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23 lines
573 B
C#
23 lines
573 B
C#
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using Ryujinx.Graphics.Gpu.Engine.Types;
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namespace Ryujinx.Graphics.Gpu.Engine.Twod
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{
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/// <summary>
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/// Texture to texture (with optional resizing) copy parameters.
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/// </summary>
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struct TwodTexture
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{
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#pragma warning disable CS0649
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public ColorFormat Format;
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public Boolean32 LinearLayout;
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public MemoryLayout MemoryLayout;
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public int Depth;
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public int Layer;
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public int Stride;
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public int Width;
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public int Height;
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public GpuVa Address;
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#pragma warning restore CS0649
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}
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}
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