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Fix regression caused by wrong SB descriptor offset (#1316)
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@ -86,7 +86,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
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ulong cbDescAddress = BufferManager.GetComputeUniformBufferAddress(0);
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ulong cbDescAddress = BufferManager.GetComputeUniformBufferAddress(0);
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int cbDescOffset = 0x260 + cb.Slot * 0x10;
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int cbDescOffset = 0x260 + (cb.Slot - 8) * 0x10;
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cbDescAddress += (ulong)cbDescOffset;
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cbDescAddress += (ulong)cbDescOffset;
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