From 5a900f38c52269ee1282695e5e62a05269d0a478 Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 10 Mar 2024 21:16:40 -0300 Subject: [PATCH] Fix lost copy and swap problem on shader SSA deconstruction (#6455) * Fix lost copy on shader SSA deconstruction * Shader cache version bump --- .../Shader/DiskCache/DiskCacheHostStorage.cs | 2 +- src/Ryujinx.Graphics.Shader/StructuredIr/PhiFunctions.cs | 8 ++++++-- 2 files changed, 7 insertions(+), 3 deletions(-) diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index c5763b02..4a00d4d8 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 6253; + private const uint CodeGenVersion = 6455; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/PhiFunctions.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/PhiFunctions.cs index 8b1cb9c5..90f1f2f6 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/PhiFunctions.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/PhiFunctions.cs @@ -24,17 +24,21 @@ namespace Ryujinx.Graphics.Shader.StructuredIr continue; } + Operand temp = OperandHelper.Local(); + for (int index = 0; index < phi.SourcesCount; index++) { Operand src = phi.GetSource(index); - BasicBlock srcBlock = phi.GetBlock(index); - Operation copyOp = new(Instruction.Copy, phi.Dest, src); + Operation copyOp = new(Instruction.Copy, temp, src); srcBlock.Append(copyOp); } + Operation copyOp2 = new(Instruction.Copy, phi.Dest, temp); + + nextNode = block.Operations.AddAfter(node, copyOp2).Next; block.Operations.Remove(node); node = nextNode;