mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-01 22:37:26 +00:00
69 lines
2.4 KiB
C#
69 lines
2.4 KiB
C#
|
using Gtk;
|
||
|
using System;
|
||
|
|
||
|
namespace Ryujinx.Ui
|
||
|
{
|
||
|
public class InputDialog : MessageDialog
|
||
|
{
|
||
|
private int _inputMin, _inputMax;
|
||
|
private Predicate<int> _checkLength;
|
||
|
private Label _validationInfo;
|
||
|
|
||
|
public Entry InputEntry { get; }
|
||
|
public Button OkButton { get; }
|
||
|
public Button CancelButton { get; }
|
||
|
|
||
|
public InputDialog(Window parent)
|
||
|
: base(parent, DialogFlags.Modal | DialogFlags.DestroyWithParent, MessageType.Question, ButtonsType.None, null)
|
||
|
{
|
||
|
SetDefaultSize(300, 0);
|
||
|
|
||
|
_validationInfo = new Label() { Visible = false };
|
||
|
|
||
|
InputEntry = new Entry() { Visible = true };
|
||
|
InputEntry.Activated += (object sender, EventArgs e) => { if (OkButton.IsSensitive) Respond(ResponseType.Ok); };
|
||
|
InputEntry.Changed += OnInputChanged;
|
||
|
|
||
|
OkButton = (Button)AddButton("OK", ResponseType.Ok);
|
||
|
CancelButton = (Button)AddButton("Cancel", ResponseType.Cancel);
|
||
|
|
||
|
((Box)MessageArea).PackEnd(_validationInfo, true, true, 0);
|
||
|
((Box)MessageArea).PackEnd(InputEntry, true, true, 4);
|
||
|
|
||
|
SetInputLengthValidation(0, int.MaxValue); // disable by default
|
||
|
}
|
||
|
|
||
|
public void SetInputLengthValidation(int min, int max)
|
||
|
{
|
||
|
_inputMin = Math.Min(min, max);
|
||
|
_inputMax = Math.Max(min, max);
|
||
|
|
||
|
_validationInfo.Visible = false;
|
||
|
|
||
|
if (_inputMin <= 0 && _inputMax == int.MaxValue) // disable
|
||
|
{
|
||
|
_validationInfo.Visible = false;
|
||
|
_checkLength = (length) => true;
|
||
|
}
|
||
|
else if (_inputMin > 0 && _inputMax == int.MaxValue)
|
||
|
{
|
||
|
_validationInfo.Visible = true;
|
||
|
_validationInfo.Markup = $"<i>Must be at least {_inputMin} characters long</i>";
|
||
|
_checkLength = (length) => _inputMin <= length;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
_validationInfo.Visible = true;
|
||
|
_validationInfo.Markup = $"<i>Must be {_inputMin}-{_inputMax} characters long</i>";
|
||
|
_checkLength = (length) => _inputMin <= length && length <= _inputMax;
|
||
|
}
|
||
|
|
||
|
OnInputChanged(this, EventArgs.Empty);
|
||
|
}
|
||
|
|
||
|
private void OnInputChanged(object sender, EventArgs e)
|
||
|
{
|
||
|
OkButton.Sensitive = _checkLength(InputEntry.Text.Length);
|
||
|
}
|
||
|
}
|
||
|
}
|