mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-11-26 03:55:15 +00:00
Add missing check for thread termination on ArbitrateLock (#4722)
* Add missing check for thread termination on ArbitrateLock * Use TerminationRequested in all places where it can be used
This commit is contained in:
parent
db4242c5dc
commit
097562bc6c
5 changed files with 19 additions and 23 deletions
|
@ -188,8 +188,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
|
|||
|
||||
if (request.AsyncEvent == null)
|
||||
{
|
||||
if (request.ClientThread.ShallBeTerminated ||
|
||||
request.ClientThread.SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (request.ClientThread.TerminationRequested)
|
||||
{
|
||||
return KernelResult.ThreadTerminating;
|
||||
}
|
||||
|
@ -1104,8 +1103,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
|
|||
{
|
||||
foreach (KSessionRequest request in IterateWithRemovalOfAllRequests())
|
||||
{
|
||||
if (request.ClientThread.ShallBeTerminated ||
|
||||
request.ClientThread.SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (request.ClientThread.TerminationRequested)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -31,6 +31,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
if (currentThread.TerminationRequested)
|
||||
{
|
||||
_context.CriticalSection.Leave();
|
||||
|
||||
return KernelResult.ThreadTerminating;
|
||||
}
|
||||
|
||||
currentThread.SignaledObj = null;
|
||||
currentThread.ObjSyncResult = Result.Success;
|
||||
|
||||
|
@ -114,8 +121,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
currentThread.SignaledObj = null;
|
||||
currentThread.ObjSyncResult = KernelResult.TimedOut;
|
||||
|
||||
if (currentThread.ShallBeTerminated ||
|
||||
currentThread.SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (currentThread.TerminationRequested)
|
||||
{
|
||||
_context.CriticalSection.Leave();
|
||||
|
||||
|
@ -280,8 +286,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
if (currentThread.ShallBeTerminated ||
|
||||
currentThread.SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (currentThread.TerminationRequested)
|
||||
{
|
||||
_context.CriticalSection.Leave();
|
||||
|
||||
|
@ -351,8 +356,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
_context.CriticalSection.Enter();
|
||||
|
||||
if (currentThread.ShallBeTerminated ||
|
||||
currentThread.SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (currentThread.TerminationRequested)
|
||||
{
|
||||
_context.CriticalSection.Leave();
|
||||
|
||||
|
|
|
@ -19,8 +19,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
currentThread.WithholderNode = threadList.AddLast(currentThread);
|
||||
|
||||
if (currentThread.ShallBeTerminated ||
|
||||
currentThread.SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (currentThread.TerminationRequested)
|
||||
{
|
||||
threadList.Remove(currentThread.WithholderNode);
|
||||
|
||||
|
|
|
@ -47,8 +47,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
|
||||
if (currentThread.ShallBeTerminated ||
|
||||
currentThread.SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (currentThread.TerminationRequested)
|
||||
{
|
||||
result = KernelResult.ThreadTerminating;
|
||||
}
|
||||
|
@ -61,7 +60,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
else
|
||||
{
|
||||
LinkedListNode<KThread>[] syncNodesArray = ArrayPool<LinkedListNode<KThread>>.Shared.Rent(syncObjs.Length);
|
||||
|
||||
|
||||
Span<LinkedListNode<KThread>> syncNodes = syncNodesArray.AsSpan(0, syncObjs.Length);
|
||||
|
||||
for (int index = 0; index < syncObjs.Length; index++)
|
||||
|
|
|
@ -99,11 +99,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
private int _shallBeTerminated;
|
||||
|
||||
public bool ShallBeTerminated
|
||||
{
|
||||
get => _shallBeTerminated != 0;
|
||||
set => _shallBeTerminated = value ? 1 : 0;
|
||||
}
|
||||
private bool ShallBeTerminated => _shallBeTerminated != 0;
|
||||
|
||||
public bool TerminationRequested => ShallBeTerminated || SchedFlags == ThreadSchedState.TerminationPending;
|
||||
|
||||
|
@ -322,7 +318,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
|
||||
ThreadSchedState result;
|
||||
|
||||
if (Interlocked.CompareExchange(ref _shallBeTerminated, 1, 0) == 0)
|
||||
if (Interlocked.Exchange(ref _shallBeTerminated, 1) == 0)
|
||||
{
|
||||
if ((SchedFlags & ThreadSchedState.LowMask) == ThreadSchedState.None)
|
||||
{
|
||||
|
@ -470,7 +466,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
{
|
||||
KernelContext.CriticalSection.Enter();
|
||||
|
||||
if (ShallBeTerminated || SchedFlags == ThreadSchedState.TerminationPending)
|
||||
if (TerminationRequested)
|
||||
{
|
||||
KernelContext.CriticalSection.Leave();
|
||||
|
||||
|
@ -552,7 +548,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
|||
return KernelResult.InvalidState;
|
||||
}
|
||||
|
||||
if (!ShallBeTerminated && SchedFlags != ThreadSchedState.TerminationPending)
|
||||
if (!TerminationRequested)
|
||||
{
|
||||
if (pause)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue