,6 +31,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
|
||||||
newState.Touches[i] = new TouchState
|
newState.Touches[i] = new TouchState
|
||||||
{
|
{
|
||||||
DeltaTime = newState.SamplingNumber,
|
DeltaTime = newState.SamplingNumber,
|
||||||
|
Attribute = pi.Attribute,
|
||||||
X = pi.X,
|
X = pi.X,
|
||||||
Y = pi.Y,
|
Y = pi.Y,
|
||||||
FingerId = (uint)i,
|
FingerId = (uint)i,
|
||||||
|
|
|
@ -1,7 +1,10 @@
|
||||||
|
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.TouchScreen;
|
||||||
|
|
||||||
namespace Ryujinx.HLE.HOS.Services.Hid
|
namespace Ryujinx.HLE.HOS.Services.Hid
|
||||||
{
|
{
|
||||||
public struct TouchPoint
|
public struct TouchPoint
|
||||||
{
|
{
|
||||||
|
public TouchAttribute Attribute;
|
||||||
public uint X;
|
public uint X;
|
||||||
public uint Y;
|
public uint Y;
|
||||||
public uint DiameterX;
|
public uint DiameterX;
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.TouchScreen
|
namespace Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.TouchScreen
|
||||||
{
|
{
|
||||||
[Flags]
|
[Flags]
|
||||||
enum TouchAttribute : uint
|
public enum TouchAttribute : uint
|
||||||
{
|
{
|
||||||
None = 0,
|
None = 0,
|
||||||
Start = 1 << 0,
|
Start = 1 << 0,
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
using Ryujinx.HLE;
|
using Ryujinx.HLE;
|
||||||
using Ryujinx.HLE.HOS.Services.Hid;
|
using Ryujinx.HLE.HOS.Services.Hid;
|
||||||
|
using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.TouchScreen;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Input.HLE
|
namespace Ryujinx.Input.HLE
|
||||||
|
@ -8,6 +9,7 @@ namespace Ryujinx.Input.HLE
|
||||||
{
|
{
|
||||||
private readonly IMouse _mouse;
|
private readonly IMouse _mouse;
|
||||||
private Switch _device;
|
private Switch _device;
|
||||||
|
private bool _wasClicking;
|
||||||
|
|
||||||
public TouchScreenManager(IMouse mouse)
|
public TouchScreenManager(IMouse mouse)
|
||||||
{
|
{
|
||||||
|
@ -19,10 +21,35 @@ namespace Ryujinx.Input.HLE
|
||||||
_device = device;
|
_device = device;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Update(bool isFocused, float aspectRatio = 0)
|
public bool Update(bool isFocused, bool isClicking = false, float aspectRatio = 0)
|
||||||
{
|
{
|
||||||
if (!isFocused)
|
if (!isFocused || (!_wasClicking && !isClicking))
|
||||||
{
|
{
|
||||||
|
// In case we lost focus, send the end touch.
|
||||||
|
if (_wasClicking && !isClicking)
|
||||||
|
{
|
||||||
|
MouseStateSnapshot snapshot = IMouse.GetMouseStateSnapshot(_mouse);
|
||||||
|
var touchPosition = IMouse.GetTouchPosition(snapshot.Position, _mouse.ClientSize, aspectRatio);
|
||||||
|
|
||||||
|
TouchPoint currentPoint = new TouchPoint
|
||||||
|
{
|
||||||
|
Attribute = TouchAttribute.End,
|
||||||
|
|
||||||
|
X = (uint)touchPosition.X,
|
||||||
|
Y = (uint)touchPosition.Y,
|
||||||
|
|
||||||
|
// Placeholder values till more data is acquired
|
||||||
|
DiameterX = 10,
|
||||||
|
DiameterY = 10,
|
||||||
|
Angle = 90
|
||||||
|
};
|
||||||
|
|
||||||
|
_device.Hid.Touchscreen.Update(currentPoint);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
_wasClicking = false;
|
||||||
|
|
||||||
_device.Hid.Touchscreen.Update();
|
_device.Hid.Touchscreen.Update();
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
|
@ -30,11 +57,24 @@ namespace Ryujinx.Input.HLE
|
||||||
|
|
||||||
if (aspectRatio > 0)
|
if (aspectRatio > 0)
|
||||||
{
|
{
|
||||||
var snapshot = IMouse.GetMouseStateSnapshot(_mouse);
|
MouseStateSnapshot snapshot = IMouse.GetMouseStateSnapshot(_mouse);
|
||||||
var touchPosition = IMouse.GetTouchPosition(snapshot.Position, _mouse.ClientSize, aspectRatio);
|
var touchPosition = IMouse.GetTouchPosition(snapshot.Position, _mouse.ClientSize, aspectRatio);
|
||||||
|
|
||||||
|
TouchAttribute attribute = TouchAttribute.None;
|
||||||
|
|
||||||
|
if (!_wasClicking && isClicking)
|
||||||
|
{
|
||||||
|
attribute = TouchAttribute.Start;
|
||||||
|
}
|
||||||
|
else if (_wasClicking && !isClicking)
|
||||||
|
{
|
||||||
|
attribute = TouchAttribute.End;
|
||||||
|
}
|
||||||
|
|
||||||
TouchPoint currentPoint = new TouchPoint
|
TouchPoint currentPoint = new TouchPoint
|
||||||
{
|
{
|
||||||
|
Attribute = attribute,
|
||||||
|
|
||||||
X = (uint)touchPosition.X,
|
X = (uint)touchPosition.X,
|
||||||
Y = (uint)touchPosition.Y,
|
Y = (uint)touchPosition.Y,
|
||||||
|
|
||||||
|
@ -46,6 +86,8 @@ namespace Ryujinx.Input.HLE
|
||||||
|
|
||||||
_device.Hid.Touchscreen.Update(currentPoint);
|
_device.Hid.Touchscreen.Update(currentPoint);
|
||||||
|
|
||||||
|
_wasClicking = isClicking;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -74,6 +74,8 @@ namespace Ryujinx.Ui
|
||||||
public RendererWidgetBase RendererWidget;
|
public RendererWidgetBase RendererWidget;
|
||||||
public InputManager InputManager;
|
public InputManager InputManager;
|
||||||
|
|
||||||
|
public bool IsFocused;
|
||||||
|
|
||||||
private static bool UseVulkan = false;
|
private static bool UseVulkan = false;
|
||||||
|
|
||||||
#pragma warning disable CS0169, CS0649, IDE0044
|
#pragma warning disable CS0169, CS0649, IDE0044
|
||||||
|
@ -157,6 +159,8 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
WindowStateEvent += WindowStateEvent_Changed;
|
WindowStateEvent += WindowStateEvent_Changed;
|
||||||
DeleteEvent += Window_Close;
|
DeleteEvent += Window_Close;
|
||||||
|
FocusInEvent += MainWindow_FocusInEvent;
|
||||||
|
FocusOutEvent += MainWindow_FocusOutEvent;
|
||||||
|
|
||||||
_applicationLibrary.ApplicationAdded += Application_Added;
|
_applicationLibrary.ApplicationAdded += Application_Added;
|
||||||
_applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
|
_applicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
|
||||||
|
@ -272,6 +276,16 @@ namespace Ryujinx.Ui
|
||||||
_fullScreen.Label = args.Event.NewWindowState.HasFlag(Gdk.WindowState.Fullscreen) ? "Exit Fullscreen" : "Enter Fullscreen";
|
_fullScreen.Label = args.Event.NewWindowState.HasFlag(Gdk.WindowState.Fullscreen) ? "Exit Fullscreen" : "Enter Fullscreen";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void MainWindow_FocusOutEvent(object o, FocusOutEventArgs args)
|
||||||
|
{
|
||||||
|
IsFocused = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void MainWindow_FocusInEvent(object o, FocusInEventArgs args)
|
||||||
|
{
|
||||||
|
IsFocused = true;
|
||||||
|
}
|
||||||
|
|
||||||
private void UpdateColumns()
|
private void UpdateColumns()
|
||||||
{
|
{
|
||||||
foreach (TreeViewColumn column in _gameTable.Columns)
|
foreach (TreeViewColumn column in _gameTable.Columns)
|
||||||
|
|
|
@ -37,7 +37,6 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
private bool _isActive;
|
private bool _isActive;
|
||||||
private bool _isStopped;
|
private bool _isStopped;
|
||||||
private bool _isFocused;
|
|
||||||
|
|
||||||
private bool _toggleFullscreen;
|
private bool _toggleFullscreen;
|
||||||
private bool _toggleDockedMode;
|
private bool _toggleDockedMode;
|
||||||
|
@ -91,8 +90,6 @@ namespace Ryujinx.Ui
|
||||||
| EventMask.KeyPressMask
|
| EventMask.KeyPressMask
|
||||||
| EventMask.KeyReleaseMask));
|
| EventMask.KeyReleaseMask));
|
||||||
|
|
||||||
Shown += Renderer_Shown;
|
|
||||||
|
|
||||||
_exitEvent = new ManualResetEvent(false);
|
_exitEvent = new ManualResetEvent(false);
|
||||||
|
|
||||||
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
_hideCursorOnIdle = ConfigurationState.Instance.HideCursorOnIdle;
|
||||||
|
@ -124,16 +121,6 @@ namespace Ryujinx.Ui
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Parent_FocusOutEvent(object o, Gtk.FocusOutEventArgs args)
|
|
||||||
{
|
|
||||||
_isFocused = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Parent_FocusInEvent(object o, Gtk.FocusInEventArgs args)
|
|
||||||
{
|
|
||||||
_isFocused = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Renderer_Destroyed(object sender, EventArgs e)
|
private void Renderer_Destroyed(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.HideCursorOnIdle.Event -= HideCursorStateChanged;
|
ConfigurationState.Instance.HideCursorOnIdle.Event -= HideCursorStateChanged;
|
||||||
|
@ -142,11 +129,6 @@ namespace Ryujinx.Ui
|
||||||
Dispose();
|
Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Renderer_Shown(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
_isFocused = ParentWindow.State.HasFlag(Gdk.WindowState.Focused);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMotionNotifyEvent(EventMotion evnt)
|
protected override bool OnMotionNotifyEvent(EventMotion evnt)
|
||||||
{
|
{
|
||||||
if (_hideCursorOnIdle)
|
if (_hideCursorOnIdle)
|
||||||
|
@ -341,10 +323,7 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
_isActive = true;
|
_isActive = true;
|
||||||
|
|
||||||
Gtk.Window parent = this.Toplevel as Gtk.Window;
|
Gtk.Window parent = Toplevel as Gtk.Window;
|
||||||
|
|
||||||
parent.FocusInEvent += Parent_FocusInEvent;
|
|
||||||
parent.FocusOutEvent += Parent_FocusOutEvent;
|
|
||||||
|
|
||||||
Application.Invoke(delegate
|
Application.Invoke(delegate
|
||||||
{
|
{
|
||||||
|
@ -445,9 +424,9 @@ namespace Ryujinx.Ui
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_isFocused)
|
if ((Toplevel as MainWindow).IsFocused)
|
||||||
{
|
{
|
||||||
Gtk.Application.Invoke(delegate
|
Application.Invoke(delegate
|
||||||
{
|
{
|
||||||
KeyboardStateSnapshot keyboard = _keyboardInterface.GetKeyboardStateSnapshot();
|
KeyboardStateSnapshot keyboard = _keyboardInterface.GetKeyboardStateSnapshot();
|
||||||
|
|
||||||
|
@ -465,7 +444,7 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
NpadManager.Update();
|
NpadManager.Update();
|
||||||
|
|
||||||
if (_isFocused)
|
if ((Toplevel as MainWindow).IsFocused)
|
||||||
{
|
{
|
||||||
KeyboardHotkeyState currentHotkeyState = GetHotkeyState();
|
KeyboardHotkeyState currentHotkeyState = GetHotkeyState();
|
||||||
|
|
||||||
|
@ -481,10 +460,10 @@ namespace Ryujinx.Ui
|
||||||
// Touchscreen
|
// Touchscreen
|
||||||
bool hasTouch = false;
|
bool hasTouch = false;
|
||||||
|
|
||||||
// Get screen touch position from left mouse click
|
// Get screen touch position
|
||||||
if (_isFocused && (_inputManager.MouseDriver as GTK3MouseDriver).IsButtonPressed(MouseButton.Button1))
|
if ((Toplevel as MainWindow).IsFocused)
|
||||||
{
|
{
|
||||||
hasTouch = TouchScreenManager.Update(true, ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
hasTouch = TouchScreenManager.Update(true, (_inputManager.MouseDriver as GTK3MouseDriver).IsButtonPressed(MouseButton.Button1), ConfigurationState.Instance.Graphics.AspectRatio.Value.ToFloat());
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!hasTouch)
|
if (!hasTouch)
|
||||||
|
|
Loading…
Reference in a new issue