mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-22 01:55:10 +00:00
Remove SDC (#6275)
This commit is contained in:
parent
ea07328aea
commit
d29da11d5f
3 changed files with 9 additions and 16 deletions
|
@ -45,7 +45,6 @@
|
||||||
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
|
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
|
||||||
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
|
||||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||||
<PackageVersion Include="System.Drawing.Common" Version="8.0.1" />
|
|
||||||
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
|
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
|
||||||
<PackageVersion Include="System.Management" Version="8.0.0" />
|
<PackageVersion Include="System.Management" Version="8.0.0" />
|
||||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||||
|
|
|
@ -2,15 +2,13 @@ using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using ShellLink;
|
using ShellLink;
|
||||||
using SixLabors.ImageSharp;
|
using SixLabors.ImageSharp;
|
||||||
|
using SixLabors.ImageSharp.Formats.Png;
|
||||||
using SixLabors.ImageSharp.PixelFormats;
|
using SixLabors.ImageSharp.PixelFormats;
|
||||||
|
using SixLabors.ImageSharp.Processing;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Drawing;
|
|
||||||
using System.Drawing.Drawing2D;
|
|
||||||
using System.Drawing.Imaging;
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
using Image = System.Drawing.Image;
|
|
||||||
|
|
||||||
namespace Ryujinx.Ui.Common.Helper
|
namespace Ryujinx.Ui.Common.Helper
|
||||||
{
|
{
|
||||||
|
@ -23,12 +21,9 @@ namespace Ryujinx.Ui.Common.Helper
|
||||||
iconPath += ".ico";
|
iconPath += ".ico";
|
||||||
|
|
||||||
MemoryStream iconDataStream = new(iconData);
|
MemoryStream iconDataStream = new(iconData);
|
||||||
using Image image = Image.FromStream(iconDataStream);
|
var image = Image.Load(iconDataStream);
|
||||||
using Bitmap bitmap = new(128, 128);
|
image.Mutate(x => x.Resize(128, 128));
|
||||||
using System.Drawing.Graphics graphic = System.Drawing.Graphics.FromImage(bitmap);
|
SaveBitmapAsIcon(image, iconPath);
|
||||||
graphic.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
|
||||||
graphic.DrawImage(image, 0, 0, 128, 128);
|
|
||||||
SaveBitmapAsIcon(bitmap, iconPath);
|
|
||||||
|
|
||||||
var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath), iconPath, 0);
|
var shortcut = Shortcut.CreateShortcut(basePath, GetArgsString(applicationFilePath), iconPath, 0);
|
||||||
shortcut.StringData.NameString = cleanedAppName;
|
shortcut.StringData.NameString = cleanedAppName;
|
||||||
|
@ -42,7 +37,7 @@ namespace Ryujinx.Ui.Common.Helper
|
||||||
var desktopFile = EmbeddedResources.ReadAllText("Ryujinx.Ui.Common/shortcut-template.desktop");
|
var desktopFile = EmbeddedResources.ReadAllText("Ryujinx.Ui.Common/shortcut-template.desktop");
|
||||||
iconPath += ".png";
|
iconPath += ".png";
|
||||||
|
|
||||||
var image = SixLabors.ImageSharp.Image.Load<Rgba32>(iconData);
|
var image = Image.Load<Rgba32>(iconData);
|
||||||
image.SaveAsPng(iconPath);
|
image.SaveAsPng(iconPath);
|
||||||
|
|
||||||
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
|
using StreamWriter outputFile = new(Path.Combine(desktopPath, cleanedAppName + ".desktop"));
|
||||||
|
@ -83,7 +78,7 @@ namespace Ryujinx.Ui.Common.Helper
|
||||||
}
|
}
|
||||||
|
|
||||||
const string IconName = "icon.png";
|
const string IconName = "icon.png";
|
||||||
var image = SixLabors.ImageSharp.Image.Load<Rgba32>(iconData);
|
var image = Image.Load<Rgba32>(iconData);
|
||||||
image.SaveAsPng(Path.Combine(resourceFolderPath, IconName));
|
image.SaveAsPng(Path.Combine(resourceFolderPath, IconName));
|
||||||
|
|
||||||
// plist file
|
// plist file
|
||||||
|
@ -147,7 +142,7 @@ namespace Ryujinx.Ui.Common.Helper
|
||||||
/// <param name="source">The source bitmap image that will be saved as an .ico file</param>
|
/// <param name="source">The source bitmap image that will be saved as an .ico file</param>
|
||||||
/// <param name="filePath">The location that the new .ico file will be saved too (Make sure to include '.ico' in the path).</param>
|
/// <param name="filePath">The location that the new .ico file will be saved too (Make sure to include '.ico' in the path).</param>
|
||||||
[SupportedOSPlatform("windows")]
|
[SupportedOSPlatform("windows")]
|
||||||
private static void SaveBitmapAsIcon(Bitmap source, string filePath)
|
private static void SaveBitmapAsIcon(Image source, string filePath)
|
||||||
{
|
{
|
||||||
// Code Modified From https://stackoverflow.com/a/11448060/368354 by Benlitz
|
// Code Modified From https://stackoverflow.com/a/11448060/368354 by Benlitz
|
||||||
byte[] header = { 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 32, 0, 0, 0, 0, 0, 22, 0, 0, 0 };
|
byte[] header = { 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1, 0, 32, 0, 0, 0, 0, 0, 22, 0, 0, 0 };
|
||||||
|
@ -155,7 +150,7 @@ namespace Ryujinx.Ui.Common.Helper
|
||||||
|
|
||||||
fs.Write(header);
|
fs.Write(header);
|
||||||
// Writing actual data
|
// Writing actual data
|
||||||
source.Save(fs, ImageFormat.Png);
|
source.Save(fs, PngFormat.Instance);
|
||||||
// Getting data length (file length minus header)
|
// Getting data length (file length minus header)
|
||||||
long dataLength = fs.Length - header.Length;
|
long dataLength = fs.Length - header.Length;
|
||||||
// Write it in the correct place
|
// Write it in the correct place
|
||||||
|
|
|
@ -57,7 +57,6 @@
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="DiscordRichPresence" />
|
<PackageReference Include="DiscordRichPresence" />
|
||||||
<PackageReference Include="securifybv.ShellLink" />
|
<PackageReference Include="securifybv.ShellLink" />
|
||||||
<PackageReference Include="System.Drawing.Common" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
|
Loading…
Reference in a new issue