mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-25 11:35:12 +00:00
Fix Redundant Qualifer Warnings (#4091)
* Fix Redundant Qualifer Warnings * Remove unnecessary using
This commit is contained in:
parent
459c4caeba
commit
851d81d24a
22 changed files with 57 additions and 59 deletions
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@ -355,7 +355,7 @@ namespace Ryujinx.Modules
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list[index] = args.Result;
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Interlocked.Increment(ref completedRequests);
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if (Interlocked.Equals(completedRequests, ConnectionCount))
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if (Equals(completedRequests, ConnectionCount))
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{
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byte[] mergedFileBytes = new byte[_buildSize];
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for (int connectionIndex = 0, destinationOffset = 0; connectionIndex < ConnectionCount; connectionIndex++)
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@ -66,7 +66,7 @@ namespace Ryujinx.Ava.Ui.Applet
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});
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}
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private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, Avalonia.Input.KeyEventArgs e)
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private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, KeyEventArgs e)
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{
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var key = (HidKey)AvaloniaKeyboardMappingHelper.ToInputKey(e.Key);
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@ -222,7 +222,7 @@ namespace Ryujinx.Ava.Ui.Controls
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content.MinHeight = 80;
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SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Avalonia.Thickness(10) };
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SymbolIcon icon = new SymbolIcon { Symbol = (Symbol)symbol, Margin = new Thickness(10) };
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icon.FontSize = 40;
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icon.VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center;
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Grid.SetColumn(icon, 0);
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@ -232,15 +232,15 @@ namespace Ryujinx.Ava.Ui.Controls
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TextBlock primaryLabel = new TextBlock()
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{
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Text = primaryText,
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Margin = new Avalonia.Thickness(5),
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TextWrapping = Avalonia.Media.TextWrapping.Wrap,
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Margin = new Thickness(5),
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TextWrapping = TextWrapping.Wrap,
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MaxWidth = 450
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};
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TextBlock secondaryLabel = new TextBlock()
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{
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Text = secondaryText,
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Margin = new Avalonia.Thickness(5),
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TextWrapping = Avalonia.Media.TextWrapping.Wrap,
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Margin = new Thickness(5),
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TextWrapping = TextWrapping.Wrap,
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MaxWidth = 450
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};
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@ -39,7 +39,7 @@ namespace Ryujinx.Ava.Ui.Controls
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public EmbeddedWindow()
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{
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var stateObserverable = this.GetObservable(Control.BoundsProperty);
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var stateObserverable = this.GetObservable(BoundsProperty);
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stateObserverable.Subscribe(StateChanged);
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@ -165,7 +165,7 @@ namespace Ryujinx.Ava.Ui.Controls
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isLeft = msg == WindowsMessages.LBUTTONDOWN;
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this.RaiseEvent(new PointerPressedEventArgs(
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this,
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new Avalonia.Input.Pointer(0, PointerType.Mouse, true),
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new Pointer(0, PointerType.Mouse, true),
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root,
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this.TranslatePoint(point, root).Value,
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(ulong)Environment.TickCount64,
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@ -177,7 +177,7 @@ namespace Ryujinx.Ava.Ui.Controls
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isLeft = msg == WindowsMessages.LBUTTONUP;
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this.RaiseEvent(new PointerReleasedEventArgs(
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this,
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new Avalonia.Input.Pointer(0, PointerType.Mouse, true),
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new Pointer(0, PointerType.Mouse, true),
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root,
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this.TranslatePoint(point, root).Value,
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(ulong)Environment.TickCount64,
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@ -189,7 +189,7 @@ namespace Ryujinx.Ava.Ui.Controls
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this.RaiseEvent(new PointerEventArgs(
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PointerMovedEvent,
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this,
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new Avalonia.Input.Pointer(0, PointerType.Mouse, true),
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new Pointer(0, PointerType.Mouse, true),
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root,
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this.TranslatePoint(point, root).Value,
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(ulong)Environment.TickCount64,
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@ -545,7 +545,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
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config = new StandardKeyboardInputConfig
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{
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Version = Ryujinx.Common.Configuration.Hid.InputConfig.CurrentVersion,
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Version = InputConfig.CurrentVersion,
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Backend = InputBackendType.WindowKeyboard,
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Id = id,
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ControllerType = ControllerType.ProController,
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@ -600,7 +600,7 @@ namespace Ryujinx.Ava.Ui.ViewModels
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config = new StandardControllerInputConfig
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{
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Version = Ryujinx.Common.Configuration.Hid.InputConfig.CurrentVersion,
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Version = InputConfig.CurrentVersion,
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Backend = InputBackendType.GamepadSDL2,
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Id = id,
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ControllerType = ControllerType.ProController,
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@ -104,11 +104,11 @@ namespace Ryujinx.Ava.Ui.Windows
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var device = ViewModel.Devices[ViewModel.Device];
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if (device.Type == Models.DeviceType.Keyboard)
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if (device.Type == DeviceType.Keyboard)
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{
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assigner = new KeyboardKeyAssigner((IKeyboard)ViewModel.SelectedGamepad);
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}
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else if (device.Type == Models.DeviceType.Controller)
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else if (device.Type == DeviceType.Controller)
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{
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assigner = new GamepadButtonAssigner(ViewModel.SelectedGamepad, (ViewModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
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}
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@ -61,7 +61,7 @@ namespace Ryujinx.Graphics.GAL
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AddressMode.ClampToEdge,
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AddressMode.ClampToEdge,
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CompareMode.None,
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GAL.CompareOp.Always,
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CompareOp.Always,
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new ColorF(0f, 0f, 0f, 0f),
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0f,
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0f,
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@ -110,7 +110,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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/// <summary>
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/// Texture target.
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/// </summary>
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public Image.TextureTarget TextureTarget;
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public TextureTarget TextureTarget;
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/// <summary>
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/// Indicates if the coordinates used to sample the texture are normalized or not (0.0..1.0 or 0..Width/Height).
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@ -331,7 +331,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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int cbufSlot,
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uint format,
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bool formatSrgb,
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Image.TextureTarget target,
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TextureTarget target,
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bool coordNormalized)
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{
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Box<TextureSpecializationState> state = GetOrCreateTextureSpecState(stageIndex, handle, cbufSlot);
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@ -415,7 +415,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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/// <param name="stageIndex">Shader stage where the texture is used</param>
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/// <param name="handle">Offset in words of the texture handle on the texture buffer</param>
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/// <param name="cbufSlot">Slot of the texture buffer constant buffer</param>
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public Image.TextureTarget GetTextureTarget(int stageIndex, int handle, int cbufSlot)
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public TextureTarget GetTextureTarget(int stageIndex, int handle, int cbufSlot)
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{
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return GetTextureSpecState(stageIndex, handle, cbufSlot).Value.TextureTarget;
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}
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@ -10,8 +10,6 @@ using static Spv.Specification;
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namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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{
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using SpvInstruction = Spv.Generator.Instruction;
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static class Declarations
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{
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// At least 16 attributes are guaranteed by the spec.
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@ -60,7 +58,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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for (int funcIndex = 0; funcIndex < functions.Count; funcIndex++)
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{
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StructuredFunction function = functions[funcIndex];
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SpvInstruction[] locals = new SpvInstruction[function.InArguments.Length];
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Instruction[] locals = new Instruction[function.InArguments.Length];
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for (int i = 0; i < function.InArguments.Length; i++)
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{
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@ -122,7 +120,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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context.SharedMemory = DeclareMemory(context, StorageClass.Workgroup, size);
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}
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private static SpvInstruction DeclareMemory(CodeGenContext context, StorageClass storage, int size)
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private static Instruction DeclareMemory(CodeGenContext context, StorageClass storage, int size)
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{
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var arrayType = context.TypeArray(context.TypeU32(), context.Constant(context.TypeU32(), size));
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var pointerType = context.TypePointer(storage, arrayType);
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@ -272,7 +272,7 @@ namespace Ryujinx.Graphics.Vulkan
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_gd,
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cbs.CommandBuffer,
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dstBuffer,
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BufferHolder.DefaultAccessFlags,
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DefaultAccessFlags,
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AccessFlags.TransferWriteBit,
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PipelineStageFlags.AllCommandsBit,
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PipelineStageFlags.TransferBit,
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@ -294,7 +294,7 @@ namespace Ryujinx.Graphics.Vulkan
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cbs.CommandBuffer,
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dstBuffer,
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AccessFlags.TransferWriteBit,
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BufferHolder.DefaultAccessFlags,
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DefaultAccessFlags,
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PipelineStageFlags.TransferBit,
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PipelineStageFlags.AllCommandsBit,
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dstOffset,
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@ -319,7 +319,7 @@ namespace Ryujinx.Graphics.Vulkan
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gd,
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cbs.CommandBuffer,
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dstBuffer,
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BufferHolder.DefaultAccessFlags,
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DefaultAccessFlags,
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AccessFlags.TransferWriteBit,
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PipelineStageFlags.AllCommandsBit,
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PipelineStageFlags.TransferBit,
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@ -335,7 +335,7 @@ namespace Ryujinx.Graphics.Vulkan
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cbs.CommandBuffer,
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dstBuffer,
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AccessFlags.TransferWriteBit,
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BufferHolder.DefaultAccessFlags,
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DefaultAccessFlags,
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PipelineStageFlags.TransferBit,
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PipelineStageFlags.AllCommandsBit,
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dstOffset,
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@ -97,7 +97,7 @@ namespace Ryujinx.Graphics.Vulkan
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_dummyBuffer = gd.BufferManager.Create(gd, 0x10000, forConditionalRendering: false, deviceLocal: true);
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}
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_dummyTexture = gd.CreateTextureView(new GAL.TextureCreateInfo(
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_dummyTexture = gd.CreateTextureView(new TextureCreateInfo(
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1,
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1,
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1,
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@ -3,7 +3,7 @@ using System;
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namespace Ryujinx.Graphics.Vulkan
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{
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readonly struct DisposableBufferView : System.IDisposable
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readonly struct DisposableBufferView : IDisposable
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{
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private readonly Vk _api;
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private readonly Device _device;
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@ -86,7 +86,7 @@ namespace Ryujinx.Graphics.Vulkan
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iter++;
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}
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DescriptorSetLayout[] layouts = new DescriptorSetLayout[PipelineFull.DescriptorSetLayouts];
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DescriptorSetLayout[] layouts = new DescriptorSetLayout[PipelineBase.DescriptorSetLayouts];
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var uDescriptorSetLayoutCreateInfo = new DescriptorSetLayoutCreateInfo()
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{
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BindingCount = (uint)iCount
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};
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gd.Api.CreateDescriptorSetLayout(device, uDescriptorSetLayoutCreateInfo, null, out layouts[PipelineFull.UniformSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, sDescriptorSetLayoutCreateInfo, null, out layouts[PipelineFull.StorageSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, tDescriptorSetLayoutCreateInfo, null, out layouts[PipelineFull.TextureSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, iDescriptorSetLayoutCreateInfo, null, out layouts[PipelineFull.ImageSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, uDescriptorSetLayoutCreateInfo, null, out layouts[PipelineBase.UniformSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, sDescriptorSetLayoutCreateInfo, null, out layouts[PipelineBase.StorageSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, tDescriptorSetLayoutCreateInfo, null, out layouts[PipelineBase.TextureSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, iDescriptorSetLayoutCreateInfo, null, out layouts[PipelineBase.ImageSetIndex]).ThrowOnError();
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fixed (DescriptorSetLayout* pLayouts = layouts)
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{
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@ -128,7 +128,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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SType = StructureType.PipelineLayoutCreateInfo,
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PSetLayouts = pLayouts,
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SetLayoutCount = PipelineFull.DescriptorSetLayouts
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SetLayoutCount = PipelineBase.DescriptorSetLayouts
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};
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gd.Api.CreatePipelineLayout(device, &pipelineLayoutCreateInfo, null, out layout).ThrowOnError();
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@ -191,7 +191,7 @@ namespace Ryujinx.Graphics.Vulkan
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Set(iLayoutBindings, DescriptorType.StorageImage, ref iIndex, shader.Bindings.ImageBindings);
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}
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DescriptorSetLayout[] layouts = new DescriptorSetLayout[PipelineFull.DescriptorSetLayouts];
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DescriptorSetLayout[] layouts = new DescriptorSetLayout[PipelineBase.DescriptorSetLayouts];
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var uDescriptorSetLayoutCreateInfo = new DescriptorSetLayoutCreateInfo()
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{
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@ -221,10 +221,10 @@ namespace Ryujinx.Graphics.Vulkan
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BindingCount = (uint)iCount
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};
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gd.Api.CreateDescriptorSetLayout(device, uDescriptorSetLayoutCreateInfo, null, out layouts[PipelineFull.UniformSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, sDescriptorSetLayoutCreateInfo, null, out layouts[PipelineFull.StorageSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, tDescriptorSetLayoutCreateInfo, null, out layouts[PipelineFull.TextureSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, iDescriptorSetLayoutCreateInfo, null, out layouts[PipelineFull.ImageSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, uDescriptorSetLayoutCreateInfo, null, out layouts[PipelineBase.UniformSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, sDescriptorSetLayoutCreateInfo, null, out layouts[PipelineBase.StorageSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, tDescriptorSetLayoutCreateInfo, null, out layouts[PipelineBase.TextureSetIndex]).ThrowOnError();
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gd.Api.CreateDescriptorSetLayout(device, iDescriptorSetLayoutCreateInfo, null, out layouts[PipelineBase.ImageSetIndex]).ThrowOnError();
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fixed (DescriptorSetLayout* pLayouts = layouts)
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{
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@ -232,7 +232,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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SType = StructureType.PipelineLayoutCreateInfo,
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PSetLayouts = pLayouts,
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SetLayoutCount = PipelineFull.DescriptorSetLayouts
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SetLayoutCount = PipelineBase.DescriptorSetLayouts
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};
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gd.Api.CreatePipelineLayout(device, &pipelineLayoutCreateInfo, null, out layout).ThrowOnError();
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@ -157,7 +157,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
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int supportedLanguages = (int)context.Device.Application.ControlData.Value.SupportedLanguageFlag;
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int firstSupported = BitOperations.TrailingZeroCount(supportedLanguages);
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if (firstSupported > (int)SystemState.TitleLanguage.BrazilianPortuguese)
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if (firstSupported > (int)TitleLanguage.BrazilianPortuguese)
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{
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Logger.Warning?.Print(LogClass.ServiceAm, "Application has zero supported languages");
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@ -170,7 +170,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.Applicati
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// TODO: In the future, a GUI could enable user-specified search priority
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if (((1 << (int)context.Device.System.State.DesiredTitleLanguage) & supportedLanguages) == 0)
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{
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SystemLanguage newLanguage = Enum.Parse<SystemLanguage>(Enum.GetName(typeof(SystemState.TitleLanguage), firstSupported));
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SystemLanguage newLanguage = Enum.Parse<SystemLanguage>(Enum.GetName(typeof(TitleLanguage), firstSupported));
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desiredLanguageCode = SystemStateMgr.GetLanguageCode((int)newLanguage);
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Logger.Info?.Print(LogClass.ServiceAm, $"Application doesn't support configured language. Using {newLanguage}");
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@ -901,7 +901,7 @@ namespace Ryujinx.HLE.HOS.Services.Fs
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[CommandHipc(606)]
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public ResultCode GetRightsId(ServiceCtx context)
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{
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LibHac.Ncm.StorageId storageId = (LibHac.Ncm.StorageId)context.RequestData.ReadInt64();
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StorageId storageId = (StorageId)context.RequestData.ReadInt64();
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ProgramId programId = context.RequestData.ReadStruct<ProgramId>();
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Result result = _baseFileSystemProxy.Get.GetRightsId(out RightsId rightsId, programId, storageId);
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@ -130,7 +130,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
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}
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List<(int Offset, string Location, string Abbr)> outList = new List<(int Offset, string Location, string Abbr)>();
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var now = System.DateTimeOffset.Now.ToUnixTimeSeconds();
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var now = DateTimeOffset.Now.ToUnixTimeSeconds();
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using (IStorage ncaStorage = new LocalStorage(_virtualFileSystem.SwitchPathToSystemPath(tzBinaryContentPath), FileAccess.Read, FileMode.Open))
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using (IFileSystem romfs = new Nca(_virtualFileSystem.KeySet, ncaStorage).OpenFileSystem(NcaSectionType.Data, _fsIntegrityCheckLevel))
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{
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@ -122,14 +122,14 @@ namespace Ryujinx.Tests.Unicorn
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{
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if (!_isDisposed)
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{
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Interface.Checked(Native.Interface.uc_close(uc));
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Interface.Checked(Interface.uc_close(uc));
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_isDisposed = true;
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}
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}
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public void RunForCount(ulong count)
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{
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Interface.Checked(Native.Interface.uc_emu_start(uc, this.PC, 0xFFFFFFFFFFFFFFFFu, 0, count));
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Interface.Checked(Interface.uc_emu_start(uc, this.PC, 0xFFFFFFFFFFFFFFFFu, 0, count));
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}
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public void Step()
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@ -222,7 +222,7 @@ namespace Ryujinx.Tests.Unicorn
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{
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byte[] data = new byte[4];
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Interface.Checked(Native.Interface.uc_reg_read(uc, (int)register, data));
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Interface.Checked(Interface.uc_reg_read(uc, (int)register, data));
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return (uint)BitConverter.ToInt32(data, 0);
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}
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@ -111,14 +111,14 @@ namespace Ryujinx.Tests.Unicorn
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{
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if (!_isDisposed)
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{
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Interface.Checked(Native.Interface.uc_close(uc));
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Interface.Checked(Interface.uc_close(uc));
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_isDisposed = true;
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}
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}
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public void RunForCount(ulong count)
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{
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Interface.Checked(Native.Interface.uc_emu_start(uc, this.PC, 0xFFFFFFFFFFFFFFFFu, 0, count));
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Interface.Checked(Interface.uc_emu_start(uc, this.PC, 0xFFFFFFFFFFFFFFFFu, 0, count));
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}
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public void Step()
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@ -241,7 +241,7 @@ namespace Ryujinx.Tests.Unicorn
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{
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byte[] data = new byte[8];
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Interface.Checked(Native.Interface.uc_reg_read(uc, (int)register, data));
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Interface.Checked(Interface.uc_reg_read(uc, (int)register, data));
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return (ulong)BitConverter.ToInt64(data, 0);
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}
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@ -32,7 +32,7 @@ namespace Ryujinx.Modules
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_mainWindow = mainWindow;
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_buildUrl = buildUrl;
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Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
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Icon = new Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png");
|
||||
MainText.Text = "Do you want to update Ryujinx to the latest version?";
|
||||
SecondaryText.Text = $"{Program.Version} -> {newVersion}";
|
||||
|
||||
|
|
|
@ -293,7 +293,7 @@ namespace Ryujinx.Modules
|
|||
list[index] = args.Result;
|
||||
Interlocked.Increment(ref completedRequests);
|
||||
|
||||
if (Interlocked.Equals(completedRequests, ConnectionCount))
|
||||
if (Equals(completedRequests, ConnectionCount))
|
||||
{
|
||||
byte[] mergedFileBytes = new byte[_buildSize];
|
||||
for (int connectionIndex = 0, destinationOffset = 0; connectionIndex < ConnectionCount; connectionIndex++)
|
||||
|
|
|
@ -151,7 +151,7 @@ namespace Ryujinx
|
|||
// Initialize SDL2 driver
|
||||
SDL2Driver.MainThreadDispatcher = action =>
|
||||
{
|
||||
Gtk.Application.Invoke(delegate
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
action();
|
||||
});
|
||||
|
@ -282,7 +282,7 @@ namespace Ryujinx
|
|||
? GraphicsBackend.Vulkan
|
||||
: GraphicsBackend.OpenGl;
|
||||
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
||||
ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath);
|
||||
}
|
||||
|
||||
Application.Run();
|
||||
|
|
|
@ -132,7 +132,7 @@ namespace Ryujinx.Ui
|
|||
|
||||
private void HideCursorStateChanged(object sender, ReactiveEventArgs<bool> state)
|
||||
{
|
||||
Gtk.Application.Invoke(delegate
|
||||
Application.Invoke(delegate
|
||||
{
|
||||
_hideCursorOnIdle = state.NewValue;
|
||||
|
||||
|
@ -248,7 +248,7 @@ namespace Ryujinx.Ui
|
|||
&& keyboard.IsPressed(Key.Enter))
|
||||
|| keyboard.IsPressed(Key.Escape);
|
||||
|
||||
bool fullScreenToggled = ParentWindow.State.HasFlag(Gdk.WindowState.Fullscreen);
|
||||
bool fullScreenToggled = ParentWindow.State.HasFlag(WindowState.Fullscreen);
|
||||
|
||||
if (toggleFullscreen != _toggleFullscreen)
|
||||
{
|
||||
|
@ -340,7 +340,7 @@ namespace Ryujinx.Ui
|
|||
string directory = AppDataManager.Mode switch
|
||||
{
|
||||
AppDataManager.LaunchMode.Portable => System.IO.Path.Combine(AppDataManager.BaseDirPath, "screenshots"),
|
||||
_ => System.IO.Path.Combine(System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyPictures), "Ryujinx")
|
||||
_ => System.IO.Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyPictures), "Ryujinx")
|
||||
};
|
||||
|
||||
string path = System.IO.Path.Combine(directory, filename);
|
||||
|
@ -434,7 +434,7 @@ namespace Ryujinx.Ui
|
|||
if (_ticks >= _ticksPerFrame)
|
||||
{
|
||||
string dockedMode = ConfigurationState.Instance.System.EnableDockedMode ? "Docked" : "Handheld";
|
||||
float scale = Graphics.Gpu.GraphicsConfig.ResScale;
|
||||
float scale = GraphicsConfig.ResScale;
|
||||
if (scale != 1)
|
||||
{
|
||||
dockedMode += $" ({scale}x)";
|
||||
|
|
Loading…
Reference in a new issue