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Change timestamp value on GPU query with timestamp and counter writeback (#547)
This issue was reported by `Mark290580`, and, according to them causes rendering issues on SMO.
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@ -1023,8 +1023,6 @@ namespace Ryujinx.Graphics.Graphics3d
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long Timestamp = PerformanceCounter.ElapsedMilliseconds;
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Timestamp = (long)(Timestamp * 615384.615385);
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Vmm.WriteInt64(Position + 0, Counter);
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Vmm.WriteInt64(Position + 8, Timestamp);
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