diff --git a/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs b/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs index 3953b809..b190b4c8 100644 --- a/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs +++ b/Ryujinx.Audio.Backends.SDL2/SDL2HardwareDeviceDriver.cs @@ -1,5 +1,6 @@ using Ryujinx.Audio.Common; using Ryujinx.Audio.Integration; +using Ryujinx.Common.Logging; using Ryujinx.Memory; using Ryujinx.SDL2.Common; using System; @@ -112,6 +113,9 @@ namespace Ryujinx.Audio.Backends.SDL2 if (device == 0) { + Logger.Error?.Print(LogClass.Application, + $"SDL2 open audio device initialization failed with error \"{SDL_GetError()}\""); + return 0; } @@ -119,6 +123,7 @@ namespace Ryujinx.Audio.Backends.SDL2 if (!isValid) { + Logger.Error?.Print(LogClass.Application, "SDL2 open audio device is not valid"); SDL_CloseAudioDevice(device); return 0; diff --git a/Ryujinx.SDL2.Common/SDL2Driver.cs b/Ryujinx.SDL2.Common/SDL2Driver.cs index 4a30523c..9d8dacf8 100644 --- a/Ryujinx.SDL2.Common/SDL2Driver.cs +++ b/Ryujinx.SDL2.Common/SDL2Driver.cs @@ -69,7 +69,7 @@ namespace Ryujinx.SDL2.Common if (SDL_Init(SdlInitFlags) != 0) { - string errorMessage = $"SDL2 initlaization failed with error \"{SDL_GetError()}\""; + string errorMessage = $"SDL2 initialization failed with error \"{SDL_GetError()}\""; Logger.Error?.Print(LogClass.Application, errorMessage);