mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-24 19:15:12 +00:00
Disallow concurrent fence waits on Adreno (#7001)
* Disallow concurrent fence waits on Adreno * Ensure locks are released if exceptions are thrown
This commit is contained in:
parent
cfc75d7e78
commit
a830eb666b
5 changed files with 108 additions and 22 deletions
|
@ -29,7 +29,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
lock (queueLock)
|
||||
{
|
||||
_pool = new CommandBufferPool(_gd.Api, _device, queue, queueLock, _gd.QueueFamilyIndex, isLight: true);
|
||||
_pool = new CommandBufferPool(
|
||||
_gd.Api,
|
||||
_device,
|
||||
queue,
|
||||
queueLock,
|
||||
_gd.QueueFamilyIndex,
|
||||
_gd.IsConcurrentFenceWaitUnsupported,
|
||||
isLight: true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
private readonly Device _device;
|
||||
private readonly Queue _queue;
|
||||
private readonly object _queueLock;
|
||||
private readonly bool _concurrentFenceWaitUnsupported;
|
||||
private readonly CommandPool _pool;
|
||||
private readonly Thread _owner;
|
||||
|
||||
|
@ -61,12 +62,20 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
private int _queuedCount;
|
||||
private int _inUseCount;
|
||||
|
||||
public unsafe CommandBufferPool(Vk api, Device device, Queue queue, object queueLock, uint queueFamilyIndex, bool isLight = false)
|
||||
public unsafe CommandBufferPool(
|
||||
Vk api,
|
||||
Device device,
|
||||
Queue queue,
|
||||
object queueLock,
|
||||
uint queueFamilyIndex,
|
||||
bool concurrentFenceWaitUnsupported,
|
||||
bool isLight = false)
|
||||
{
|
||||
_api = api;
|
||||
_device = device;
|
||||
_queue = queue;
|
||||
_queueLock = queueLock;
|
||||
_concurrentFenceWaitUnsupported = concurrentFenceWaitUnsupported;
|
||||
_owner = Thread.CurrentThread;
|
||||
|
||||
var commandPoolCreateInfo = new CommandPoolCreateInfo
|
||||
|
@ -357,7 +366,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
if (refreshFence)
|
||||
{
|
||||
entry.Fence = new FenceHolder(_api, _device);
|
||||
entry.Fence = new FenceHolder(_api, _device, _concurrentFenceWaitUnsupported);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -10,12 +10,15 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
private readonly Device _device;
|
||||
private Fence _fence;
|
||||
private int _referenceCount;
|
||||
private int _lock;
|
||||
private readonly bool _concurrentWaitUnsupported;
|
||||
private bool _disposed;
|
||||
|
||||
public unsafe FenceHolder(Vk api, Device device)
|
||||
public unsafe FenceHolder(Vk api, Device device, bool concurrentWaitUnsupported)
|
||||
{
|
||||
_api = api;
|
||||
_device = device;
|
||||
_concurrentWaitUnsupported = concurrentWaitUnsupported;
|
||||
|
||||
var fenceCreateInfo = new FenceCreateInfo
|
||||
{
|
||||
|
@ -47,6 +50,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
}
|
||||
while (Interlocked.CompareExchange(ref _referenceCount, lastValue + 1, lastValue) != lastValue);
|
||||
|
||||
if (_concurrentWaitUnsupported)
|
||||
{
|
||||
AcquireLock();
|
||||
}
|
||||
|
||||
fence = _fence;
|
||||
return true;
|
||||
}
|
||||
|
@ -57,6 +65,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
return _fence;
|
||||
}
|
||||
|
||||
public void PutLock()
|
||||
{
|
||||
Put();
|
||||
|
||||
if (_concurrentWaitUnsupported)
|
||||
{
|
||||
ReleaseLock();
|
||||
}
|
||||
}
|
||||
|
||||
public void Put()
|
||||
{
|
||||
if (Interlocked.Decrement(ref _referenceCount) == 0)
|
||||
|
@ -66,24 +84,67 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
}
|
||||
}
|
||||
|
||||
private void AcquireLock()
|
||||
{
|
||||
while (!TryAcquireLock())
|
||||
{
|
||||
Thread.SpinWait(32);
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryAcquireLock()
|
||||
{
|
||||
return Interlocked.Exchange(ref _lock, 1) == 0;
|
||||
}
|
||||
|
||||
private void ReleaseLock()
|
||||
{
|
||||
Interlocked.Exchange(ref _lock, 0);
|
||||
}
|
||||
|
||||
public void Wait()
|
||||
{
|
||||
Span<Fence> fences = stackalloc Fence[]
|
||||
if (_concurrentWaitUnsupported)
|
||||
{
|
||||
_fence,
|
||||
};
|
||||
AcquireLock();
|
||||
|
||||
FenceHelper.WaitAllIndefinitely(_api, _device, fences);
|
||||
try
|
||||
{
|
||||
FenceHelper.WaitAllIndefinitely(_api, _device, stackalloc Fence[] { _fence });
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseLock();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FenceHelper.WaitAllIndefinitely(_api, _device, stackalloc Fence[] { _fence });
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsSignaled()
|
||||
{
|
||||
Span<Fence> fences = stackalloc Fence[]
|
||||
if (_concurrentWaitUnsupported)
|
||||
{
|
||||
_fence,
|
||||
};
|
||||
if (!TryAcquireLock())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return FenceHelper.AllSignaled(_api, _device, fences);
|
||||
try
|
||||
{
|
||||
return FenceHelper.AllSignaled(_api, _device, stackalloc Fence[] { _fence });
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseLock();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return FenceHelper.AllSignaled(_api, _device, stackalloc Fence[] { _fence });
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
|
|
|
@ -196,6 +196,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
bool signaled = true;
|
||||
|
||||
try
|
||||
{
|
||||
if (hasTimeout)
|
||||
{
|
||||
signaled = FenceHelper.AllSignaled(api, device, fences[..fenceCount], timeout);
|
||||
|
@ -204,10 +206,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
FenceHelper.WaitAllIndefinitely(api, device, fences[..fenceCount]);
|
||||
}
|
||||
|
||||
}
|
||||
finally
|
||||
{
|
||||
for (int i = 0; i < fenceCount; i++)
|
||||
{
|
||||
fenceHolders[i].Put();
|
||||
fenceHolders[i].PutLock();
|
||||
}
|
||||
}
|
||||
|
||||
return signaled;
|
||||
|
|
|
@ -90,6 +90,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
internal bool IsMoltenVk { get; private set; }
|
||||
internal bool IsTBDR { get; private set; }
|
||||
internal bool IsSharedMemory { get; private set; }
|
||||
internal bool IsConcurrentFenceWaitUnsupported { get; private set; }
|
||||
|
||||
public string GpuVendor { get; private set; }
|
||||
public string GpuDriver { get; private set; }
|
||||
public string GpuRenderer { get; private set; }
|
||||
|
@ -323,6 +325,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
Vendor == Vendor.Broadcom ||
|
||||
Vendor == Vendor.ImgTec;
|
||||
|
||||
IsConcurrentFenceWaitUnsupported = Vendor == Vendor.Qualcomm;
|
||||
|
||||
GpuVendor = VendorUtils.GetNameFromId(properties.VendorID);
|
||||
GpuDriver = hasDriverProperties && !OperatingSystem.IsMacOS() ?
|
||||
VendorUtils.GetFriendlyDriverName(driverProperties.DriverID) : GpuVendor; // Fallback to vendor name if driver is unavailable or on MacOS where vendor is preferred.
|
||||
|
@ -411,7 +415,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtExternalMemoryHost hostMemoryApi);
|
||||
HostMemoryAllocator = new HostMemoryAllocator(MemoryAllocator, Api, hostMemoryApi, _device);
|
||||
|
||||
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
|
||||
CommandBufferPool = new CommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex, IsConcurrentFenceWaitUnsupported);
|
||||
|
||||
PipelineLayoutCache = new PipelineLayoutCache();
|
||||
|
||||
|
|
Loading…
Reference in a new issue