mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-29 19:11:15 +00:00
NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
This commit is contained in:
parent
ad00fd0244
commit
c86aacde76
65 changed files with 2795 additions and 76 deletions
99
Ryujinx.Graphics/CdmaProcessor.cs
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99
Ryujinx.Graphics/CdmaProcessor.cs
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@ -0,0 +1,99 @@
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using Ryujinx.Graphics.Memory;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics
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{
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public class CdmaProcessor
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{
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private const int MethSetMethod = 0x10;
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private const int MethSetData = 0x11;
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private NvGpu Gpu;
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public CdmaProcessor(NvGpu Gpu)
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{
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this.Gpu = Gpu;
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}
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public void PushCommands(NvGpuVmm Vmm, int[] CmdBuffer)
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{
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List<ChCommand> Commands = new List<ChCommand>();
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ChClassId CurrentClass = 0;
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for (int Index = 0; Index < CmdBuffer.Length; Index++)
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{
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int Cmd = CmdBuffer[Index];
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int Value = (Cmd >> 0) & 0xffff;
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int MethodOffset = (Cmd >> 16) & 0xfff;
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ChSubmissionMode SubmissionMode = (ChSubmissionMode)((Cmd >> 28) & 0xf);
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switch (SubmissionMode)
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{
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case ChSubmissionMode.SetClass: CurrentClass = (ChClassId)(Value >> 6); break;
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case ChSubmissionMode.Incrementing:
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{
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int Count = Value;
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for (int ArgIdx = 0; ArgIdx < Count; ArgIdx++)
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{
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int Argument = CmdBuffer[++Index];
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Commands.Add(new ChCommand(CurrentClass, MethodOffset + ArgIdx, Argument));
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}
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break;
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}
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case ChSubmissionMode.NonIncrementing:
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{
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int Count = Value;
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int[] Arguments = new int[Count];
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for (int ArgIdx = 0; ArgIdx < Count; ArgIdx++)
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{
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Arguments[ArgIdx] = CmdBuffer[++Index];
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}
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Commands.Add(new ChCommand(CurrentClass, MethodOffset, Arguments));
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break;
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}
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}
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}
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ProcessCommands(Vmm, Commands.ToArray());
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}
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private void ProcessCommands(NvGpuVmm Vmm, ChCommand[] Commands)
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{
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int MethodOffset = 0;
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foreach (ChCommand Command in Commands)
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{
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switch (Command.MethodOffset)
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{
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case MethSetMethod: MethodOffset = Command.Arguments[0]; break;
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case MethSetData:
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{
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if (Command.ClassId == ChClassId.NvDec)
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{
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Gpu.VideoDecoder.Process(Vmm, MethodOffset, Command.Arguments);
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}
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else if (Command.ClassId == ChClassId.GraphicsVic)
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{
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Gpu.VideoImageComposer.Process(Vmm, MethodOffset, Command.Arguments);
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}
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break;
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}
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}
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}
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}
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}
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}
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20
Ryujinx.Graphics/ChClassId.cs
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20
Ryujinx.Graphics/ChClassId.cs
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@ -0,0 +1,20 @@
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namespace Ryujinx.Graphics
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{
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enum ChClassId
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{
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Host1x = 0x1,
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VideoEncodeMpeg = 0x20,
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VideoEncodeNvEnc = 0x21,
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VideoStreamingVi = 0x30,
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VideoStreamingIsp = 0x32,
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VideoStreamingIspB = 0x34,
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VideoStreamingViI2c = 0x36,
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GraphicsVic = 0x5d,
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Graphics3d = 0x60,
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GraphicsGpu = 0x61,
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Tsec = 0xe0,
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TsecB = 0xe1,
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NvJpg = 0xc0,
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NvDec = 0xf0
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}
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}
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18
Ryujinx.Graphics/ChCommandEntry.cs
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18
Ryujinx.Graphics/ChCommandEntry.cs
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@ -0,0 +1,18 @@
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namespace Ryujinx.Graphics
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{
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struct ChCommand
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{
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public ChClassId ClassId { get; private set; }
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public int MethodOffset { get; private set; }
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public int[] Arguments { get; private set; }
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public ChCommand(ChClassId ClassId, int MethodOffset, params int[] Arguments)
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{
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this.ClassId = ClassId;
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this.MethodOffset = MethodOffset;
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this.Arguments = Arguments;
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}
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}
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}
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13
Ryujinx.Graphics/ChSubmissionMode.cs
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13
Ryujinx.Graphics/ChSubmissionMode.cs
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@ -0,0 +1,13 @@
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namespace Ryujinx.Graphics
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{
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enum ChSubmissionMode
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{
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SetClass = 0,
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Incrementing = 1,
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NonIncrementing = 2,
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Mask = 3,
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Immediate = 4,
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Restart = 5,
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Gather = 6
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}
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}
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@ -63,15 +63,10 @@ namespace Ryujinx.Graphics
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Gpu.Renderer.RenderTarget.BindZeta(Position);
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}
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public void SendTexture(NvGpuVmm Vmm, long Position, GalImage NewImage, int TexIndex = -1)
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public void SendTexture(NvGpuVmm Vmm, long Position, GalImage NewImage)
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{
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PrepareSendTexture(Vmm, Position, NewImage);
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if (TexIndex >= 0)
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{
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Gpu.Renderer.Texture.Bind(Position, TexIndex, NewImage);
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}
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ImageTypes[Position] = ImageType.Texture;
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}
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@ -1,6 +1,6 @@
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using Ryujinx.Graphics.Memory;
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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interface INvGpuEngine
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{
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@ -3,7 +3,7 @@ using Ryujinx.Graphics.Memory;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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class MacroInterpreter
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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enum NvGpuEngine
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{
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@ -2,7 +2,7 @@ using Ryujinx.Graphics.Gal;
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using Ryujinx.Graphics.Memory;
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using Ryujinx.Graphics.Texture;
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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class NvGpuEngine2d : INvGpuEngine
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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enum NvGpuEngine2dReg
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{
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@ -5,7 +5,7 @@ using Ryujinx.Graphics.Texture;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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class NvGpuEngine3d : INvGpuEngine
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{
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int TextureCbIndex = ReadRegister(NvGpuEngine3dReg.TextureCbIndex);
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int TexIndex = 0;
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List<(long, GalImage, GalTextureSampler)> UnboundTextures = new List<(long, GalImage, GalTextureSampler)>();
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for (int Index = 0; Index < Keys.Length; Index++)
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{
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int TextureHandle = Vmm.ReadInt32(Position + DeclInfo.Index * 4);
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UploadTexture(Vmm, TexIndex, TextureHandle);
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TexIndex++;
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UnboundTextures.Add(UploadTexture(Vmm, TextureHandle));
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}
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}
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for (int Index = 0; Index < UnboundTextures.Count; Index++)
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{
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(long Key, GalImage Image, GalTextureSampler Sampler) = UnboundTextures[Index];
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if (Key == 0)
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{
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continue;
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}
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Gpu.Renderer.Texture.Bind(Key, Index, Image);
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Gpu.Renderer.Texture.SetSampler(Sampler);
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}
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}
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private void UploadTexture(NvGpuVmm Vmm, int TexIndex, int TextureHandle)
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private (long, GalImage, GalTextureSampler) UploadTexture(NvGpuVmm Vmm, int TextureHandle)
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{
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if (TextureHandle == 0)
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{
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//FIXME: Some games like puyo puyo will use handles with the value 0.
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//This is a bug, most likely caused by sync issues.
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return;
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return (0, default(GalImage), default(GalTextureSampler));
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}
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bool LinkedTsc = ReadRegisterBool(NvGpuEngine3dReg.LinkedTsc);
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if (Key == -1)
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{
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//FIXME: Shouldn't ignore invalid addresses.
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return;
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return (0, default(GalImage), default(GalTextureSampler));
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}
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Gpu.ResourceManager.SendTexture(Vmm, Key, Image, TexIndex);
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Gpu.ResourceManager.SendTexture(Vmm, Key, Image);
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Gpu.Renderer.Texture.SetSampler(Sampler);
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return (Key, Image, Sampler);
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}
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private void UploadConstBuffers(NvGpuVmm Vmm, GalPipelineState State, long[] Keys)
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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enum NvGpuEngine3dReg
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{
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@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
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using Ryujinx.Graphics.Texture;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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class NvGpuEngineM2mf : INvGpuEngine
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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enum NvGpuEngineM2mfReg
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{
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@ -2,7 +2,7 @@ using Ryujinx.Graphics.Memory;
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using Ryujinx.Graphics.Texture;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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class NvGpuEngineP2mf : INvGpuEngine
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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enum NvGpuEngineP2mfReg
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{
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@ -1,6 +1,6 @@
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using Ryujinx.Graphics.Memory;
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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class NvGpuFifo
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{
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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enum NvGpuFifoMeth
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{
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@ -1,6 +1,6 @@
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using Ryujinx.Graphics.Memory;
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Graphics3d
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{
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delegate void NvGpuMethod(NvGpuVmm Vmm, GpuMethodCall MethCall);
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}
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@ -1,4 +1,4 @@
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namespace Ryujinx.Graphics
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namespace Ryujinx.Graphics.Memory
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{
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public enum NvGpuBufferType
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{
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@ -72,6 +72,28 @@ namespace Ryujinx.Graphics.Memory
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}
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}
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public long MapLow(long PA, long Size)
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{
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lock (PageTable)
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{
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long VA = GetFreePosition(Size, 1, PageSize);
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if (VA != -1 && (ulong)VA <= uint.MaxValue && (ulong)(VA + Size) <= uint.MaxValue)
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{
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for (long Offset = 0; Offset < Size; Offset += PageSize)
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{
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SetPte(VA + Offset, PA + Offset);
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}
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}
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else
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{
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VA = -1;
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}
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return VA;
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}
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}
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public long ReserveFixed(long VA, long Size)
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{
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lock (PageTable)
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@ -122,11 +144,11 @@ namespace Ryujinx.Graphics.Memory
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}
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}
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private long GetFreePosition(long Size, long Align = 1)
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private long GetFreePosition(long Size, long Align = 1, long Start = 1L << 32)
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{
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//Note: Address 0 is not considered valid by the driver,
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//when 0 is returned it's considered a mapping error.
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long Position = PageSize;
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long Position = Start;
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long FreeSize = 0;
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if (Align < 1)
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|
|
|
@ -1,4 +1,8 @@
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using Ryujinx.Graphics.Gal;
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using Ryujinx.Graphics.Graphics3d;
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using Ryujinx.Graphics.Memory;
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using Ryujinx.Graphics.VDec;
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using Ryujinx.Graphics.Vic;
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namespace Ryujinx.Graphics
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{
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|
@ -16,6 +20,10 @@ namespace Ryujinx.Graphics
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internal NvGpuEngineM2mf EngineM2mf { get; private set; }
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internal NvGpuEngineP2mf EngineP2mf { get; private set; }
|
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|
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private CdmaProcessor CdmaProcessor;
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internal VideoDecoder VideoDecoder { get; private set; }
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internal VideoImageComposer VideoImageComposer { get; private set; }
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|
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public NvGpu(IGalRenderer Renderer)
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{
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this.Renderer = Renderer;
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|
@ -29,6 +37,26 @@ namespace Ryujinx.Graphics
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Engine3d = new NvGpuEngine3d(this);
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EngineM2mf = new NvGpuEngineM2mf(this);
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EngineP2mf = new NvGpuEngineP2mf(this);
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CdmaProcessor = new CdmaProcessor(this);
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VideoDecoder = new VideoDecoder(this);
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VideoImageComposer = new VideoImageComposer(this);
|
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}
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|
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public void PushCommandBuffer(NvGpuVmm Vmm, int[] CmdBuffer)
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{
|
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lock (CdmaProcessor)
|
||||
{
|
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CdmaProcessor.PushCommands(Vmm, CmdBuffer);
|
||||
}
|
||||
}
|
||||
|
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public void UninitializeVideoDecoder()
|
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{
|
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lock (CdmaProcessor)
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{
|
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FFmpegWrapper.Uninitialize();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -14,6 +14,7 @@
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|||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
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<PackageReference Include="FFmpeg.AutoGen" Version="4.0.0.4" />
|
||||
<PackageReference Include="OpenTK.NetStandard" Version="1.0.4" />
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</ItemGroup>
|
||||
|
||||
|
|
75
Ryujinx.Graphics/VDec/BitStreamWriter.cs
Normal file
75
Ryujinx.Graphics/VDec/BitStreamWriter.cs
Normal file
|
@ -0,0 +1,75 @@
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using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class BitStreamWriter
|
||||
{
|
||||
private const int BufferSize = 8;
|
||||
|
||||
private Stream BaseStream;
|
||||
|
||||
private int Buffer;
|
||||
private int BufferPos;
|
||||
|
||||
public BitStreamWriter(Stream BaseStream)
|
||||
{
|
||||
this.BaseStream = BaseStream;
|
||||
}
|
||||
|
||||
public void WriteBit(bool Value)
|
||||
{
|
||||
WriteBits(Value ? 1 : 0, 1);
|
||||
}
|
||||
|
||||
public void WriteBits(int Value, int ValueSize)
|
||||
{
|
||||
int ValuePos = 0;
|
||||
|
||||
int Remaining = ValueSize;
|
||||
|
||||
while (Remaining > 0)
|
||||
{
|
||||
int CopySize = Remaining;
|
||||
|
||||
int Free = GetFreeBufferBits();
|
||||
|
||||
if (CopySize > Free)
|
||||
{
|
||||
CopySize = Free;
|
||||
}
|
||||
|
||||
int Mask = (1 << CopySize) - 1;
|
||||
|
||||
int SrcShift = (ValueSize - ValuePos) - CopySize;
|
||||
int DstShift = (BufferSize - BufferPos) - CopySize;
|
||||
|
||||
Buffer |= ((Value >> SrcShift) & Mask) << DstShift;
|
||||
|
||||
ValuePos += CopySize;
|
||||
BufferPos += CopySize;
|
||||
Remaining -= CopySize;
|
||||
}
|
||||
}
|
||||
|
||||
private int GetFreeBufferBits()
|
||||
{
|
||||
if (BufferPos == BufferSize)
|
||||
{
|
||||
Flush();
|
||||
}
|
||||
|
||||
return BufferSize - BufferPos;
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
if (BufferPos != 0)
|
||||
{
|
||||
BaseStream.WriteByte((byte)Buffer);
|
||||
|
||||
Buffer = 0;
|
||||
BufferPos = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
17
Ryujinx.Graphics/VDec/DecoderHelper.cs
Normal file
17
Ryujinx.Graphics/VDec/DecoderHelper.cs
Normal file
|
@ -0,0 +1,17 @@
|
|||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
static class DecoderHelper
|
||||
{
|
||||
public static byte[] Combine(byte[] Arr0, byte[] Arr1)
|
||||
{
|
||||
byte[] Output = new byte[Arr0.Length + Arr1.Length];
|
||||
|
||||
Buffer.BlockCopy(Arr0, 0, Output, 0, Arr0.Length);
|
||||
Buffer.BlockCopy(Arr1, 0, Output, Arr0.Length, Arr1.Length);
|
||||
|
||||
return Output;
|
||||
}
|
||||
}
|
||||
}
|
168
Ryujinx.Graphics/VDec/FFmpeg.cs
Normal file
168
Ryujinx.Graphics/VDec/FFmpeg.cs
Normal file
|
@ -0,0 +1,168 @@
|
|||
using FFmpeg.AutoGen;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
unsafe static class FFmpegWrapper
|
||||
{
|
||||
private static AVCodec* Codec;
|
||||
private static AVCodecContext* Context;
|
||||
private static AVFrame* Frame;
|
||||
private static SwsContext* ScalerCtx;
|
||||
|
||||
private static int ScalerWidth;
|
||||
private static int ScalerHeight;
|
||||
|
||||
public static bool IsInitialized { get; private set; }
|
||||
|
||||
public static void H264Initialize()
|
||||
{
|
||||
EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_H264);
|
||||
}
|
||||
|
||||
public static void Vp9Initialize()
|
||||
{
|
||||
EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_VP9);
|
||||
}
|
||||
|
||||
private static void EnsureCodecInitialized(AVCodecID CodecId)
|
||||
{
|
||||
if (IsInitialized)
|
||||
{
|
||||
Uninitialize();
|
||||
}
|
||||
|
||||
Codec = ffmpeg.avcodec_find_decoder(CodecId);
|
||||
Context = ffmpeg.avcodec_alloc_context3(Codec);
|
||||
Frame = ffmpeg.av_frame_alloc();
|
||||
|
||||
ffmpeg.avcodec_open2(Context, Codec, null);
|
||||
|
||||
IsInitialized = true;
|
||||
}
|
||||
|
||||
public static int DecodeFrame(byte[] Data)
|
||||
{
|
||||
if (!IsInitialized)
|
||||
{
|
||||
throw new InvalidOperationException("Tried to use uninitialized codec!");
|
||||
}
|
||||
|
||||
AVPacket Packet;
|
||||
|
||||
ffmpeg.av_init_packet(&Packet);
|
||||
|
||||
fixed (byte* Ptr = Data)
|
||||
{
|
||||
Packet.data = Ptr;
|
||||
Packet.size = Data.Length;
|
||||
|
||||
ffmpeg.avcodec_send_packet(Context, &Packet);
|
||||
}
|
||||
|
||||
return ffmpeg.avcodec_receive_frame(Context, Frame);
|
||||
}
|
||||
|
||||
public static FFmpegFrame GetFrame()
|
||||
{
|
||||
if (!IsInitialized)
|
||||
{
|
||||
throw new InvalidOperationException("Tried to use uninitialized codec!");
|
||||
}
|
||||
|
||||
AVFrame ManagedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)Frame);
|
||||
|
||||
byte*[] Data = ManagedFrame.data.ToArray();
|
||||
|
||||
return new FFmpegFrame()
|
||||
{
|
||||
Width = ManagedFrame.width,
|
||||
Height = ManagedFrame.height,
|
||||
|
||||
LumaPtr = Data[0],
|
||||
ChromaBPtr = Data[1],
|
||||
ChromaRPtr = Data[2]
|
||||
};
|
||||
}
|
||||
|
||||
public static FFmpegFrame GetFrameRgba()
|
||||
{
|
||||
if (!IsInitialized)
|
||||
{
|
||||
throw new InvalidOperationException("Tried to use uninitialized codec!");
|
||||
}
|
||||
|
||||
AVFrame ManagedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)Frame);
|
||||
|
||||
EnsureScalerSetup(ManagedFrame.width, ManagedFrame.height);
|
||||
|
||||
byte*[] Data = ManagedFrame.data.ToArray();
|
||||
|
||||
int[] LineSizes = ManagedFrame.linesize.ToArray();
|
||||
|
||||
byte[] Dst = new byte[ManagedFrame.width * ManagedFrame.height * 4];
|
||||
|
||||
fixed (byte* Ptr = Dst)
|
||||
{
|
||||
byte*[] DstData = new byte*[] { Ptr };
|
||||
|
||||
int[] DstLineSizes = new int[] { ManagedFrame.width * 4 };
|
||||
|
||||
ffmpeg.sws_scale(ScalerCtx, Data, LineSizes, 0, ManagedFrame.height, DstData, DstLineSizes);
|
||||
}
|
||||
|
||||
return new FFmpegFrame()
|
||||
{
|
||||
Width = ManagedFrame.width,
|
||||
Height = ManagedFrame.height,
|
||||
|
||||
Data = Dst
|
||||
};
|
||||
}
|
||||
|
||||
private static void EnsureScalerSetup(int Width, int Height)
|
||||
{
|
||||
if (Width == 0 || Height == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ScalerCtx == null || ScalerWidth != Width || ScalerHeight != Height)
|
||||
{
|
||||
FreeScaler();
|
||||
|
||||
ScalerCtx = ffmpeg.sws_getContext(
|
||||
Width, Height, AVPixelFormat.AV_PIX_FMT_YUV420P,
|
||||
Width, Height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null);
|
||||
|
||||
ScalerWidth = Width;
|
||||
ScalerHeight = Height;
|
||||
}
|
||||
}
|
||||
|
||||
public static void Uninitialize()
|
||||
{
|
||||
if (IsInitialized)
|
||||
{
|
||||
ffmpeg.av_frame_unref(Frame);
|
||||
ffmpeg.av_free(Frame);
|
||||
ffmpeg.avcodec_close(Context);
|
||||
|
||||
FreeScaler();
|
||||
|
||||
IsInitialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
private static void FreeScaler()
|
||||
{
|
||||
if (ScalerCtx != null)
|
||||
{
|
||||
ffmpeg.sws_freeContext(ScalerCtx);
|
||||
|
||||
ScalerCtx = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
14
Ryujinx.Graphics/VDec/FFmpegFrame.cs
Normal file
14
Ryujinx.Graphics/VDec/FFmpegFrame.cs
Normal file
|
@ -0,0 +1,14 @@
|
|||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
unsafe struct FFmpegFrame
|
||||
{
|
||||
public int Width;
|
||||
public int Height;
|
||||
|
||||
public byte* LumaPtr;
|
||||
public byte* ChromaBPtr;
|
||||
public byte* ChromaRPtr;
|
||||
|
||||
public byte[] Data;
|
||||
}
|
||||
}
|
79
Ryujinx.Graphics/VDec/H264BitStreamWriter.cs
Normal file
79
Ryujinx.Graphics/VDec/H264BitStreamWriter.cs
Normal file
|
@ -0,0 +1,79 @@
|
|||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class H264BitStreamWriter : BitStreamWriter
|
||||
{
|
||||
public H264BitStreamWriter(Stream BaseStream) : base(BaseStream) { }
|
||||
|
||||
public void WriteU(int Value, int ValueSize)
|
||||
{
|
||||
WriteBits(Value, ValueSize);
|
||||
}
|
||||
|
||||
public void WriteSe(int Value)
|
||||
{
|
||||
WriteExpGolombCodedInt(Value);
|
||||
}
|
||||
|
||||
public void WriteUe(int Value)
|
||||
{
|
||||
WriteExpGolombCodedUInt((uint)Value);
|
||||
}
|
||||
|
||||
public void End()
|
||||
{
|
||||
WriteBit(true);
|
||||
|
||||
Flush();
|
||||
}
|
||||
|
||||
private void WriteExpGolombCodedInt(int Value)
|
||||
{
|
||||
int Sign = Value <= 0 ? 0 : 1;
|
||||
|
||||
if (Value < 0)
|
||||
{
|
||||
Value = -Value;
|
||||
}
|
||||
|
||||
Value = (Value << 1) - Sign;
|
||||
|
||||
WriteExpGolombCodedUInt((uint)Value);
|
||||
}
|
||||
|
||||
private void WriteExpGolombCodedUInt(uint Value)
|
||||
{
|
||||
int Size = 32 - CountLeadingZeros((int)Value + 1);
|
||||
|
||||
WriteBits(1, Size);
|
||||
|
||||
Value -= (1u << (Size - 1)) - 1;
|
||||
|
||||
WriteBits((int)Value, Size - 1);
|
||||
}
|
||||
|
||||
private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
private static int CountLeadingZeros(int Value)
|
||||
{
|
||||
if (Value == 0)
|
||||
{
|
||||
return 32;
|
||||
}
|
||||
|
||||
int NibbleIdx = 32;
|
||||
int PreCount, Count = 0;
|
||||
|
||||
do
|
||||
{
|
||||
NibbleIdx -= 4;
|
||||
PreCount = ClzNibbleTbl[(Value >> NibbleIdx) & 0b1111];
|
||||
Count += PreCount;
|
||||
}
|
||||
while (PreCount == 4);
|
||||
|
||||
return Count;
|
||||
}
|
||||
}
|
||||
}
|
238
Ryujinx.Graphics/VDec/H264Decoder.cs
Normal file
238
Ryujinx.Graphics/VDec/H264Decoder.cs
Normal file
|
@ -0,0 +1,238 @@
|
|||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class H264Decoder
|
||||
{
|
||||
private int Log2MaxPicOrderCntLsbMinus4;
|
||||
private bool DeltaPicOrderAlwaysZeroFlag;
|
||||
private bool FrameMbsOnlyFlag;
|
||||
private int PicWidthInMbs;
|
||||
private int PicHeightInMapUnits;
|
||||
private bool EntropyCodingModeFlag;
|
||||
private bool BottomFieldPicOrderInFramePresentFlag;
|
||||
private int NumRefIdxL0DefaultActiveMinus1;
|
||||
private int NumRefIdxL1DefaultActiveMinus1;
|
||||
private bool DeblockingFilterControlPresentFlag;
|
||||
private bool RedundantPicCntPresentFlag;
|
||||
private bool Transform8x8ModeFlag;
|
||||
private bool MbAdaptiveFrameFieldFlag;
|
||||
private bool Direct8x8InferenceFlag;
|
||||
private bool WeightedPredFlag;
|
||||
private bool ConstrainedIntraPredFlag;
|
||||
private bool FieldPicFlag;
|
||||
private bool BottomFieldFlag;
|
||||
private int Log2MaxFrameNumMinus4;
|
||||
private int ChromaFormatIdc;
|
||||
private int PicOrderCntType;
|
||||
private int PicInitQpMinus26;
|
||||
private int ChromaQpIndexOffset;
|
||||
private int ChromaQpIndexOffset2;
|
||||
private int WeightedBipredIdc;
|
||||
private int FrameNumber;
|
||||
private byte[] ScalingMatrix4;
|
||||
private byte[] ScalingMatrix8;
|
||||
|
||||
public void Decode(H264ParameterSets Params, H264Matrices Matrices, byte[] FrameData)
|
||||
{
|
||||
Log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4;
|
||||
DeltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag;
|
||||
FrameMbsOnlyFlag = Params.FrameMbsOnlyFlag;
|
||||
PicWidthInMbs = Params.PicWidthInMbs;
|
||||
PicHeightInMapUnits = Params.PicHeightInMapUnits;
|
||||
EntropyCodingModeFlag = Params.EntropyCodingModeFlag;
|
||||
BottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag;
|
||||
NumRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1;
|
||||
NumRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1;
|
||||
DeblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag;
|
||||
RedundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag;
|
||||
Transform8x8ModeFlag = Params.Transform8x8ModeFlag;
|
||||
|
||||
MbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0;
|
||||
Direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0;
|
||||
WeightedPredFlag = ((Params.Flags >> 2) & 1) != 0;
|
||||
ConstrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0;
|
||||
FieldPicFlag = ((Params.Flags >> 5) & 1) != 0;
|
||||
BottomFieldFlag = ((Params.Flags >> 6) & 1) != 0;
|
||||
|
||||
Log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf;
|
||||
ChromaFormatIdc = (int)(Params.Flags >> 12) & 0x3;
|
||||
PicOrderCntType = (int)(Params.Flags >> 14) & 0x3;
|
||||
PicInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f;
|
||||
ChromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f;
|
||||
ChromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f;
|
||||
WeightedBipredIdc = (int)(Params.Flags >> 32) & 0x3;
|
||||
FrameNumber = (int)(Params.Flags >> 46) & 0x1ffff;
|
||||
|
||||
PicInitQpMinus26 = (PicInitQpMinus26 << 26) >> 26;
|
||||
ChromaQpIndexOffset = (ChromaQpIndexOffset << 27) >> 27;
|
||||
ChromaQpIndexOffset2 = (ChromaQpIndexOffset2 << 27) >> 27;
|
||||
|
||||
ScalingMatrix4 = Matrices.ScalingMatrix4;
|
||||
ScalingMatrix8 = Matrices.ScalingMatrix8;
|
||||
|
||||
if (FFmpegWrapper.IsInitialized)
|
||||
{
|
||||
FFmpegWrapper.DecodeFrame(FrameData);
|
||||
}
|
||||
else
|
||||
{
|
||||
FFmpegWrapper.H264Initialize();
|
||||
|
||||
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), FrameData));
|
||||
}
|
||||
}
|
||||
|
||||
private byte[] EncodeHeader()
|
||||
{
|
||||
using (MemoryStream Data = new MemoryStream())
|
||||
{
|
||||
H264BitStreamWriter Writer = new H264BitStreamWriter(Data);
|
||||
|
||||
//Sequence Parameter Set.
|
||||
Writer.WriteU(1, 24);
|
||||
Writer.WriteU(0, 1);
|
||||
Writer.WriteU(3, 2);
|
||||
Writer.WriteU(7, 5);
|
||||
Writer.WriteU(100, 8);
|
||||
Writer.WriteU(0, 8);
|
||||
Writer.WriteU(31, 8);
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteUe(ChromaFormatIdc);
|
||||
|
||||
if (ChromaFormatIdc == 3)
|
||||
{
|
||||
Writer.WriteBit(false);
|
||||
}
|
||||
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteBit(false);
|
||||
Writer.WriteBit(false); //Scaling matrix present flag
|
||||
|
||||
Writer.WriteUe(Log2MaxFrameNumMinus4);
|
||||
Writer.WriteUe(PicOrderCntType);
|
||||
|
||||
if (PicOrderCntType == 0)
|
||||
{
|
||||
Writer.WriteUe(Log2MaxPicOrderCntLsbMinus4);
|
||||
}
|
||||
else if (PicOrderCntType == 1)
|
||||
{
|
||||
Writer.WriteBit(DeltaPicOrderAlwaysZeroFlag);
|
||||
|
||||
Writer.WriteSe(0);
|
||||
Writer.WriteSe(0);
|
||||
Writer.WriteUe(0);
|
||||
}
|
||||
|
||||
int PicHeightInMbs = PicHeightInMapUnits / (FrameMbsOnlyFlag ? 1 : 2);
|
||||
|
||||
Writer.WriteUe(16);
|
||||
Writer.WriteBit(false);
|
||||
Writer.WriteUe(PicWidthInMbs - 1);
|
||||
Writer.WriteUe(PicHeightInMbs - 1);
|
||||
Writer.WriteBit(FrameMbsOnlyFlag);
|
||||
|
||||
if (!FrameMbsOnlyFlag)
|
||||
{
|
||||
Writer.WriteBit(MbAdaptiveFrameFieldFlag);
|
||||
}
|
||||
|
||||
Writer.WriteBit(Direct8x8InferenceFlag);
|
||||
Writer.WriteBit(false); //Frame cropping flag
|
||||
Writer.WriteBit(false); //VUI parameter present flag
|
||||
|
||||
Writer.End();
|
||||
|
||||
//Picture Parameter Set.
|
||||
Writer.WriteU(1, 24);
|
||||
Writer.WriteU(0, 1);
|
||||
Writer.WriteU(3, 2);
|
||||
Writer.WriteU(8, 5);
|
||||
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteUe(0);
|
||||
|
||||
Writer.WriteBit(EntropyCodingModeFlag);
|
||||
Writer.WriteBit(false);
|
||||
Writer.WriteUe(0);
|
||||
Writer.WriteUe(NumRefIdxL0DefaultActiveMinus1);
|
||||
Writer.WriteUe(NumRefIdxL1DefaultActiveMinus1);
|
||||
Writer.WriteBit(WeightedPredFlag);
|
||||
Writer.WriteU(WeightedBipredIdc, 2);
|
||||
Writer.WriteSe(PicInitQpMinus26);
|
||||
Writer.WriteSe(0);
|
||||
Writer.WriteSe(ChromaQpIndexOffset);
|
||||
Writer.WriteBit(DeblockingFilterControlPresentFlag);
|
||||
Writer.WriteBit(ConstrainedIntraPredFlag);
|
||||
Writer.WriteBit(RedundantPicCntPresentFlag);
|
||||
Writer.WriteBit(Transform8x8ModeFlag);
|
||||
|
||||
Writer.WriteBit(true);
|
||||
|
||||
for (int Index = 0; Index < 6; Index++)
|
||||
{
|
||||
Writer.WriteBit(true);
|
||||
|
||||
WriteScalingList(Writer, ScalingMatrix4, Index * 16, 16);
|
||||
}
|
||||
|
||||
if (Transform8x8ModeFlag)
|
||||
{
|
||||
for (int Index = 0; Index < 2; Index++)
|
||||
{
|
||||
Writer.WriteBit(true);
|
||||
|
||||
WriteScalingList(Writer, ScalingMatrix8, Index * 64, 64);
|
||||
}
|
||||
}
|
||||
|
||||
Writer.WriteSe(ChromaQpIndexOffset2);
|
||||
|
||||
Writer.End();
|
||||
|
||||
return Data.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
//ZigZag LUTs from libavcodec.
|
||||
private static readonly byte[] ZigZagDirect = new byte[]
|
||||
{
|
||||
0, 1, 8, 16, 9, 2, 3, 10,
|
||||
17, 24, 32, 25, 18, 11, 4, 5,
|
||||
12, 19, 26, 33, 40, 48, 41, 34,
|
||||
27, 20, 13, 6, 7, 14, 21, 28,
|
||||
35, 42, 49, 56, 57, 50, 43, 36,
|
||||
29, 22, 15, 23, 30, 37, 44, 51,
|
||||
58, 59, 52, 45, 38, 31, 39, 46,
|
||||
53, 60, 61, 54, 47, 55, 62, 63
|
||||
};
|
||||
|
||||
private static readonly byte[] ZigZagScan = new byte[]
|
||||
{
|
||||
0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4,
|
||||
1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
|
||||
1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4,
|
||||
3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4
|
||||
};
|
||||
|
||||
private static void WriteScalingList(H264BitStreamWriter Writer, byte[] List, int Start, int Count)
|
||||
{
|
||||
byte[] Scan = Count == 16 ? ZigZagScan : ZigZagDirect;
|
||||
|
||||
int LastScale = 8;
|
||||
|
||||
for (int Index = 0; Index < Count; Index++)
|
||||
{
|
||||
byte Value = List[Start + Scan[Index]];
|
||||
|
||||
int DeltaScale = Value - LastScale;
|
||||
|
||||
Writer.WriteSe(DeltaScale);
|
||||
|
||||
LastScale = Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
8
Ryujinx.Graphics/VDec/H264Matrices.cs
Normal file
8
Ryujinx.Graphics/VDec/H264Matrices.cs
Normal file
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
struct H264Matrices
|
||||
{
|
||||
public byte[] ScalingMatrix4;
|
||||
public byte[] ScalingMatrix8;
|
||||
}
|
||||
}
|
34
Ryujinx.Graphics/VDec/H264ParameterSets.cs
Normal file
34
Ryujinx.Graphics/VDec/H264ParameterSets.cs
Normal file
|
@ -0,0 +1,34 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 4)]
|
||||
struct H264ParameterSets
|
||||
{
|
||||
public int Log2MaxPicOrderCntLsbMinus4;
|
||||
public bool DeltaPicOrderAlwaysZeroFlag;
|
||||
public bool FrameMbsOnlyFlag;
|
||||
public int PicWidthInMbs;
|
||||
public int PicHeightInMapUnits;
|
||||
public int Reserved6C;
|
||||
public bool EntropyCodingModeFlag;
|
||||
public bool BottomFieldPicOrderInFramePresentFlag;
|
||||
public int NumRefIdxL0DefaultActiveMinus1;
|
||||
public int NumRefIdxL1DefaultActiveMinus1;
|
||||
public bool DeblockingFilterControlPresentFlag;
|
||||
public bool RedundantPicCntPresentFlag;
|
||||
public bool Transform8x8ModeFlag;
|
||||
public int Unknown8C;
|
||||
public int Unknown90;
|
||||
public int Reserved94;
|
||||
public int Unknown98;
|
||||
public int Reserved9C;
|
||||
public int ReservedA0;
|
||||
public int UnknownA4;
|
||||
public int ReservedA8;
|
||||
public int UnknownAC;
|
||||
public long Flags;
|
||||
public int FrameNumber;
|
||||
public int FrameNumber2;
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics/VDec/VideoCodec.cs
Normal file
10
Ryujinx.Graphics/VDec/VideoCodec.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
enum VideoCodec
|
||||
{
|
||||
H264 = 3,
|
||||
Vp8 = 5,
|
||||
H265 = 7,
|
||||
Vp9 = 9
|
||||
}
|
||||
}
|
280
Ryujinx.Graphics/VDec/VideoDecoder.cs
Normal file
280
Ryujinx.Graphics/VDec/VideoDecoder.cs
Normal file
|
@ -0,0 +1,280 @@
|
|||
using ChocolArm64.Memory;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using Ryujinx.Graphics.Memory;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
using Ryujinx.Graphics.Vic;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
unsafe class VideoDecoder
|
||||
{
|
||||
private NvGpu Gpu;
|
||||
|
||||
private H264Decoder H264Decoder;
|
||||
private Vp9Decoder Vp9Decoder;
|
||||
|
||||
private VideoCodec CurrentVideoCodec;
|
||||
|
||||
private long DecoderContextAddress;
|
||||
private long FrameDataAddress;
|
||||
private long VpxCurrLumaAddress;
|
||||
private long VpxRef0LumaAddress;
|
||||
private long VpxRef1LumaAddress;
|
||||
private long VpxRef2LumaAddress;
|
||||
private long VpxCurrChromaAddress;
|
||||
private long VpxRef0ChromaAddress;
|
||||
private long VpxRef1ChromaAddress;
|
||||
private long VpxRef2ChromaAddress;
|
||||
private long VpxProbTablesAddress;
|
||||
|
||||
public VideoDecoder(NvGpu Gpu)
|
||||
{
|
||||
this.Gpu = Gpu;
|
||||
|
||||
H264Decoder = new H264Decoder();
|
||||
Vp9Decoder = new Vp9Decoder();
|
||||
}
|
||||
|
||||
public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments)
|
||||
{
|
||||
VideoDecoderMeth Method = (VideoDecoderMeth)MethodOffset;
|
||||
|
||||
switch (Method)
|
||||
{
|
||||
case VideoDecoderMeth.SetVideoCodec: SetVideoCodec (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.Execute: Execute (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr (Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(Vmm, Arguments); break;
|
||||
case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(Vmm, Arguments); break;
|
||||
}
|
||||
}
|
||||
|
||||
private void SetVideoCodec(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
CurrentVideoCodec = (VideoCodec)Arguments[0];
|
||||
}
|
||||
|
||||
private void Execute(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
if (CurrentVideoCodec == VideoCodec.H264)
|
||||
{
|
||||
int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x48);
|
||||
|
||||
H264ParameterSets Params = MemoryHelper.Read<H264ParameterSets>(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x58));
|
||||
|
||||
H264Matrices Matrices = new H264Matrices()
|
||||
{
|
||||
ScalingMatrix4 = Vmm.ReadBytes(DecoderContextAddress + 0x1c0, 6 * 16),
|
||||
ScalingMatrix8 = Vmm.ReadBytes(DecoderContextAddress + 0x220, 2 * 64)
|
||||
};
|
||||
|
||||
byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize);
|
||||
|
||||
H264Decoder.Decode(Params, Matrices, FrameData);
|
||||
}
|
||||
else if (CurrentVideoCodec == VideoCodec.Vp9)
|
||||
{
|
||||
int FrameDataSize = Vmm.ReadInt32(DecoderContextAddress + 0x30);
|
||||
|
||||
Vp9FrameKeys Keys = new Vp9FrameKeys()
|
||||
{
|
||||
CurrKey = Vmm.GetPhysicalAddress(VpxCurrLumaAddress),
|
||||
Ref0Key = Vmm.GetPhysicalAddress(VpxRef0LumaAddress),
|
||||
Ref1Key = Vmm.GetPhysicalAddress(VpxRef1LumaAddress),
|
||||
Ref2Key = Vmm.GetPhysicalAddress(VpxRef2LumaAddress)
|
||||
};
|
||||
|
||||
Vp9FrameHeader Header = MemoryHelper.Read<Vp9FrameHeader>(Vmm.Memory, Vmm.GetPhysicalAddress(DecoderContextAddress + 0x48));
|
||||
|
||||
Vp9ProbabilityTables Probs = new Vp9ProbabilityTables()
|
||||
{
|
||||
SegmentationTreeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x387, 0x7),
|
||||
SegmentationPredProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x38e, 0x3),
|
||||
Tx8x8Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x470, 0x2),
|
||||
Tx16x16Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x472, 0x4),
|
||||
Tx32x32Probs = Vmm.ReadBytes(VpxProbTablesAddress + 0x476, 0x6),
|
||||
CoefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x5a0, 0x900),
|
||||
SkipProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x537, 0x3),
|
||||
InterModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x400, 0x1c),
|
||||
InterpFilterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x52a, 0x8),
|
||||
IsInterProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x41c, 0x4),
|
||||
CompModeProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x532, 0x5),
|
||||
SingleRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x580, 0xa),
|
||||
CompRefProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x58a, 0x5),
|
||||
YModeProbs0 = Vmm.ReadBytes(VpxProbTablesAddress + 0x480, 0x20),
|
||||
YModeProbs1 = Vmm.ReadBytes(VpxProbTablesAddress + 0x47c, 0x4),
|
||||
PartitionProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x4e0, 0x40),
|
||||
MvJointProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53b, 0x3),
|
||||
MvSignProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x53e, 0x3),
|
||||
MvClassProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54c, 0x14),
|
||||
MvClass0BitProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x540, 0x3),
|
||||
MvBitsProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x56c, 0x14),
|
||||
MvClass0FrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x560, 0xc),
|
||||
MvFrProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x542, 0x6),
|
||||
MvClass0HpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x548, 0x2),
|
||||
MvHpProbs = Vmm.ReadBytes(VpxProbTablesAddress + 0x54a, 0x2)
|
||||
};
|
||||
|
||||
byte[] FrameData = Vmm.ReadBytes(FrameDataAddress, FrameDataSize);
|
||||
|
||||
Vp9Decoder.Decode(Keys, Header, Probs, FrameData);
|
||||
}
|
||||
else
|
||||
{
|
||||
ThrowUnimplementedCodec();
|
||||
}
|
||||
}
|
||||
|
||||
private void SetDecoderCtxAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
DecoderContextAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetFrameDataAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
FrameDataAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetVpxCurrLumaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
VpxCurrLumaAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef0LumaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
VpxRef0LumaAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef1LumaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
VpxRef1LumaAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef2LumaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
VpxRef2LumaAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetVpxCurrChromaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
VpxCurrChromaAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef0ChromaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
VpxRef0ChromaAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef1ChromaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
VpxRef1ChromaAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetVpxRef2ChromaAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
VpxRef2ChromaAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetVpxProbTablesAddr(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
VpxProbTablesAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private static long GetAddress(int[] Arguments)
|
||||
{
|
||||
return (long)(uint)Arguments[0] << 8;
|
||||
}
|
||||
|
||||
internal void CopyPlanes(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig)
|
||||
{
|
||||
switch (OutputConfig.PixelFormat)
|
||||
{
|
||||
case SurfacePixelFormat.RGBA8: CopyPlanesRgba8 (Vmm, OutputConfig); break;
|
||||
case SurfacePixelFormat.YUV420P: CopyPlanesYuv420p(Vmm, OutputConfig); break;
|
||||
|
||||
default: ThrowUnimplementedPixelFormat(OutputConfig.PixelFormat); break;
|
||||
}
|
||||
}
|
||||
|
||||
private void CopyPlanesRgba8(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig)
|
||||
{
|
||||
FFmpegFrame Frame = FFmpegWrapper.GetFrameRgba();
|
||||
|
||||
if ((Frame.Width | Frame.Height) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GalImage Image = new GalImage(
|
||||
OutputConfig.SurfaceWidth,
|
||||
OutputConfig.SurfaceHeight, 1,
|
||||
OutputConfig.GobBlockHeight,
|
||||
GalMemoryLayout.BlockLinear,
|
||||
GalImageFormat.RGBA8 | GalImageFormat.Unorm);
|
||||
|
||||
ImageUtils.WriteTexture(Vmm, Image, Vmm.GetPhysicalAddress(OutputConfig.SurfaceLumaAddress), Frame.Data);
|
||||
}
|
||||
|
||||
private void CopyPlanesYuv420p(NvGpuVmm Vmm, SurfaceOutputConfig OutputConfig)
|
||||
{
|
||||
FFmpegFrame Frame = FFmpegWrapper.GetFrame();
|
||||
|
||||
if ((Frame.Width | Frame.Height) == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int HalfSrcWidth = Frame.Width / 2;
|
||||
|
||||
int HalfWidth = Frame.Width / 2;
|
||||
int HalfHeight = Frame.Height / 2;
|
||||
|
||||
int AlignedWidth = (OutputConfig.SurfaceWidth + 0xff) & ~0xff;
|
||||
|
||||
for (int Y = 0; Y < Frame.Height; Y++)
|
||||
{
|
||||
int Src = Y * Frame.Width;
|
||||
int Dst = Y * AlignedWidth;
|
||||
|
||||
int Size = Frame.Width;
|
||||
|
||||
for (int Offset = 0; Offset < Size; Offset++)
|
||||
{
|
||||
Vmm.WriteByte(OutputConfig.SurfaceLumaAddress + Dst + Offset, *(Frame.LumaPtr + Src + Offset));
|
||||
}
|
||||
}
|
||||
|
||||
//Copy chroma data from both channels with interleaving.
|
||||
for (int Y = 0; Y < HalfHeight; Y++)
|
||||
{
|
||||
int Src = Y * HalfSrcWidth;
|
||||
int Dst = Y * AlignedWidth;
|
||||
|
||||
for (int X = 0; X < HalfWidth; X++)
|
||||
{
|
||||
Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 0, *(Frame.ChromaBPtr + Src + X));
|
||||
Vmm.WriteByte(OutputConfig.SurfaceChromaUAddress + Dst + X * 2 + 1, *(Frame.ChromaRPtr + Src + X));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ThrowUnimplementedCodec()
|
||||
{
|
||||
throw new NotImplementedException("Codec \"" + CurrentVideoCodec + "\" is not supported!");
|
||||
}
|
||||
|
||||
private void ThrowUnimplementedPixelFormat(SurfacePixelFormat PixelFormat)
|
||||
{
|
||||
throw new NotImplementedException("Pixel format \"" + PixelFormat + "\" is not supported!");
|
||||
}
|
||||
}
|
||||
}
|
19
Ryujinx.Graphics/VDec/VideoDecoderMeth.cs
Normal file
19
Ryujinx.Graphics/VDec/VideoDecoderMeth.cs
Normal file
|
@ -0,0 +1,19 @@
|
|||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
enum VideoDecoderMeth
|
||||
{
|
||||
SetVideoCodec = 0x80,
|
||||
Execute = 0xc0,
|
||||
SetDecoderCtxAddr = 0x101,
|
||||
SetFrameDataAddr = 0x102,
|
||||
SetVpxRef0LumaAddr = 0x10c,
|
||||
SetVpxRef1LumaAddr = 0x10d,
|
||||
SetVpxRef2LumaAddr = 0x10e,
|
||||
SetVpxCurrLumaAddr = 0x10f,
|
||||
SetVpxRef0ChromaAddr = 0x11d,
|
||||
SetVpxRef1ChromaAddr = 0x11e,
|
||||
SetVpxRef2ChromaAddr = 0x11f,
|
||||
SetVpxCurrChromaAddr = 0x120,
|
||||
SetVpxProbTablesAddr = 0x170
|
||||
}
|
||||
}
|
879
Ryujinx.Graphics/VDec/Vp9Decoder.cs
Normal file
879
Ryujinx.Graphics/VDec/Vp9Decoder.cs
Normal file
|
@ -0,0 +1,879 @@
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class Vp9Decoder
|
||||
{
|
||||
private const int DiffUpdateProbability = 252;
|
||||
|
||||
private const int FrameSyncCode = 0x498342;
|
||||
|
||||
private static readonly int[] MapLut = new int[]
|
||||
{
|
||||
20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34,
|
||||
35, 36, 37, 1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
|
||||
2, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 3, 62, 63,
|
||||
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 4, 74, 75, 76, 77, 78,
|
||||
79, 80, 81, 82, 83, 84, 85, 5, 86, 87, 88, 89, 90, 91, 92, 93,
|
||||
94, 95, 96, 97, 6, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
|
||||
109, 7, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 8, 122,
|
||||
123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 9, 134, 135, 136, 137,
|
||||
138, 139, 140, 141, 142, 143, 144, 145, 10, 146, 147, 148, 149, 150, 151, 152,
|
||||
153, 154, 155, 156, 157, 11, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167,
|
||||
168, 169, 12, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 13,
|
||||
182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 14, 194, 195, 196,
|
||||
197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207, 208, 209, 210, 211,
|
||||
212, 213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223, 224, 225, 226,
|
||||
227, 228, 229, 17, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
|
||||
18, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 19
|
||||
};
|
||||
|
||||
private byte[] DefaultTx8x8Probs = new byte[] { 100, 66 };
|
||||
private byte[] DefaultTx16x16Probs = new byte[] { 20, 152, 15, 101 };
|
||||
private byte[] DefaultTx32x32Probs = new byte[] { 3, 136, 37, 5, 52, 13 };
|
||||
|
||||
private byte[] DefaultCoefProbs = new byte[]
|
||||
{
|
||||
195, 29, 183, 0, 84, 49, 136, 0, 8, 42, 71, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 31, 107, 169, 0, 35, 99, 159, 0,
|
||||
17, 82, 140, 0, 8, 66, 114, 0, 2, 44, 76, 0, 1, 19, 32, 0,
|
||||
40, 132, 201, 0, 29, 114, 187, 0, 13, 91, 157, 0, 7, 75, 127, 0,
|
||||
3, 58, 95, 0, 1, 28, 47, 0, 69, 142, 221, 0, 42, 122, 201, 0,
|
||||
15, 91, 159, 0, 6, 67, 121, 0, 1, 42, 77, 0, 1, 17, 31, 0,
|
||||
102, 148, 228, 0, 67, 117, 204, 0, 17, 82, 154, 0, 6, 59, 114, 0,
|
||||
2, 39, 75, 0, 1, 15, 29, 0, 156, 57, 233, 0, 119, 57, 212, 0,
|
||||
58, 48, 163, 0, 29, 40, 124, 0, 12, 30, 81, 0, 3, 12, 31, 0,
|
||||
191, 107, 226, 0, 124, 117, 204, 0, 25, 99, 155, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 29, 148, 210, 0, 37, 126, 194, 0,
|
||||
8, 93, 157, 0, 2, 68, 118, 0, 1, 39, 69, 0, 1, 17, 33, 0,
|
||||
41, 151, 213, 0, 27, 123, 193, 0, 3, 82, 144, 0, 1, 58, 105, 0,
|
||||
1, 32, 60, 0, 1, 13, 26, 0, 59, 159, 220, 0, 23, 126, 198, 0,
|
||||
4, 88, 151, 0, 1, 66, 114, 0, 1, 38, 71, 0, 1, 18, 34, 0,
|
||||
114, 136, 232, 0, 51, 114, 207, 0, 11, 83, 155, 0, 3, 56, 105, 0,
|
||||
1, 33, 65, 0, 1, 17, 34, 0, 149, 65, 234, 0, 121, 57, 215, 0,
|
||||
61, 49, 166, 0, 28, 36, 114, 0, 12, 25, 76, 0, 3, 16, 42, 0,
|
||||
214, 49, 220, 0, 132, 63, 188, 0, 42, 65, 137, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 85, 137, 221, 0, 104, 131, 216, 0,
|
||||
49, 111, 192, 0, 21, 87, 155, 0, 2, 49, 87, 0, 1, 16, 28, 0,
|
||||
89, 163, 230, 0, 90, 137, 220, 0, 29, 100, 183, 0, 10, 70, 135, 0,
|
||||
2, 42, 81, 0, 1, 17, 33, 0, 108, 167, 237, 0, 55, 133, 222, 0,
|
||||
15, 97, 179, 0, 4, 72, 135, 0, 1, 45, 85, 0, 1, 19, 38, 0,
|
||||
124, 146, 240, 0, 66, 124, 224, 0, 17, 88, 175, 0, 4, 58, 122, 0,
|
||||
1, 36, 75, 0, 1, 18, 37, 0, 141, 79, 241, 0, 126, 70, 227, 0,
|
||||
66, 58, 182, 0, 30, 44, 136, 0, 12, 34, 96, 0, 2, 20, 47, 0,
|
||||
229, 99, 249, 0, 143, 111, 235, 0, 46, 109, 192, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 82, 158, 236, 0, 94, 146, 224, 0,
|
||||
25, 117, 191, 0, 9, 87, 149, 0, 3, 56, 99, 0, 1, 33, 57, 0,
|
||||
83, 167, 237, 0, 68, 145, 222, 0, 10, 103, 177, 0, 2, 72, 131, 0,
|
||||
1, 41, 79, 0, 1, 20, 39, 0, 99, 167, 239, 0, 47, 141, 224, 0,
|
||||
10, 104, 178, 0, 2, 73, 133, 0, 1, 44, 85, 0, 1, 22, 47, 0,
|
||||
127, 145, 243, 0, 71, 129, 228, 0, 17, 93, 177, 0, 3, 61, 124, 0,
|
||||
1, 41, 84, 0, 1, 21, 52, 0, 157, 78, 244, 0, 140, 72, 231, 0,
|
||||
69, 58, 184, 0, 31, 44, 137, 0, 14, 38, 105, 0, 8, 23, 61, 0,
|
||||
125, 34, 187, 0, 52, 41, 133, 0, 6, 31, 56, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 37, 109, 153, 0, 51, 102, 147, 0,
|
||||
23, 87, 128, 0, 8, 67, 101, 0, 1, 41, 63, 0, 1, 19, 29, 0,
|
||||
31, 154, 185, 0, 17, 127, 175, 0, 6, 96, 145, 0, 2, 73, 114, 0,
|
||||
1, 51, 82, 0, 1, 28, 45, 0, 23, 163, 200, 0, 10, 131, 185, 0,
|
||||
2, 93, 148, 0, 1, 67, 111, 0, 1, 41, 69, 0, 1, 14, 24, 0,
|
||||
29, 176, 217, 0, 12, 145, 201, 0, 3, 101, 156, 0, 1, 69, 111, 0,
|
||||
1, 39, 63, 0, 1, 14, 23, 0, 57, 192, 233, 0, 25, 154, 215, 0,
|
||||
6, 109, 167, 0, 3, 78, 118, 0, 1, 48, 69, 0, 1, 21, 29, 0,
|
||||
202, 105, 245, 0, 108, 106, 216, 0, 18, 90, 144, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 33, 172, 219, 0, 64, 149, 206, 0,
|
||||
14, 117, 177, 0, 5, 90, 141, 0, 2, 61, 95, 0, 1, 37, 57, 0,
|
||||
33, 179, 220, 0, 11, 140, 198, 0, 1, 89, 148, 0, 1, 60, 104, 0,
|
||||
1, 33, 57, 0, 1, 12, 21, 0, 30, 181, 221, 0, 8, 141, 198, 0,
|
||||
1, 87, 145, 0, 1, 58, 100, 0, 1, 31, 55, 0, 1, 12, 20, 0,
|
||||
32, 186, 224, 0, 7, 142, 198, 0, 1, 86, 143, 0, 1, 58, 100, 0,
|
||||
1, 31, 55, 0, 1, 12, 22, 0, 57, 192, 227, 0, 20, 143, 204, 0,
|
||||
3, 96, 154, 0, 1, 68, 112, 0, 1, 42, 69, 0, 1, 19, 32, 0,
|
||||
212, 35, 215, 0, 113, 47, 169, 0, 29, 48, 105, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 74, 129, 203, 0, 106, 120, 203, 0,
|
||||
49, 107, 178, 0, 19, 84, 144, 0, 4, 50, 84, 0, 1, 15, 25, 0,
|
||||
71, 172, 217, 0, 44, 141, 209, 0, 15, 102, 173, 0, 6, 76, 133, 0,
|
||||
2, 51, 89, 0, 1, 24, 42, 0, 64, 185, 231, 0, 31, 148, 216, 0,
|
||||
8, 103, 175, 0, 3, 74, 131, 0, 1, 46, 81, 0, 1, 18, 30, 0,
|
||||
65, 196, 235, 0, 25, 157, 221, 0, 5, 105, 174, 0, 1, 67, 120, 0,
|
||||
1, 38, 69, 0, 1, 15, 30, 0, 65, 204, 238, 0, 30, 156, 224, 0,
|
||||
7, 107, 177, 0, 2, 70, 124, 0, 1, 42, 73, 0, 1, 18, 34, 0,
|
||||
225, 86, 251, 0, 144, 104, 235, 0, 42, 99, 181, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 85, 175, 239, 0, 112, 165, 229, 0,
|
||||
29, 136, 200, 0, 12, 103, 162, 0, 6, 77, 123, 0, 2, 53, 84, 0,
|
||||
75, 183, 239, 0, 30, 155, 221, 0, 3, 106, 171, 0, 1, 74, 128, 0,
|
||||
1, 44, 76, 0, 1, 17, 28, 0, 73, 185, 240, 0, 27, 159, 222, 0,
|
||||
2, 107, 172, 0, 1, 75, 127, 0, 1, 42, 73, 0, 1, 17, 29, 0,
|
||||
62, 190, 238, 0, 21, 159, 222, 0, 2, 107, 172, 0, 1, 72, 122, 0,
|
||||
1, 40, 71, 0, 1, 18, 32, 0, 61, 199, 240, 0, 27, 161, 226, 0,
|
||||
4, 113, 180, 0, 1, 76, 129, 0, 1, 46, 80, 0, 1, 23, 41, 0,
|
||||
7, 27, 153, 0, 5, 30, 95, 0, 1, 16, 30, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 50, 75, 127, 0, 57, 75, 124, 0,
|
||||
27, 67, 108, 0, 10, 54, 86, 0, 1, 33, 52, 0, 1, 12, 18, 0,
|
||||
43, 125, 151, 0, 26, 108, 148, 0, 7, 83, 122, 0, 2, 59, 89, 0,
|
||||
1, 38, 60, 0, 1, 17, 27, 0, 23, 144, 163, 0, 13, 112, 154, 0,
|
||||
2, 75, 117, 0, 1, 50, 81, 0, 1, 31, 51, 0, 1, 14, 23, 0,
|
||||
18, 162, 185, 0, 6, 123, 171, 0, 1, 78, 125, 0, 1, 51, 86, 0,
|
||||
1, 31, 54, 0, 1, 14, 23, 0, 15, 199, 227, 0, 3, 150, 204, 0,
|
||||
1, 91, 146, 0, 1, 55, 95, 0, 1, 30, 53, 0, 1, 11, 20, 0,
|
||||
19, 55, 240, 0, 19, 59, 196, 0, 3, 52, 105, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 41, 166, 207, 0, 104, 153, 199, 0,
|
||||
31, 123, 181, 0, 14, 101, 152, 0, 5, 72, 106, 0, 1, 36, 52, 0,
|
||||
35, 176, 211, 0, 12, 131, 190, 0, 2, 88, 144, 0, 1, 60, 101, 0,
|
||||
1, 36, 60, 0, 1, 16, 28, 0, 28, 183, 213, 0, 8, 134, 191, 0,
|
||||
1, 86, 142, 0, 1, 56, 96, 0, 1, 30, 53, 0, 1, 12, 20, 0,
|
||||
20, 190, 215, 0, 4, 135, 192, 0, 1, 84, 139, 0, 1, 53, 91, 0,
|
||||
1, 28, 49, 0, 1, 11, 20, 0, 13, 196, 216, 0, 2, 137, 192, 0,
|
||||
1, 86, 143, 0, 1, 57, 99, 0, 1, 32, 56, 0, 1, 13, 24, 0,
|
||||
211, 29, 217, 0, 96, 47, 156, 0, 22, 43, 87, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 78, 120, 193, 0, 111, 116, 186, 0,
|
||||
46, 102, 164, 0, 15, 80, 128, 0, 2, 49, 76, 0, 1, 18, 28, 0,
|
||||
71, 161, 203, 0, 42, 132, 192, 0, 10, 98, 150, 0, 3, 69, 109, 0,
|
||||
1, 44, 70, 0, 1, 18, 29, 0, 57, 186, 211, 0, 30, 140, 196, 0,
|
||||
4, 93, 146, 0, 1, 62, 102, 0, 1, 38, 65, 0, 1, 16, 27, 0,
|
||||
47, 199, 217, 0, 14, 145, 196, 0, 1, 88, 142, 0, 1, 57, 98, 0,
|
||||
1, 36, 62, 0, 1, 15, 26, 0, 26, 219, 229, 0, 5, 155, 207, 0,
|
||||
1, 94, 151, 0, 1, 60, 104, 0, 1, 36, 62, 0, 1, 16, 28, 0,
|
||||
233, 29, 248, 0, 146, 47, 220, 0, 43, 52, 140, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 100, 163, 232, 0, 179, 161, 222, 0,
|
||||
63, 142, 204, 0, 37, 113, 174, 0, 26, 89, 137, 0, 18, 68, 97, 0,
|
||||
85, 181, 230, 0, 32, 146, 209, 0, 7, 100, 164, 0, 3, 71, 121, 0,
|
||||
1, 45, 77, 0, 1, 18, 30, 0, 65, 187, 230, 0, 20, 148, 207, 0,
|
||||
2, 97, 159, 0, 1, 68, 116, 0, 1, 40, 70, 0, 1, 14, 29, 0,
|
||||
40, 194, 227, 0, 8, 147, 204, 0, 1, 94, 155, 0, 1, 65, 112, 0,
|
||||
1, 39, 66, 0, 1, 14, 26, 0, 16, 208, 228, 0, 3, 151, 207, 0,
|
||||
1, 98, 160, 0, 1, 67, 117, 0, 1, 41, 74, 0, 1, 17, 31, 0,
|
||||
17, 38, 140, 0, 7, 34, 80, 0, 1, 17, 29, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 37, 75, 128, 0, 41, 76, 128, 0,
|
||||
26, 66, 116, 0, 12, 52, 94, 0, 2, 32, 55, 0, 1, 10, 16, 0,
|
||||
50, 127, 154, 0, 37, 109, 152, 0, 16, 82, 121, 0, 5, 59, 85, 0,
|
||||
1, 35, 54, 0, 1, 13, 20, 0, 40, 142, 167, 0, 17, 110, 157, 0,
|
||||
2, 71, 112, 0, 1, 44, 72, 0, 1, 27, 45, 0, 1, 11, 17, 0,
|
||||
30, 175, 188, 0, 9, 124, 169, 0, 1, 74, 116, 0, 1, 48, 78, 0,
|
||||
1, 30, 49, 0, 1, 11, 18, 0, 10, 222, 223, 0, 2, 150, 194, 0,
|
||||
1, 83, 128, 0, 1, 48, 79, 0, 1, 27, 45, 0, 1, 11, 17, 0,
|
||||
36, 41, 235, 0, 29, 36, 193, 0, 10, 27, 111, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 85, 165, 222, 0, 177, 162, 215, 0,
|
||||
110, 135, 195, 0, 57, 113, 168, 0, 23, 83, 120, 0, 10, 49, 61, 0,
|
||||
85, 190, 223, 0, 36, 139, 200, 0, 5, 90, 146, 0, 1, 60, 103, 0,
|
||||
1, 38, 65, 0, 1, 18, 30, 0, 72, 202, 223, 0, 23, 141, 199, 0,
|
||||
2, 86, 140, 0, 1, 56, 97, 0, 1, 36, 61, 0, 1, 16, 27, 0,
|
||||
55, 218, 225, 0, 13, 145, 200, 0, 1, 86, 141, 0, 1, 57, 99, 0,
|
||||
1, 35, 61, 0, 1, 13, 22, 0, 15, 235, 212, 0, 1, 132, 184, 0,
|
||||
1, 84, 139, 0, 1, 57, 97, 0, 1, 34, 56, 0, 1, 14, 23, 0,
|
||||
181, 21, 201, 0, 61, 37, 123, 0, 10, 38, 71, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 47, 106, 172, 0, 95, 104, 173, 0,
|
||||
42, 93, 159, 0, 18, 77, 131, 0, 4, 50, 81, 0, 1, 17, 23, 0,
|
||||
62, 147, 199, 0, 44, 130, 189, 0, 28, 102, 154, 0, 18, 75, 115, 0,
|
||||
2, 44, 65, 0, 1, 12, 19, 0, 55, 153, 210, 0, 24, 130, 194, 0,
|
||||
3, 93, 146, 0, 1, 61, 97, 0, 1, 31, 50, 0, 1, 10, 16, 0,
|
||||
49, 186, 223, 0, 17, 148, 204, 0, 1, 96, 142, 0, 1, 53, 83, 0,
|
||||
1, 26, 44, 0, 1, 11, 17, 0, 13, 217, 212, 0, 2, 136, 180, 0,
|
||||
1, 78, 124, 0, 1, 50, 83, 0, 1, 29, 49, 0, 1, 14, 23, 0,
|
||||
197, 13, 247, 0, 82, 17, 222, 0, 25, 17, 162, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 126, 186, 247, 0, 234, 191, 243, 0,
|
||||
176, 177, 234, 0, 104, 158, 220, 0, 66, 128, 186, 0, 55, 90, 137, 0,
|
||||
111, 197, 242, 0, 46, 158, 219, 0, 9, 104, 171, 0, 2, 65, 125, 0,
|
||||
1, 44, 80, 0, 1, 17, 91, 0, 104, 208, 245, 0, 39, 168, 224, 0,
|
||||
3, 109, 162, 0, 1, 79, 124, 0, 1, 50, 102, 0, 1, 43, 102, 0,
|
||||
84, 220, 246, 0, 31, 177, 231, 0, 2, 115, 180, 0, 1, 79, 134, 0,
|
||||
1, 55, 77, 0, 1, 60, 79, 0, 43, 243, 240, 0, 8, 180, 217, 0,
|
||||
1, 115, 166, 0, 1, 84, 121, 0, 1, 51, 67, 0, 1, 16, 6, 0
|
||||
};
|
||||
|
||||
private byte[] DefaultSkipProbs = new byte[] { 192, 128, 64 };
|
||||
|
||||
private byte[] DefaultInterModeProbs = new byte[]
|
||||
{
|
||||
2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94, 66, 0,
|
||||
8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0
|
||||
};
|
||||
|
||||
private byte[] DefaultInterpFilterProbs = new byte[]
|
||||
{
|
||||
235, 162, 36, 255, 34, 3, 149, 144
|
||||
};
|
||||
|
||||
private byte[] DefaultIsInterProbs = new byte[] { 9, 102, 187, 225 };
|
||||
|
||||
private byte[] DefaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 };
|
||||
|
||||
private byte[] DefaultSingleRefProbs = new byte[]
|
||||
{
|
||||
33, 16, 77, 74, 142, 142, 172, 170, 238, 247
|
||||
};
|
||||
|
||||
private byte[] DefaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 };
|
||||
|
||||
private byte[] DefaultYModeProbs0 = new byte[]
|
||||
{
|
||||
65, 32, 18, 144, 162, 194, 41, 51, 132, 68, 18, 165, 217, 196, 45, 40,
|
||||
173, 80, 19, 176, 240, 193, 64, 35, 221, 135, 38, 194, 248, 121, 96, 85
|
||||
};
|
||||
|
||||
private byte[] DefaultYModeProbs1 = new byte[] { 98, 78, 46, 29 };
|
||||
|
||||
private byte[] DefaultPartitionProbs = new byte[]
|
||||
{
|
||||
199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0,
|
||||
174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0,
|
||||
177, 58, 59, 0, 68, 26, 63, 0, 52, 79, 25, 0, 17, 14, 12, 0,
|
||||
222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0
|
||||
};
|
||||
|
||||
private byte[] DefaultMvJointProbs = new byte[] { 32, 64, 96 };
|
||||
|
||||
private byte[] DefaultMvSignProbs = new byte[] { 128, 128 };
|
||||
|
||||
private byte[] DefaultMvClassProbs = new byte[]
|
||||
{
|
||||
224, 144, 192, 168, 192, 176, 192, 198, 198, 245, 216, 128, 176, 160, 176, 176,
|
||||
192, 198, 198, 208
|
||||
};
|
||||
|
||||
private byte[] DefaultMvClass0BitProbs = new byte[] { 216, 208 };
|
||||
|
||||
private byte[] DefaultMvBitsProbs = new byte[]
|
||||
{
|
||||
136, 140, 148, 160, 176, 192, 224, 234, 234, 240, 136, 140, 148, 160, 176, 192,
|
||||
224, 234, 234, 240
|
||||
};
|
||||
|
||||
private byte[] DefaultMvClass0FrProbs = new byte[]
|
||||
{
|
||||
128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64
|
||||
};
|
||||
|
||||
private byte[] DefaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 };
|
||||
|
||||
private byte[] DefaultMvClass0HpProbs = new byte[] { 160, 160 };
|
||||
|
||||
private byte[] DefaultMvHpProbs = new byte[] { 128, 128 };
|
||||
|
||||
private sbyte[] LoopFilterRefDeltas;
|
||||
private sbyte[] LoopFilterModeDeltas;
|
||||
|
||||
private LinkedList<int> FrameSlotByLastUse;
|
||||
|
||||
private Dictionary<long, LinkedListNode<int>> CachedRefFrames;
|
||||
|
||||
public Vp9Decoder()
|
||||
{
|
||||
LoopFilterRefDeltas = new sbyte[4];
|
||||
LoopFilterModeDeltas = new sbyte[2];
|
||||
|
||||
FrameSlotByLastUse = new LinkedList<int>();
|
||||
|
||||
for (int Slot = 0; Slot < 8; Slot++)
|
||||
{
|
||||
FrameSlotByLastUse.AddFirst(Slot);
|
||||
}
|
||||
|
||||
CachedRefFrames = new Dictionary<long, LinkedListNode<int>>();
|
||||
}
|
||||
|
||||
public void Decode(
|
||||
Vp9FrameKeys Keys,
|
||||
Vp9FrameHeader Header,
|
||||
Vp9ProbabilityTables Probs,
|
||||
byte[] FrameData)
|
||||
{
|
||||
bool IsKeyFrame = ((Header.Flags >> 0) & 1) != 0;
|
||||
bool LastIsKeyFrame = ((Header.Flags >> 1) & 1) != 0;
|
||||
bool FrameSizeChanged = ((Header.Flags >> 2) & 1) != 0;
|
||||
bool ErrorResilientMode = ((Header.Flags >> 3) & 1) != 0;
|
||||
bool LastShowFrame = ((Header.Flags >> 4) & 1) != 0;
|
||||
bool IsFrameIntra = ((Header.Flags >> 5) & 1) != 0;
|
||||
|
||||
bool ShowFrame = !IsFrameIntra;
|
||||
|
||||
//Write compressed header.
|
||||
byte[] CompressedHeaderData;
|
||||
|
||||
using (MemoryStream CompressedHeader = new MemoryStream())
|
||||
{
|
||||
VpxRangeEncoder Writer = new VpxRangeEncoder(CompressedHeader);
|
||||
|
||||
if (!Header.Lossless)
|
||||
{
|
||||
if ((uint)Header.TxMode >= 3)
|
||||
{
|
||||
Writer.Write(3, 2);
|
||||
Writer.Write(Header.TxMode == 4);
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.Write(Header.TxMode, 2);
|
||||
}
|
||||
}
|
||||
|
||||
if (Header.TxMode == 4)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.Tx8x8Probs, DefaultTx8x8Probs);
|
||||
WriteProbabilityUpdate(Writer, Probs.Tx16x16Probs, DefaultTx16x16Probs);
|
||||
WriteProbabilityUpdate(Writer, Probs.Tx32x32Probs, DefaultTx32x32Probs);
|
||||
}
|
||||
|
||||
WriteCoefProbabilityUpdate(Writer, Header.TxMode, Probs.CoefProbs, DefaultCoefProbs);
|
||||
|
||||
WriteProbabilityUpdate(Writer, Probs.SkipProbs, DefaultSkipProbs);
|
||||
|
||||
if (!IsFrameIntra)
|
||||
{
|
||||
WriteProbabilityUpdateAligned4(Writer, Probs.InterModeProbs, DefaultInterModeProbs);
|
||||
|
||||
if (Header.RawInterpolationFilter == 4)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.InterpFilterProbs, DefaultInterpFilterProbs);
|
||||
}
|
||||
|
||||
WriteProbabilityUpdate(Writer, Probs.IsInterProbs, DefaultIsInterProbs);
|
||||
|
||||
if ((Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[2] & 1) ||
|
||||
(Header.RefFrameSignBias[1] & 1) != (Header.RefFrameSignBias[3] & 1))
|
||||
{
|
||||
if ((uint)Header.CompPredMode >= 1)
|
||||
{
|
||||
Writer.Write(1, 1);
|
||||
Writer.Write(Header.CompPredMode == 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.Write(0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
if (Header.CompPredMode == 2)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.CompModeProbs, DefaultCompModeProbs);
|
||||
}
|
||||
|
||||
if (Header.CompPredMode != 1)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.SingleRefProbs, DefaultSingleRefProbs);
|
||||
}
|
||||
|
||||
if (Header.CompPredMode != 0)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, Probs.CompRefProbs, DefaultCompRefProbs);
|
||||
}
|
||||
|
||||
for (int Index = 0; Index < 4; Index++)
|
||||
{
|
||||
int i = Index * 8;
|
||||
int j = Index;
|
||||
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 0], DefaultYModeProbs0[i + 0]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 1], DefaultYModeProbs0[i + 1]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 2], DefaultYModeProbs0[i + 2]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 3], DefaultYModeProbs0[i + 3]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 4], DefaultYModeProbs0[i + 4]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 5], DefaultYModeProbs0[i + 5]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 6], DefaultYModeProbs0[i + 6]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs0[i + 7], DefaultYModeProbs0[i + 7]);
|
||||
WriteProbabilityUpdate(Writer, Probs.YModeProbs1[j + 0], DefaultYModeProbs1[j + 0]);
|
||||
}
|
||||
|
||||
WriteProbabilityUpdateAligned4(Writer, Probs.PartitionProbs, DefaultPartitionProbs);
|
||||
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvJointProbs[i], DefaultMvJointProbs[i]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvSignProbs[i], DefaultMvSignProbs[i]);
|
||||
|
||||
for (int j = 0; j < 10; j++)
|
||||
{
|
||||
int Index = i * 10 + j;
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvClassProbs[Index], DefaultMvClassProbs[Index]);
|
||||
}
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvClass0BitProbs[i], DefaultMvClass0BitProbs[i]);
|
||||
|
||||
for (int j = 0; j < 10; j++)
|
||||
{
|
||||
int Index = i * 10 + j;
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvBitsProbs[Index], DefaultMvBitsProbs[Index]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
for (int j = 0; j < 2; j++)
|
||||
{
|
||||
for (int k = 0; k < 3; k++)
|
||||
{
|
||||
int Index = i * 2 * 3 + j * 3 + k;
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvClass0FrProbs[Index], DefaultMvClass0FrProbs[Index]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
int Index = i * 3 + j;
|
||||
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvFrProbs[Index], DefaultMvFrProbs[Index]);
|
||||
}
|
||||
}
|
||||
|
||||
if (Header.AllowHighPrecisionMv)
|
||||
{
|
||||
for (int Index = 0; Index < 2; Index++)
|
||||
{
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvClass0HpProbs[Index], DefaultMvClass0HpProbs[Index]);
|
||||
WriteMvProbabilityUpdate(Writer, Probs.MvHpProbs[Index], DefaultMvHpProbs[Index]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Writer.End();
|
||||
|
||||
CompressedHeaderData = CompressedHeader.ToArray();
|
||||
}
|
||||
|
||||
//Write uncompressed header.
|
||||
using (MemoryStream EncodedHeader = new MemoryStream())
|
||||
{
|
||||
VpxBitStreamWriter Writer = new VpxBitStreamWriter(EncodedHeader);
|
||||
|
||||
Writer.WriteU(2, 2); //Frame marker.
|
||||
Writer.WriteU(0, 2); //Profile.
|
||||
Writer.WriteBit(false); //Show existing frame.
|
||||
Writer.WriteBit(!IsKeyFrame);
|
||||
Writer.WriteBit(ShowFrame);
|
||||
Writer.WriteBit(ErrorResilientMode);
|
||||
|
||||
if (IsKeyFrame)
|
||||
{
|
||||
Writer.WriteU(FrameSyncCode, 24);
|
||||
Writer.WriteU(0, 3); //Color space.
|
||||
Writer.WriteU(0, 1); //Color range.
|
||||
Writer.WriteU(Header.CurrentFrame.Width - 1, 16);
|
||||
Writer.WriteU(Header.CurrentFrame.Height - 1, 16);
|
||||
Writer.WriteBit(false); //Render and frame size different.
|
||||
|
||||
CachedRefFrames.Clear();
|
||||
|
||||
//On key frames, all frame slots are set to the current frame,
|
||||
//so the value of the selected slot doesn't really matter.
|
||||
GetNewFrameSlot(Keys.CurrKey);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!ShowFrame)
|
||||
{
|
||||
Writer.WriteBit(IsFrameIntra);
|
||||
}
|
||||
|
||||
if (!ErrorResilientMode)
|
||||
{
|
||||
Writer.WriteU(0, 2); //Reset frame context.
|
||||
}
|
||||
|
||||
int RefreshFrameFlags = 1 << GetNewFrameSlot(Keys.CurrKey);
|
||||
|
||||
if (IsFrameIntra)
|
||||
{
|
||||
Writer.WriteU(FrameSyncCode, 24);
|
||||
Writer.WriteU(RefreshFrameFlags, 8);
|
||||
Writer.WriteU(Header.CurrentFrame.Width - 1, 16);
|
||||
Writer.WriteU(Header.CurrentFrame.Height - 1, 16);
|
||||
Writer.WriteBit(false); //Render and frame size different.
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.WriteU(RefreshFrameFlags, 8);
|
||||
|
||||
int[] RefFrameIndex = new int[]
|
||||
{
|
||||
GetFrameSlot(Keys.Ref0Key),
|
||||
GetFrameSlot(Keys.Ref1Key),
|
||||
GetFrameSlot(Keys.Ref2Key)
|
||||
};
|
||||
|
||||
byte[] RefFrameSignBias = Header.RefFrameSignBias;
|
||||
|
||||
for (int Index = 1; Index < 4; Index++)
|
||||
{
|
||||
Writer.WriteU(RefFrameIndex[Index - 1], 3);
|
||||
Writer.WriteU(RefFrameSignBias[Index], 1);
|
||||
}
|
||||
|
||||
Writer.WriteBit(true); //Frame size with refs.
|
||||
Writer.WriteBit(false); //Render and frame size different.
|
||||
Writer.WriteBit(Header.AllowHighPrecisionMv);
|
||||
Writer.WriteBit(Header.RawInterpolationFilter == 4);
|
||||
|
||||
if (Header.RawInterpolationFilter != 4)
|
||||
{
|
||||
Writer.WriteU(Header.RawInterpolationFilter, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!ErrorResilientMode)
|
||||
{
|
||||
Writer.WriteBit(false); //Refresh frame context.
|
||||
Writer.WriteBit(true); //Frame parallel decoding mode.
|
||||
}
|
||||
|
||||
Writer.WriteU(0, 2); //Frame context index.
|
||||
|
||||
Writer.WriteU(Header.LoopFilterLevel, 6);
|
||||
Writer.WriteU(Header.LoopFilterSharpness, 3);
|
||||
Writer.WriteBit(Header.LoopFilterDeltaEnabled);
|
||||
|
||||
if (Header.LoopFilterDeltaEnabled)
|
||||
{
|
||||
bool[] UpdateLoopFilterRefDeltas = new bool[4];
|
||||
bool[] UpdateLoopFilterModeDeltas = new bool[2];
|
||||
|
||||
bool LoopFilterDeltaUpdate = false;
|
||||
|
||||
for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++)
|
||||
{
|
||||
sbyte Old = LoopFilterRefDeltas[Index];
|
||||
sbyte New = Header.LoopFilterRefDeltas[Index];
|
||||
|
||||
LoopFilterDeltaUpdate |= (UpdateLoopFilterRefDeltas[Index] = Old != New);
|
||||
}
|
||||
|
||||
for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++)
|
||||
{
|
||||
sbyte Old = LoopFilterModeDeltas[Index];
|
||||
sbyte New = Header.LoopFilterModeDeltas[Index];
|
||||
|
||||
LoopFilterDeltaUpdate |= (UpdateLoopFilterModeDeltas[Index] = Old != New);
|
||||
}
|
||||
|
||||
Writer.WriteBit(LoopFilterDeltaUpdate);
|
||||
|
||||
if (LoopFilterDeltaUpdate)
|
||||
{
|
||||
for (int Index = 0; Index < Header.LoopFilterRefDeltas.Length; Index++)
|
||||
{
|
||||
Writer.WriteBit(UpdateLoopFilterRefDeltas[Index]);
|
||||
|
||||
if (UpdateLoopFilterRefDeltas[Index])
|
||||
{
|
||||
Writer.WriteS(Header.LoopFilterRefDeltas[Index], 6);
|
||||
}
|
||||
}
|
||||
|
||||
for (int Index = 0; Index < Header.LoopFilterModeDeltas.Length; Index++)
|
||||
{
|
||||
Writer.WriteBit(UpdateLoopFilterModeDeltas[Index]);
|
||||
|
||||
if (UpdateLoopFilterModeDeltas[Index])
|
||||
{
|
||||
Writer.WriteS(Header.LoopFilterModeDeltas[Index], 6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Writer.WriteU(Header.BaseQIndex, 8);
|
||||
|
||||
Writer.WriteDeltaQ(Header.DeltaQYDc);
|
||||
Writer.WriteDeltaQ(Header.DeltaQUvDc);
|
||||
Writer.WriteDeltaQ(Header.DeltaQUvAc);
|
||||
|
||||
Writer.WriteBit(false); //Segmentation enabled (TODO).
|
||||
|
||||
int MinTileColsLog2 = CalcMinLog2TileCols(Header.CurrentFrame.Width);
|
||||
int MaxTileColsLog2 = CalcMaxLog2TileCols(Header.CurrentFrame.Width);
|
||||
|
||||
int TileColsLog2Diff = Header.TileColsLog2 - MinTileColsLog2;
|
||||
|
||||
int TileColsLog2IncMask = (1 << TileColsLog2Diff) - 1;
|
||||
|
||||
//If it's less than the maximum, we need to add an extra 0 on the bitstream
|
||||
//to indicate that it should stop reading.
|
||||
if (Header.TileColsLog2 < MaxTileColsLog2)
|
||||
{
|
||||
Writer.WriteU(TileColsLog2IncMask << 1, TileColsLog2Diff + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.WriteU(TileColsLog2IncMask, TileColsLog2Diff);
|
||||
}
|
||||
|
||||
bool TileRowsLog2IsNonZero = Header.TileRowsLog2 != 0;
|
||||
|
||||
Writer.WriteBit(TileRowsLog2IsNonZero);
|
||||
|
||||
if (TileRowsLog2IsNonZero)
|
||||
{
|
||||
Writer.WriteBit(Header.TileRowsLog2 > 1);
|
||||
}
|
||||
|
||||
Writer.WriteU(CompressedHeaderData.Length, 16);
|
||||
|
||||
Writer.Flush();
|
||||
|
||||
EncodedHeader.Write(CompressedHeaderData, 0, CompressedHeaderData.Length);
|
||||
|
||||
if (!FFmpegWrapper.IsInitialized)
|
||||
{
|
||||
FFmpegWrapper.Vp9Initialize();
|
||||
}
|
||||
|
||||
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodedHeader.ToArray(), FrameData));
|
||||
}
|
||||
|
||||
LoopFilterRefDeltas = Header.LoopFilterRefDeltas;
|
||||
LoopFilterModeDeltas = Header.LoopFilterModeDeltas;
|
||||
}
|
||||
|
||||
private int GetNewFrameSlot(long Key)
|
||||
{
|
||||
LinkedListNode<int> Node = FrameSlotByLastUse.Last;
|
||||
|
||||
FrameSlotByLastUse.RemoveLast();
|
||||
FrameSlotByLastUse.AddFirst(Node);
|
||||
|
||||
CachedRefFrames[Key] = Node;
|
||||
|
||||
return Node.Value;
|
||||
}
|
||||
|
||||
private int GetFrameSlot(long Key)
|
||||
{
|
||||
if (CachedRefFrames.TryGetValue(Key, out LinkedListNode<int> Node))
|
||||
{
|
||||
FrameSlotByLastUse.Remove(Node);
|
||||
FrameSlotByLastUse.AddFirst(Node);
|
||||
|
||||
return Node.Value;
|
||||
}
|
||||
|
||||
//Reference frame was lost.
|
||||
//What we should do in this case?
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte[] New, byte[] Old)
|
||||
{
|
||||
for (int Offset = 0; Offset < New.Length; Offset++)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, New[Offset], Old[Offset]);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteCoefProbabilityUpdate(VpxRangeEncoder Writer, int TxMode, byte[] New, byte[] Old)
|
||||
{
|
||||
//Note: There's 1 byte added on each packet for alignment,
|
||||
//this byte is ignored when doing updates.
|
||||
const int BlockBytes = 2 * 2 * 6 * 6 * 4;
|
||||
|
||||
bool NeedsUpdate(int BaseIndex)
|
||||
{
|
||||
int Index = BaseIndex;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (int j = 0; j < 2; j++)
|
||||
for (int k = 0; k < 6; k++)
|
||||
for (int l = 0; l < 6; l++)
|
||||
{
|
||||
if (New[Index + 0] != Old[Index + 0] ||
|
||||
New[Index + 1] != Old[Index + 1] ||
|
||||
New[Index + 2] != Old[Index + 2])
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
Index += 4;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int BlockIndex = 0; BlockIndex < 4; BlockIndex++)
|
||||
{
|
||||
int BaseIndex = BlockIndex * BlockBytes;
|
||||
|
||||
bool Update = NeedsUpdate(BaseIndex);
|
||||
|
||||
Writer.Write(Update);
|
||||
|
||||
if (Update)
|
||||
{
|
||||
int Index = BaseIndex;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (int j = 0; j < 2; j++)
|
||||
for (int k = 0; k < 6; k++)
|
||||
for (int l = 0; l < 6; l++)
|
||||
{
|
||||
if (k != 0 || l < 3)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, New[Index + 0], Old[Index + 0]);
|
||||
WriteProbabilityUpdate(Writer, New[Index + 1], Old[Index + 1]);
|
||||
WriteProbabilityUpdate(Writer, New[Index + 2], Old[Index + 2]);
|
||||
}
|
||||
|
||||
Index += 4;
|
||||
}
|
||||
}
|
||||
|
||||
if (BlockIndex == TxMode)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteProbabilityUpdateAligned4(VpxRangeEncoder Writer, byte[] New, byte[] Old)
|
||||
{
|
||||
for (int Offset = 0; Offset < New.Length; Offset += 4)
|
||||
{
|
||||
WriteProbabilityUpdate(Writer, New[Offset + 0], Old[Offset + 0]);
|
||||
WriteProbabilityUpdate(Writer, New[Offset + 1], Old[Offset + 1]);
|
||||
WriteProbabilityUpdate(Writer, New[Offset + 2], Old[Offset + 2]);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old)
|
||||
{
|
||||
bool Update = New != Old;
|
||||
|
||||
Writer.Write(Update, DiffUpdateProbability);
|
||||
|
||||
if (Update)
|
||||
{
|
||||
WriteProbabilityDelta(Writer, New, Old);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteProbabilityDelta(VpxRangeEncoder Writer, int New, int Old)
|
||||
{
|
||||
int Delta = RemapProbability(New, Old);
|
||||
|
||||
EncodeTermSubExp(Writer, Delta);
|
||||
}
|
||||
|
||||
private int RemapProbability(int New, int Old)
|
||||
{
|
||||
New--;
|
||||
Old--;
|
||||
|
||||
int Index;
|
||||
|
||||
if (Old * 2 <= 0xff)
|
||||
{
|
||||
Index = RecenterNonNeg(New, Old) - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
Index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - Old) - 1;
|
||||
}
|
||||
|
||||
return MapLut[Index];
|
||||
}
|
||||
|
||||
private int RecenterNonNeg(int New, int Old)
|
||||
{
|
||||
if (New > Old * 2)
|
||||
{
|
||||
return New;
|
||||
}
|
||||
else if (New >= Old)
|
||||
{
|
||||
return (New - Old) * 2;
|
||||
}
|
||||
else /* if (New < Old) */
|
||||
{
|
||||
return (Old - New) * 2 - 1;
|
||||
}
|
||||
}
|
||||
|
||||
private void EncodeTermSubExp(VpxRangeEncoder Writer, int Value)
|
||||
{
|
||||
if (WriteLessThan(Writer, Value, 16))
|
||||
{
|
||||
Writer.Write(Value, 4);
|
||||
}
|
||||
else if (WriteLessThan(Writer, Value, 32))
|
||||
{
|
||||
Writer.Write(Value - 16, 4);
|
||||
}
|
||||
else if (WriteLessThan(Writer, Value, 64))
|
||||
{
|
||||
Writer.Write(Value - 32, 5);
|
||||
}
|
||||
else
|
||||
{
|
||||
Value -= 64;
|
||||
|
||||
const int Size = 8;
|
||||
|
||||
int Mask = (1 << Size) - 191;
|
||||
|
||||
int Delta = Value - Mask;
|
||||
|
||||
if (Delta < 0)
|
||||
{
|
||||
Writer.Write(Value, Size - 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Writer.Write(Delta / 2 + Mask, Size - 1);
|
||||
Writer.Write(Delta & 1, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool WriteLessThan(VpxRangeEncoder Writer, int Value, int Test)
|
||||
{
|
||||
bool IsLessThan = Value < Test;
|
||||
|
||||
Writer.Write(!IsLessThan);
|
||||
|
||||
return IsLessThan;
|
||||
}
|
||||
|
||||
private void WriteMvProbabilityUpdate(VpxRangeEncoder Writer, byte New, byte Old)
|
||||
{
|
||||
bool Update = New != Old;
|
||||
|
||||
Writer.Write(Update, DiffUpdateProbability);
|
||||
|
||||
if (Update)
|
||||
{
|
||||
Writer.Write(New >> 1, 7);
|
||||
}
|
||||
}
|
||||
|
||||
private static int CalcMinLog2TileCols(int FrameWidth)
|
||||
{
|
||||
int Sb64Cols = (FrameWidth + 63) / 64;
|
||||
int MinLog2 = 0;
|
||||
|
||||
while ((64 << MinLog2) < Sb64Cols)
|
||||
{
|
||||
MinLog2++;
|
||||
}
|
||||
|
||||
return MinLog2;
|
||||
}
|
||||
|
||||
private static int CalcMaxLog2TileCols(int FrameWidth)
|
||||
{
|
||||
int Sb64Cols = (FrameWidth + 63) / 64;
|
||||
int MaxLog2 = 1;
|
||||
|
||||
while ((Sb64Cols >> MaxLog2) >= 4)
|
||||
{
|
||||
MaxLog2++;
|
||||
}
|
||||
|
||||
return MaxLog2 - 1;
|
||||
}
|
||||
}
|
||||
}
|
79
Ryujinx.Graphics/VDec/Vp9FrameHeader.cs
Normal file
79
Ryujinx.Graphics/VDec/Vp9FrameHeader.cs
Normal file
|
@ -0,0 +1,79 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 2)]
|
||||
struct Vp9FrameDimensions
|
||||
{
|
||||
public short Width;
|
||||
public short Height;
|
||||
public short SubsamplingX; //?
|
||||
public short SubsamplingY; //?
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
struct Vp9FrameHeader
|
||||
{
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
|
||||
public Vp9FrameDimensions[] RefFrames;
|
||||
|
||||
public Vp9FrameDimensions CurrentFrame;
|
||||
|
||||
public int Flags;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
|
||||
public byte[] RefFrameSignBias;
|
||||
|
||||
public byte LoopFilterLevel;
|
||||
public byte LoopFilterSharpness;
|
||||
|
||||
public byte BaseQIndex;
|
||||
public sbyte DeltaQYDc;
|
||||
public sbyte DeltaQUvDc;
|
||||
public sbyte DeltaQUvAc;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool Lossless;
|
||||
|
||||
public byte TxMode;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool AllowHighPrecisionMv;
|
||||
|
||||
public byte RawInterpolationFilter;
|
||||
public byte CompPredMode;
|
||||
public byte FixCompRef;
|
||||
public byte VarCompRef0;
|
||||
public byte VarCompRef1;
|
||||
|
||||
public byte TileColsLog2;
|
||||
public byte TileRowsLog2;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool SegmentationEnabled;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool SegmentationUpdate;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool SegmentationTemporalUpdate;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool SegmentationAbsOrDeltaUpdate;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4, ArraySubType = UnmanagedType.I1)]
|
||||
public bool[] FeatureEnabled;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4)]
|
||||
public short[] FeatureData;
|
||||
|
||||
[MarshalAs(UnmanagedType.I1)]
|
||||
public bool LoopFilterDeltaEnabled;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
|
||||
public sbyte[] LoopFilterRefDeltas;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
|
||||
public sbyte[] LoopFilterModeDeltas;
|
||||
}
|
||||
}
|
10
Ryujinx.Graphics/VDec/Vp9FrameKeys.cs
Normal file
10
Ryujinx.Graphics/VDec/Vp9FrameKeys.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
struct Vp9FrameKeys
|
||||
{
|
||||
public long CurrKey;
|
||||
public long Ref0Key;
|
||||
public long Ref1Key;
|
||||
public long Ref2Key;
|
||||
}
|
||||
}
|
31
Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs
Normal file
31
Ryujinx.Graphics/VDec/Vp9ProbabilityTables.cs
Normal file
|
@ -0,0 +1,31 @@
|
|||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
struct Vp9ProbabilityTables
|
||||
{
|
||||
public byte[] SegmentationTreeProbs;
|
||||
public byte[] SegmentationPredProbs;
|
||||
public byte[] Tx8x8Probs;
|
||||
public byte[] Tx16x16Probs;
|
||||
public byte[] Tx32x32Probs;
|
||||
public byte[] CoefProbs;
|
||||
public byte[] SkipProbs;
|
||||
public byte[] InterModeProbs;
|
||||
public byte[] InterpFilterProbs;
|
||||
public byte[] IsInterProbs;
|
||||
public byte[] CompModeProbs;
|
||||
public byte[] SingleRefProbs;
|
||||
public byte[] CompRefProbs;
|
||||
public byte[] YModeProbs0;
|
||||
public byte[] YModeProbs1;
|
||||
public byte[] PartitionProbs;
|
||||
public byte[] MvJointProbs;
|
||||
public byte[] MvSignProbs;
|
||||
public byte[] MvClassProbs;
|
||||
public byte[] MvClass0BitProbs;
|
||||
public byte[] MvBitsProbs;
|
||||
public byte[] MvClass0FrProbs;
|
||||
public byte[] MvFrProbs;
|
||||
public byte[] MvClass0HpProbs;
|
||||
public byte[] MvHpProbs;
|
||||
}
|
||||
}
|
38
Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs
Normal file
38
Ryujinx.Graphics/VDec/VpxBitStreamWriter.cs
Normal file
|
@ -0,0 +1,38 @@
|
|||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class VpxBitStreamWriter : BitStreamWriter
|
||||
{
|
||||
public VpxBitStreamWriter(Stream BaseStream) : base(BaseStream) { }
|
||||
|
||||
public void WriteU(int Value, int ValueSize)
|
||||
{
|
||||
WriteBits(Value, ValueSize);
|
||||
}
|
||||
|
||||
public void WriteS(int Value, int ValueSize)
|
||||
{
|
||||
bool Sign = Value < 0;
|
||||
|
||||
if (Sign)
|
||||
{
|
||||
Value = -Value;
|
||||
}
|
||||
|
||||
WriteBits((Value << 1) | (Sign ? 1 : 0), ValueSize + 1);
|
||||
}
|
||||
|
||||
public void WriteDeltaQ(int Value)
|
||||
{
|
||||
bool DeltaCoded = Value != 0;
|
||||
|
||||
WriteBit(DeltaCoded);
|
||||
|
||||
if (DeltaCoded)
|
||||
{
|
||||
WriteBits(Value, 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
134
Ryujinx.Graphics/VDec/VpxRangeEncoder.cs
Normal file
134
Ryujinx.Graphics/VDec/VpxRangeEncoder.cs
Normal file
|
@ -0,0 +1,134 @@
|
|||
using System.IO;
|
||||
|
||||
namespace Ryujinx.Graphics.VDec
|
||||
{
|
||||
class VpxRangeEncoder
|
||||
{
|
||||
private const int HalfProbability = 128;
|
||||
|
||||
private static readonly int[] NormLut = new int[]
|
||||
{
|
||||
0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
|
||||
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
private Stream BaseStream;
|
||||
|
||||
private uint LowValue;
|
||||
private uint Range;
|
||||
private int Count;
|
||||
|
||||
public VpxRangeEncoder(Stream BaseStream)
|
||||
{
|
||||
this.BaseStream = BaseStream;
|
||||
|
||||
Range = 0xff;
|
||||
Count = -24;
|
||||
|
||||
Write(false);
|
||||
}
|
||||
|
||||
public void WriteByte(byte Value)
|
||||
{
|
||||
Write(Value, 8);
|
||||
}
|
||||
|
||||
public void Write(int Value, int ValueSize)
|
||||
{
|
||||
for (int Bit = ValueSize - 1; Bit >= 0; Bit--)
|
||||
{
|
||||
Write(((Value >> Bit) & 1) != 0);
|
||||
}
|
||||
}
|
||||
|
||||
public void Write(bool Bit)
|
||||
{
|
||||
Write(Bit, HalfProbability);
|
||||
}
|
||||
|
||||
public void Write(bool Bit, int Probability)
|
||||
{
|
||||
uint Range = this.Range;
|
||||
|
||||
uint Split = 1 + (((Range - 1) * (uint)Probability) >> 8);
|
||||
|
||||
Range = Split;
|
||||
|
||||
if (Bit)
|
||||
{
|
||||
LowValue += Split;
|
||||
Range = this.Range - Split;
|
||||
}
|
||||
|
||||
int Shift = NormLut[Range];
|
||||
|
||||
Range <<= Shift;
|
||||
Count += Shift;
|
||||
|
||||
if (Count >= 0)
|
||||
{
|
||||
int Offset = Shift - Count;
|
||||
|
||||
if (((LowValue << (Offset - 1)) >> 31) != 0)
|
||||
{
|
||||
long CurrentPos = BaseStream.Position;
|
||||
|
||||
BaseStream.Seek(-1, SeekOrigin.Current);
|
||||
|
||||
while (BaseStream.Position >= 0 && PeekByte() == 0xff)
|
||||
{
|
||||
BaseStream.WriteByte(0);
|
||||
|
||||
BaseStream.Seek(-2, SeekOrigin.Current);
|
||||
}
|
||||
|
||||
BaseStream.WriteByte((byte)(PeekByte() + 1));
|
||||
|
||||
BaseStream.Seek(CurrentPos, SeekOrigin.Begin);
|
||||
}
|
||||
|
||||
BaseStream.WriteByte((byte)(LowValue >> (24 - Offset)));
|
||||
|
||||
LowValue <<= Offset;
|
||||
Shift = Count;
|
||||
LowValue &= 0xffffff;
|
||||
Count -= 8;
|
||||
}
|
||||
|
||||
LowValue <<= Shift;
|
||||
|
||||
this.Range = Range;
|
||||
}
|
||||
|
||||
private byte PeekByte()
|
||||
{
|
||||
byte Value = (byte)BaseStream.ReadByte();
|
||||
|
||||
BaseStream.Seek(-1, SeekOrigin.Current);
|
||||
|
||||
return Value;
|
||||
}
|
||||
|
||||
public void End()
|
||||
{
|
||||
for (int Index = 0; Index < 32; Index++)
|
||||
{
|
||||
Write(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
69
Ryujinx.Graphics/Vic/StructUnpacker.cs
Normal file
69
Ryujinx.Graphics/Vic/StructUnpacker.cs
Normal file
|
@ -0,0 +1,69 @@
|
|||
using Ryujinx.Graphics.Memory;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
class StructUnpacker
|
||||
{
|
||||
private NvGpuVmm Vmm;
|
||||
|
||||
private long Position;
|
||||
|
||||
private ulong Buffer;
|
||||
private int BuffPos;
|
||||
|
||||
public StructUnpacker(NvGpuVmm Vmm, long Position)
|
||||
{
|
||||
this.Vmm = Vmm;
|
||||
this.Position = Position;
|
||||
|
||||
BuffPos = 64;
|
||||
}
|
||||
|
||||
public int Read(int Bits)
|
||||
{
|
||||
if ((uint)Bits > 32)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(Bits));
|
||||
}
|
||||
|
||||
int Value = 0;
|
||||
|
||||
while (Bits > 0)
|
||||
{
|
||||
RefillBufferIfNeeded();
|
||||
|
||||
int ReadBits = Bits;
|
||||
|
||||
int MaxReadBits = 64 - BuffPos;
|
||||
|
||||
if (ReadBits > MaxReadBits)
|
||||
{
|
||||
ReadBits = MaxReadBits;
|
||||
}
|
||||
|
||||
Value <<= ReadBits;
|
||||
|
||||
Value |= (int)(Buffer >> BuffPos) & (int)(0xffffffff >> (32 - ReadBits));
|
||||
|
||||
BuffPos += ReadBits;
|
||||
|
||||
Bits -= ReadBits;
|
||||
}
|
||||
|
||||
return Value;
|
||||
}
|
||||
|
||||
private void RefillBufferIfNeeded()
|
||||
{
|
||||
if (BuffPos >= 64)
|
||||
{
|
||||
Buffer = Vmm.ReadUInt64(Position);
|
||||
|
||||
Position += 8;
|
||||
|
||||
BuffPos = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
33
Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs
Normal file
33
Ryujinx.Graphics/Vic/SurfaceOutputConfig.cs
Normal file
|
@ -0,0 +1,33 @@
|
|||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
struct SurfaceOutputConfig
|
||||
{
|
||||
public SurfacePixelFormat PixelFormat;
|
||||
|
||||
public int SurfaceWidth;
|
||||
public int SurfaceHeight;
|
||||
public int GobBlockHeight;
|
||||
|
||||
public long SurfaceLumaAddress;
|
||||
public long SurfaceChromaUAddress;
|
||||
public long SurfaceChromaVAddress;
|
||||
|
||||
public SurfaceOutputConfig(
|
||||
SurfacePixelFormat PixelFormat,
|
||||
int SurfaceWidth,
|
||||
int SurfaceHeight,
|
||||
int GobBlockHeight,
|
||||
long OutputSurfaceLumaAddress,
|
||||
long OutputSurfaceChromaUAddress,
|
||||
long OutputSurfaceChromaVAddress)
|
||||
{
|
||||
this.PixelFormat = PixelFormat;
|
||||
this.SurfaceWidth = SurfaceWidth;
|
||||
this.SurfaceHeight = SurfaceHeight;
|
||||
this.GobBlockHeight = GobBlockHeight;
|
||||
this.SurfaceLumaAddress = OutputSurfaceLumaAddress;
|
||||
this.SurfaceChromaUAddress = OutputSurfaceChromaUAddress;
|
||||
this.SurfaceChromaVAddress = OutputSurfaceChromaVAddress;
|
||||
}
|
||||
}
|
||||
}
|
8
Ryujinx.Graphics/Vic/SurfacePixelFormat.cs
Normal file
8
Ryujinx.Graphics/Vic/SurfacePixelFormat.cs
Normal file
|
@ -0,0 +1,8 @@
|
|||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
enum SurfacePixelFormat
|
||||
{
|
||||
RGBA8 = 0x1f,
|
||||
YUV420P = 0x44
|
||||
}
|
||||
}
|
107
Ryujinx.Graphics/Vic/VideoImageComposer.cs
Normal file
107
Ryujinx.Graphics/Vic/VideoImageComposer.cs
Normal file
|
@ -0,0 +1,107 @@
|
|||
using Ryujinx.Graphics.Memory;
|
||||
|
||||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
class VideoImageComposer
|
||||
{
|
||||
private NvGpu Gpu;
|
||||
|
||||
private long ConfigStructAddress;
|
||||
private long OutputSurfaceLumaAddress;
|
||||
private long OutputSurfaceChromaUAddress;
|
||||
private long OutputSurfaceChromaVAddress;
|
||||
|
||||
public VideoImageComposer(NvGpu Gpu)
|
||||
{
|
||||
this.Gpu = Gpu;
|
||||
}
|
||||
|
||||
public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments)
|
||||
{
|
||||
VideoImageComposerMeth Method = (VideoImageComposerMeth)MethodOffset;
|
||||
|
||||
switch (Method)
|
||||
{
|
||||
case VideoImageComposerMeth.Execute:
|
||||
Execute(Vmm, Arguments);
|
||||
break;
|
||||
|
||||
case VideoImageComposerMeth.SetConfigStructOffset:
|
||||
SetConfigStructOffset(Vmm, Arguments);
|
||||
break;
|
||||
|
||||
case VideoImageComposerMeth.SetOutputSurfaceLumaOffset:
|
||||
SetOutputSurfaceLumaOffset(Vmm, Arguments);
|
||||
break;
|
||||
|
||||
case VideoImageComposerMeth.SetOutputSurfaceChromaUOffset:
|
||||
SetOutputSurfaceChromaUOffset(Vmm, Arguments);
|
||||
break;
|
||||
|
||||
case VideoImageComposerMeth.SetOutputSurfaceChromaVOffset:
|
||||
SetOutputSurfaceChromaVOffset(Vmm, Arguments);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void Execute(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
StructUnpacker Unpacker = new StructUnpacker(Vmm, ConfigStructAddress + 0x20);
|
||||
|
||||
SurfacePixelFormat PixelFormat = (SurfacePixelFormat)Unpacker.Read(7);
|
||||
|
||||
int ChromaLocHoriz = Unpacker.Read(2);
|
||||
int ChromaLocVert = Unpacker.Read(2);
|
||||
|
||||
int BlockLinearKind = Unpacker.Read(4);
|
||||
int BlockLinearHeightLog2 = Unpacker.Read(4);
|
||||
|
||||
int Reserved0 = Unpacker.Read(3);
|
||||
int Reserved1 = Unpacker.Read(10);
|
||||
|
||||
int SurfaceWidthMinus1 = Unpacker.Read(14);
|
||||
int SurfaceHeightMinus1 = Unpacker.Read(14);
|
||||
|
||||
int GobBlockHeight = 1 << BlockLinearHeightLog2;
|
||||
|
||||
int SurfaceWidth = SurfaceWidthMinus1 + 1;
|
||||
int SurfaceHeight = SurfaceHeightMinus1 + 1;
|
||||
|
||||
SurfaceOutputConfig OutputConfig = new SurfaceOutputConfig(
|
||||
PixelFormat,
|
||||
SurfaceWidth,
|
||||
SurfaceHeight,
|
||||
GobBlockHeight,
|
||||
OutputSurfaceLumaAddress,
|
||||
OutputSurfaceChromaUAddress,
|
||||
OutputSurfaceChromaVAddress);
|
||||
|
||||
Gpu.VideoDecoder.CopyPlanes(Vmm, OutputConfig);
|
||||
}
|
||||
|
||||
private void SetConfigStructOffset(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
ConfigStructAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetOutputSurfaceLumaOffset(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
OutputSurfaceLumaAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetOutputSurfaceChromaUOffset(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
OutputSurfaceChromaUAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private void SetOutputSurfaceChromaVOffset(NvGpuVmm Vmm, int[] Arguments)
|
||||
{
|
||||
OutputSurfaceChromaVAddress = GetAddress(Arguments);
|
||||
}
|
||||
|
||||
private static long GetAddress(int[] Arguments)
|
||||
{
|
||||
return (long)(uint)Arguments[0] << 8;
|
||||
}
|
||||
}
|
||||
}
|
12
Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs
Normal file
12
Ryujinx.Graphics/Vic/VideoImageComposerMeth.cs
Normal file
|
@ -0,0 +1,12 @@
|
|||
namespace Ryujinx.Graphics.Vic
|
||||
{
|
||||
enum VideoImageComposerMeth
|
||||
{
|
||||
Execute = 0xc0,
|
||||
SetControlParams = 0x1c1,
|
||||
SetConfigStructOffset = 0x1c2,
|
||||
SetOutputSurfaceLumaOffset = 0x1c8,
|
||||
SetOutputSurfaceChromaUOffset = 0x1c9,
|
||||
SetOutputSurfaceChromaVOffset = 0x1ca
|
||||
}
|
||||
}
|
|
@ -16,6 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Mm
|
|||
{
|
||||
{ 1, InitializeOld },
|
||||
{ 4, Initialize },
|
||||
{ 5, Finalize },
|
||||
{ 6, SetAndWait },
|
||||
{ 7, Get }
|
||||
};
|
||||
|
@ -40,6 +41,15 @@ namespace Ryujinx.HLE.HOS.Services.Mm
|
|||
return 0;
|
||||
}
|
||||
|
||||
public long Finalize(ServiceCtx Context)
|
||||
{
|
||||
Context.Device.Gpu.UninitializeVideoDecoder();
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public long SetAndWait(ServiceCtx Context)
|
||||
{
|
||||
Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
|
||||
|
|
|
@ -23,11 +23,13 @@ namespace Ryujinx.HLE.HOS.Services.Nv
|
|||
private static Dictionary<string, IoctlProcessor> IoctlProcessors =
|
||||
new Dictionary<string, IoctlProcessor>()
|
||||
{
|
||||
{ "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
|
||||
{ "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
|
||||
{ "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
|
||||
{ "/dev/nvhost-gpu", ProcessIoctlNvHostGpu },
|
||||
{ "/dev/nvmap", ProcessIoctlNvMap }
|
||||
{ "/dev/nvhost-as-gpu", ProcessIoctlNvGpuAS },
|
||||
{ "/dev/nvhost-ctrl", ProcessIoctlNvHostCtrl },
|
||||
{ "/dev/nvhost-ctrl-gpu", ProcessIoctlNvGpuGpu },
|
||||
{ "/dev/nvhost-gpu", ProcessIoctlNvHostChannel },
|
||||
{ "/dev/nvhost-nvdec", ProcessIoctlNvHostChannel },
|
||||
{ "/dev/nvhost-vic", ProcessIoctlNvHostChannel },
|
||||
{ "/dev/nvmap", ProcessIoctlNvMap }
|
||||
};
|
||||
|
||||
public static GlobalStateTable Fds { get; private set; }
|
||||
|
@ -166,9 +168,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv
|
|||
return ProcessIoctl(Context, Cmd, NvGpuGpuIoctl.ProcessIoctl);
|
||||
}
|
||||
|
||||
private static int ProcessIoctlNvHostGpu(ServiceCtx Context, int Cmd)
|
||||
private static int ProcessIoctlNvHostChannel(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctlGpu);
|
||||
return ProcessIoctl(Context, Cmd, NvHostChannelIoctl.ProcessIoctl);
|
||||
}
|
||||
|
||||
private static int ProcessIoctlNvMap(ServiceCtx Context, int Cmd)
|
||||
|
|
|
@ -1,7 +0,0 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
||||
{
|
||||
enum NvChannelName
|
||||
{
|
||||
Gpu
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
|
||||
struct NvHostChannelCmdBuf
|
||||
{
|
||||
public int MemoryId;
|
||||
public int Offset;
|
||||
public int WordsCount;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
|
||||
struct NvHostChannelGetParamArg
|
||||
{
|
||||
public int Param;
|
||||
public int Value;
|
||||
}
|
||||
}
|
|
@ -3,6 +3,7 @@ using Ryujinx.Common.Logging;
|
|||
using Ryujinx.Graphics.Memory;
|
||||
using Ryujinx.HLE.HOS.Kernel;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.NvMap;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
|
||||
|
@ -10,37 +11,25 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
|||
{
|
||||
class NvHostChannelIoctl
|
||||
{
|
||||
private class ChannelsPerProcess
|
||||
{
|
||||
public ConcurrentDictionary<NvChannelName, NvChannel> Channels { get; private set; }
|
||||
|
||||
public ChannelsPerProcess()
|
||||
{
|
||||
Channels = new ConcurrentDictionary<NvChannelName, NvChannel>();
|
||||
|
||||
Channels.TryAdd(NvChannelName.Gpu, new NvChannel());
|
||||
}
|
||||
}
|
||||
|
||||
private static ConcurrentDictionary<KProcess, ChannelsPerProcess> Channels;
|
||||
private static ConcurrentDictionary<KProcess, NvChannel> Channels;
|
||||
|
||||
static NvHostChannelIoctl()
|
||||
{
|
||||
Channels = new ConcurrentDictionary<KProcess, ChannelsPerProcess>();
|
||||
Channels = new ConcurrentDictionary<KProcess, NvChannel>();
|
||||
}
|
||||
|
||||
public static int ProcessIoctlGpu(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
return ProcessIoctl(Context, NvChannelName.Gpu, Cmd);
|
||||
}
|
||||
|
||||
public static int ProcessIoctl(ServiceCtx Context, NvChannelName Channel, int Cmd)
|
||||
public static int ProcessIoctl(ServiceCtx Context, int Cmd)
|
||||
{
|
||||
switch (Cmd & 0xffff)
|
||||
{
|
||||
case 0x0001: return Submit (Context);
|
||||
case 0x0002: return GetSyncpoint (Context);
|
||||
case 0x0003: return GetWaitBase (Context);
|
||||
case 0x0009: return MapBuffer (Context);
|
||||
case 0x000a: return UnmapBuffer (Context);
|
||||
case 0x4714: return SetUserData (Context);
|
||||
case 0x4801: return SetNvMap (Context);
|
||||
case 0x4803: return SetTimeout (Context, Channel);
|
||||
case 0x4803: return SetTimeout (Context);
|
||||
case 0x4808: return SubmitGpfifo (Context);
|
||||
case 0x4809: return AllocObjCtx (Context);
|
||||
case 0x480b: return ZcullBind (Context);
|
||||
|
@ -53,6 +42,138 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
|||
throw new NotImplementedException(Cmd.ToString("x8"));
|
||||
}
|
||||
|
||||
private static int Submit(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
||||
|
||||
NvHostChannelSubmit Args = MemoryHelper.Read<NvHostChannelSubmit>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;
|
||||
|
||||
for (int Index = 0; Index < Args.CmdBufsCount; Index++)
|
||||
{
|
||||
long CmdBufOffset = InputPosition + 0x10 + Index * 0xc;
|
||||
|
||||
NvHostChannelCmdBuf CmdBuf = MemoryHelper.Read<NvHostChannelCmdBuf>(Context.Memory, CmdBufOffset);
|
||||
|
||||
NvMapHandle Map = NvMapIoctl.GetNvMap(Context, CmdBuf.MemoryId);
|
||||
|
||||
int[] CmdBufData = new int[CmdBuf.WordsCount];
|
||||
|
||||
for (int Offset = 0; Offset < CmdBufData.Length; Offset++)
|
||||
{
|
||||
CmdBufData[Offset] = Context.Memory.ReadInt32(Map.Address + CmdBuf.Offset + Offset * 4);
|
||||
}
|
||||
|
||||
Context.Device.Gpu.PushCommandBuffer(Vmm, CmdBufData);
|
||||
}
|
||||
|
||||
//TODO: Relocation, waitchecks, etc.
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int GetSyncpoint(ServiceCtx Context)
|
||||
{
|
||||
//TODO
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
||||
|
||||
NvHostChannelGetParamArg Args = MemoryHelper.Read<NvHostChannelGetParamArg>(Context.Memory, InputPosition);
|
||||
|
||||
Args.Value = 0;
|
||||
|
||||
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int GetWaitBase(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
||||
|
||||
NvHostChannelGetParamArg Args = MemoryHelper.Read<NvHostChannelGetParamArg>(Context.Memory, InputPosition);
|
||||
|
||||
Args.Value = 0;
|
||||
|
||||
MemoryHelper.Write(Context.Memory, OutputPosition, Args);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int MapBuffer(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
long OutputPosition = Context.Request.GetBufferType0x22().Position;
|
||||
|
||||
NvHostChannelMapBuffer Args = MemoryHelper.Read<NvHostChannelMapBuffer>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;
|
||||
|
||||
for (int Index = 0; Index < Args.NumEntries; Index++)
|
||||
{
|
||||
int Handle = Context.Memory.ReadInt32(InputPosition + 0xc + Index * 8);
|
||||
|
||||
NvMapHandle Map = NvMapIoctl.GetNvMap(Context, Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Handle:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
lock (Map)
|
||||
{
|
||||
if (Map.DmaMapAddress == 0)
|
||||
{
|
||||
Map.DmaMapAddress = Vmm.MapLow(Map.Address, Map.Size);
|
||||
}
|
||||
|
||||
Context.Memory.WriteInt32(OutputPosition + 0xc + 4 + Index * 8, (int)Map.DmaMapAddress);
|
||||
}
|
||||
}
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int UnmapBuffer(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
|
||||
NvHostChannelMapBuffer Args = MemoryHelper.Read<NvHostChannelMapBuffer>(Context.Memory, InputPosition);
|
||||
|
||||
NvGpuVmm Vmm = NvGpuASIoctl.GetASCtx(Context).Vmm;
|
||||
|
||||
for (int Index = 0; Index < Args.NumEntries; Index++)
|
||||
{
|
||||
int Handle = Context.Memory.ReadInt32(InputPosition + 0xc + Index * 8);
|
||||
|
||||
NvMapHandle Map = NvMapIoctl.GetNvMap(Context, Handle);
|
||||
|
||||
if (Map == null)
|
||||
{
|
||||
Logger.PrintWarning(LogClass.ServiceNv, $"Invalid handle 0x{Handle:x8}!");
|
||||
|
||||
return NvResult.InvalidInput;
|
||||
}
|
||||
|
||||
lock (Map)
|
||||
{
|
||||
if (Map.DmaMapAddress != 0)
|
||||
{
|
||||
Vmm.Free(Map.DmaMapAddress, Map.Size);
|
||||
|
||||
Map.DmaMapAddress = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SetUserData(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
|
@ -73,11 +194,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
|||
return NvResult.Success;
|
||||
}
|
||||
|
||||
private static int SetTimeout(ServiceCtx Context, NvChannelName Channel)
|
||||
private static int SetTimeout(ServiceCtx Context)
|
||||
{
|
||||
long InputPosition = Context.Request.GetBufferType0x21().Position;
|
||||
|
||||
GetChannel(Context, Channel).Timeout = Context.Memory.ReadInt32(InputPosition);
|
||||
GetChannel(Context).Timeout = Context.Memory.ReadInt32(InputPosition);
|
||||
|
||||
return NvResult.Success;
|
||||
}
|
||||
|
@ -185,14 +306,9 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
|||
Context.Device.Gpu.Pusher.Push(Vmm, Gpfifo);
|
||||
}
|
||||
|
||||
public static NvChannel GetChannel(ServiceCtx Context, NvChannelName Channel)
|
||||
public static NvChannel GetChannel(ServiceCtx Context)
|
||||
{
|
||||
ChannelsPerProcess Cpp = Channels.GetOrAdd(Context.Process, (Key) =>
|
||||
{
|
||||
return new ChannelsPerProcess();
|
||||
});
|
||||
|
||||
return Cpp.Channels[Channel];
|
||||
return Channels.GetOrAdd(Context.Process, (Key) => new NvChannel());
|
||||
}
|
||||
|
||||
public static void UnloadProcess(KProcess Process)
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 0xc, Pack = 4)]
|
||||
struct NvHostChannelMapBuffer
|
||||
{
|
||||
public int NumEntries;
|
||||
public int DataAddress; //Ignored by the driver.
|
||||
public bool AttachHostChDas;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
||||
{
|
||||
[StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
|
||||
struct NvHostChannelSubmit
|
||||
{
|
||||
public int CmdBufsCount;
|
||||
public int RelocsCount;
|
||||
public int SyncptIncrsCount;
|
||||
public int WaitchecksCount;
|
||||
}
|
||||
}
|
|
@ -11,6 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvMap
|
|||
public int Kind;
|
||||
public long Address;
|
||||
public bool Allocated;
|
||||
public long DmaMapAddress;
|
||||
|
||||
private long Dupes;
|
||||
|
||||
|
|
Loading…
Reference in a new issue