mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-22 18:15:11 +00:00
vulkan: Clean up MemoryAllocator (#4418)
This started as an attempt to remove vkGetPhysicalDeviceMemoryProperties in FindSuitableMemoryTypeIndex (As this could have some overhead and shouldn't change at runtime) and turned in a little bigger cleanup.
This commit is contained in:
parent
ed7a0474c6
commit
32450d45de
4 changed files with 19 additions and 24 deletions
|
@ -39,7 +39,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
BufferUsageFlags.VertexBufferBit |
|
BufferUsageFlags.VertexBufferBit |
|
||||||
BufferUsageFlags.TransformFeedbackBufferBitExt;
|
BufferUsageFlags.TransformFeedbackBufferBitExt;
|
||||||
|
|
||||||
private readonly PhysicalDevice _physicalDevice;
|
|
||||||
private readonly Device _device;
|
private readonly Device _device;
|
||||||
|
|
||||||
private readonly IdList<BufferHolder> _buffers;
|
private readonly IdList<BufferHolder> _buffers;
|
||||||
|
@ -48,9 +47,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
public StagingBuffer StagingBuffer { get; }
|
public StagingBuffer StagingBuffer { get; }
|
||||||
|
|
||||||
public BufferManager(VulkanRenderer gd, PhysicalDevice physicalDevice, Device device)
|
public BufferManager(VulkanRenderer gd, Device device)
|
||||||
{
|
{
|
||||||
_physicalDevice = physicalDevice;
|
|
||||||
_device = device;
|
_device = device;
|
||||||
_buffers = new IdList<BufferHolder>();
|
_buffers = new IdList<BufferHolder>();
|
||||||
StagingBuffer = new StagingBuffer(gd, this);
|
StagingBuffer = new StagingBuffer(gd, this);
|
||||||
|
@ -114,7 +112,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
allocateFlagsAlt = DefaultBufferMemoryAltFlags;
|
allocateFlagsAlt = DefaultBufferMemoryAltFlags;
|
||||||
}
|
}
|
||||||
|
|
||||||
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(_physicalDevice, requirements, allocateFlags, allocateFlagsAlt);
|
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(requirements, allocateFlags, allocateFlagsAlt);
|
||||||
|
|
||||||
if (allocation.Memory.Handle == 0UL)
|
if (allocation.Memory.Handle == 0UL)
|
||||||
{
|
{
|
||||||
|
|
|
@ -9,34 +9,36 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
private ulong MaxDeviceMemoryUsageEstimate = 16UL * 1024 * 1024 * 1024;
|
private ulong MaxDeviceMemoryUsageEstimate = 16UL * 1024 * 1024 * 1024;
|
||||||
|
|
||||||
private readonly Vk _api;
|
private readonly Vk _api;
|
||||||
|
private readonly PhysicalDevice _physicalDevice;
|
||||||
private readonly Device _device;
|
private readonly Device _device;
|
||||||
private readonly List<MemoryAllocatorBlockList> _blockLists;
|
private readonly List<MemoryAllocatorBlockList> _blockLists;
|
||||||
|
private readonly int _blockAlignment;
|
||||||
|
private readonly PhysicalDeviceMemoryProperties _physicalDeviceMemoryProperties;
|
||||||
|
|
||||||
private int _blockAlignment;
|
public MemoryAllocator(Vk api, PhysicalDevice physicalDevice, Device device, uint maxMemoryAllocationCount)
|
||||||
|
|
||||||
public MemoryAllocator(Vk api, Device device, uint maxMemoryAllocationCount)
|
|
||||||
{
|
{
|
||||||
_api = api;
|
_api = api;
|
||||||
|
_physicalDevice = physicalDevice;
|
||||||
_device = device;
|
_device = device;
|
||||||
_blockLists = new List<MemoryAllocatorBlockList>();
|
_blockLists = new List<MemoryAllocatorBlockList>();
|
||||||
_blockAlignment = (int)Math.Min(int.MaxValue, MaxDeviceMemoryUsageEstimate / (ulong)maxMemoryAllocationCount);
|
_blockAlignment = (int)Math.Min(int.MaxValue, MaxDeviceMemoryUsageEstimate / (ulong)maxMemoryAllocationCount);
|
||||||
|
|
||||||
|
_api.GetPhysicalDeviceMemoryProperties(_physicalDevice, out _physicalDeviceMemoryProperties);
|
||||||
}
|
}
|
||||||
|
|
||||||
public MemoryAllocation AllocateDeviceMemory(
|
public MemoryAllocation AllocateDeviceMemory(
|
||||||
PhysicalDevice physicalDevice,
|
|
||||||
MemoryRequirements requirements,
|
MemoryRequirements requirements,
|
||||||
MemoryPropertyFlags flags = 0)
|
MemoryPropertyFlags flags = 0)
|
||||||
{
|
{
|
||||||
return AllocateDeviceMemory(physicalDevice, requirements, flags, flags);
|
return AllocateDeviceMemory(requirements, flags, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
public MemoryAllocation AllocateDeviceMemory(
|
public MemoryAllocation AllocateDeviceMemory(
|
||||||
PhysicalDevice physicalDevice,
|
|
||||||
MemoryRequirements requirements,
|
MemoryRequirements requirements,
|
||||||
MemoryPropertyFlags flags,
|
MemoryPropertyFlags flags,
|
||||||
MemoryPropertyFlags alternativeFlags)
|
MemoryPropertyFlags alternativeFlags)
|
||||||
{
|
{
|
||||||
int memoryTypeIndex = FindSuitableMemoryTypeIndex(_api, physicalDevice, requirements.MemoryTypeBits, flags, alternativeFlags);
|
int memoryTypeIndex = FindSuitableMemoryTypeIndex(requirements.MemoryTypeBits, flags, alternativeFlags);
|
||||||
if (memoryTypeIndex < 0)
|
if (memoryTypeIndex < 0)
|
||||||
{
|
{
|
||||||
return default;
|
return default;
|
||||||
|
@ -65,20 +67,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
return newBl.Allocate(size, alignment, map);
|
return newBl.Allocate(size, alignment, map);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static int FindSuitableMemoryTypeIndex(
|
private int FindSuitableMemoryTypeIndex(
|
||||||
Vk api,
|
|
||||||
PhysicalDevice physicalDevice,
|
|
||||||
uint memoryTypeBits,
|
uint memoryTypeBits,
|
||||||
MemoryPropertyFlags flags,
|
MemoryPropertyFlags flags,
|
||||||
MemoryPropertyFlags alternativeFlags)
|
MemoryPropertyFlags alternativeFlags)
|
||||||
{
|
{
|
||||||
int bestCandidateIndex = -1;
|
int bestCandidateIndex = -1;
|
||||||
|
|
||||||
api.GetPhysicalDeviceMemoryProperties(physicalDevice, out var properties);
|
for (int i = 0; i < _physicalDeviceMemoryProperties.MemoryTypeCount; i++)
|
||||||
|
|
||||||
for (int i = 0; i < properties.MemoryTypeCount; i++)
|
|
||||||
{
|
{
|
||||||
var type = properties.MemoryTypes[i];
|
var type = _physicalDeviceMemoryProperties.MemoryTypes[i];
|
||||||
|
|
||||||
if ((memoryTypeBits & (1 << i)) != 0)
|
if ((memoryTypeBits & (1 << i)) != 0)
|
||||||
{
|
{
|
||||||
|
|
|
@ -55,7 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
public unsafe TextureStorage(
|
public unsafe TextureStorage(
|
||||||
VulkanRenderer gd,
|
VulkanRenderer gd,
|
||||||
PhysicalDevice physicalDevice,
|
|
||||||
Device device,
|
Device device,
|
||||||
TextureCreateInfo info,
|
TextureCreateInfo info,
|
||||||
float scaleFactor,
|
float scaleFactor,
|
||||||
|
@ -118,7 +117,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
if (foreignAllocation == null)
|
if (foreignAllocation == null)
|
||||||
{
|
{
|
||||||
gd.Api.GetImageMemoryRequirements(device, _image, out var requirements);
|
gd.Api.GetImageMemoryRequirements(device, _image, out var requirements);
|
||||||
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(physicalDevice, requirements, DefaultImageMemoryFlags);
|
var allocation = gd.MemoryAllocator.AllocateDeviceMemory(requirements, DefaultImageMemoryFlags);
|
||||||
|
|
||||||
if (allocation.Memory.Handle == 0UL)
|
if (allocation.Memory.Handle == 0UL)
|
||||||
{
|
{
|
||||||
|
@ -173,7 +172,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
var info = NewCreateInfoWith(ref _info, format, _info.BytesPerPixel);
|
var info = NewCreateInfoWith(ref _info, format, _info.BytesPerPixel);
|
||||||
|
|
||||||
storage = new TextureStorage(_gd, default, _device, info, ScaleFactor, _allocationAuto);
|
storage = new TextureStorage(_gd, _device, info, ScaleFactor, _allocationAuto);
|
||||||
|
|
||||||
_aliasedStorages.Add(format, storage);
|
_aliasedStorages.Add(format, storage);
|
||||||
}
|
}
|
||||||
|
|
|
@ -280,7 +280,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
supportedSampleCounts,
|
supportedSampleCounts,
|
||||||
portabilityFlags);
|
portabilityFlags);
|
||||||
|
|
||||||
MemoryAllocator = new MemoryAllocator(Api, _device, properties.Limits.MaxMemoryAllocationCount);
|
MemoryAllocator = new MemoryAllocator(Api, _physicalDevice, _device, properties.Limits.MaxMemoryAllocationCount);
|
||||||
|
|
||||||
CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
|
CommandBufferPool = VulkanInitialization.CreateCommandBufferPool(Api, _device, Queue, QueueLock, queueFamilyIndex);
|
||||||
|
|
||||||
|
@ -290,7 +290,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
BackgroundResources = new BackgroundResources(this, _device);
|
BackgroundResources = new BackgroundResources(this, _device);
|
||||||
|
|
||||||
BufferManager = new BufferManager(this, _physicalDevice, _device);
|
BufferManager = new BufferManager(this, _device);
|
||||||
|
|
||||||
_syncManager = new SyncManager(this, _device);
|
_syncManager = new SyncManager(this, _device);
|
||||||
_pipeline = new PipelineFull(this, _device);
|
_pipeline = new PipelineFull(this, _device);
|
||||||
|
@ -388,7 +388,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
|
internal TextureStorage CreateTextureStorage(TextureCreateInfo info, float scale)
|
||||||
{
|
{
|
||||||
return new TextureStorage(this, _physicalDevice, _device, info, scale);
|
return new TextureStorage(this, _device, info, scale);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DeleteBuffer(BufferHandle buffer)
|
public void DeleteBuffer(BufferHandle buffer)
|
||||||
|
|
Loading…
Reference in a new issue